Atrellio and Williad vs Aelynthi

September 10, 2021 02:34PM
*** Shameful gank.. 
 
[Exits: east south]
(Red Aura) Williad is here.
A small, furry beast digs at the snow with its sharp claws.

wilderness  <1118hp(100%) 870m(90%) 816mv(88%) {outdoor} tipsy 12 PM> af
You are affected by:
Skill: 'sneak' for 50 hours.
Spell: 'protection from good' for 21 hours.
Song: 'anthem of resistance' for 16 hours.
Song: 'canticle of the gods' modifies save vs spell by -18 for 11 hours.
Song: 'canticle of the gods' modifies hit roll by 8 for 11 hours.
Song: 'chant of resilience' modifies save vs mental by -12 for 7 hours.
Song: 'chant of resilience' modifies armor class by -15 for 7 hours.
Spell: 'fly' for 6 hours.
Song: 'bagatelle of bravado' modifies morale by 16 for 5 hours.
Song: 'bagatelle of bravado' modifies hp by 138 for 5 hours.
Song: 'bagatelle of bravado' modifies save vs breath by -16 for 5 hours.
Song: 'bagatelle of bravado' modifies save vs paralysis by -16 for 5 hours.
Spell: 'detect good' for 5 hours.
Spell: 'detect evil' for 5 hours.
Spell: 'detect invis' for 5 hours.

wilderness  <1118hp(100%) 870m(90%) 816mv(88%) {outdoor} tipsy 12 PM> wher

Williad leaves east.
You follow Williad east.
In the Foothills
 
[Exits: north east west]
(Red Aura) Williad is here.

wilderness  <1118hp(100%) 870m(90%) 813mv(87%) {outdoor} tipsy 12 PM> People near you:
(PK) Williad                      In the Foothills
(PK) Atrellio                     In the Foothills

wilderness  <1118hp(100%) 870m(90%) 813mv(87%) {outdoor} tipsy 12 PM> Williad leaves north.
You follow Williad north.
In the Foothills
 
[Exits: east south]
(Red Aura) Williad is here.
A small, furry beast watches you from the safety of a snow drift.
A small, furry beast watches you from the safety of a snow drift.

wilderness  <1118hp(100%) 870m(90%) 807mv(87%) {outdoor} tipsy 12 PM> 
Williad leaves east.
You follow Williad east.
In the Mountains
 
[Exits: east west]
(Red Aura) Williad is here.

wilderness  <1118hp(100%) 870m(90%) 800mv(86%) {outdoor} tipsy 12 PM> 
Williad leaves east.
You follow Williad east.
Near Redhorn Gate
 
[Exits: east west]
(Red Aura) Williad is here.

wilderness  <1118hp(100%) 870m(90%) 792mv(85%) {outdoor} tipsy 12 PM> 
Williad leaves east.
You follow Williad east.
Redhorn Gate

An aura of cold fills this area, dropping the temperature below freezing.
 
[Exits: north west]
(Red Aura) Williad is here.
A small, furry beast digs at the snow with its sharp claws.

wilderness  <1118hp(100%) 870m(90%) 784mv(84%) {outdoor} tipsy 12 PM> 
Williad leaves north.
You follow Williad north.
Standing Before the Fortress of Light
 
[Exits: north south]
(Red Aura) Williad is here.
(Gold Aura) A huge figure in deep gray armor guards the gate.

civilized <1118hp(100%) 870m(90%) 780mv(84%) {outdoor} tipsy 12 PM> wher
People near you:
(PK) Williad                      Standing Before the Fortress of Light
(PK) Atrellio                     Standing Before the Fortress of Light

civilized <1118hp(100%) 870m(90%) 780mv(84%) {outdoor} tipsy 12 PM> af

Williad's defilement MANGLES a Maran Tara'bal!
You are affected by:
Skill: 'sneak' for 50 hours.
Spell: 'protection from good' for 21 hours.
Song: 'anthem of resistance' for 16 hours.
Song: 'canticle of the gods' modifies save vs spell by -18 for 11 hours.
Song: 'canticle of the gods' modifies hit roll by 8 for 11 hours.
Song: 'chant of resilience' modifies save vs mental by -12 for 7 hours.
Song: 'chant of resilience' modifies armor class by -15 for 7 hours.
Spell: 'fly' for 6 hours.
Song: 'bagatelle of bravado' modifies morale by 16 for 5 hours.
Song: 'bagatelle of bravado' modifies hp by 138 for 5 hours.
Song: 'bagatelle of bravado' modifies save vs breath by -16 for 5 hours.
Song: 'bagatelle of bravado' modifies save vs paralysis by -16 for 5 hours.
Spell: 'detect good' for 5 hours.
Spell: 'detect evil' for 5 hours.
Spell: 'detect invis' for 5 hours.

civilized <1118hp(100%) 870m(90%) 780mv(84%) {outdoor} tipsy 12 PM> 
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
A ghostly scimitar turns insubstantial, slips through a Maran Tara'bal's defenses, and strikes a powerful blow!
Williad's critical hit MANGLES a Maran Tara'bal!

civilized <1118hp(100%) 905m(94%) 839mv(90%) {outdoor} tipsy 1 PM> sin bat
You sing 'To arms! To arms! So rings the knell of war!
And if we die before we're through
At least we'll weep no more!'

The somber battaglia strengthens your resolve.
A Maran Tara'bal's expression sinks into a frown.
You parry a Maran Tara'bal's searing light.
A Maran Tara'bal has a few scratches.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> 
A Maran Tara'bal's searing light MUTILATES Williad!
Williad's burst of energy misses a Maran Tara'bal.
Williad's defilement *** DEVASTATES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
You trample around loudly again.
Your searing cut DISMEMBERS a Maran Tara'bal!
A Maran Tara'bal has some small but disgusting cuts.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> wher

Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's burst of energy *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEVASTATES *** a Maran Tara'bal!
Williad's burst of energy MANGLES a Maran Tara'bal!
Your searing cut MASSACRES a Maran Tara'bal!
Your opponent is not wielding a weapon.
A Maran Tara'bal has some small but disgusting cuts.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> flo
People near you:
(PK) Williad                      Standing Before the Fortress of Light
(PK) Atrellio                     Standing Before the Fortress of Light
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEVASTATES *** a Maran Tara'bal!
Williad's burst of energy *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Your searing cut MANGLES a Maran Tara'bal!
A Maran Tara'bal is covered with bleeding wounds.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> 
Making a few strong slashing movements with "Silver Justice" the Enforcer's longsword in the air in front of a Maran Tara'bal, you intimidate it.
A Maran Tara'bal is covered with bleeding wounds.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> wher

A Maran Tara'bal's searing light mauls Williad.
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's burst of energy MANGLES a Maran Tara'bal!
A Maran Tara'bal dodges your searing cut.
A Maran Tara'bal is covered with bleeding wounds.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> 
People near you:
(PK) Williad                      Standing Before the Fortress of Light
(PK) Atrellio                     Standing Before the Fortress of Light
A Maran Tara'bal is covered with bleeding wounds.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> eq
You are using:
<worn on finger>    (Glowing) a crystal ring
<worn on finger>    (Glowing) a banded ring
<worn around neck>  (Glowing) a mantle of water
<worn around neck>  (Glowing) a mantle of water
<worn on body>      a breastplate of lobster plates
<worn on head>      a white hood trimmed with black mink
<worn on face>      a black and white tragi-comedy mask
<worn on legs>      stylish black leather pants
<worn on feet>      (Red Aura) (Glowing) (Humming) a pair of darkened boots
<worn on hands>     (Red Aura) (Glowing) some leather gloves with black inscriptions
<worn on arms>      (Glowing) (Humming) the sleeves of Harrapia
<worn about body>   some fine silk robes embroidered with arcane symbols
<worn about waist>  (Red Aura) (Glowing) a thin black belt etched with crimson runes
<worn around wrist> (Glowing) a flawless bracelet of pure sapphire
<worn around wrist> (Glowing) a brilliant silver bracelet
<mainhand wielded>  (Humming) "Silver Justice" the Enforcer's longsword
<held in hand>      a death reed harp
A Maran Tara'bal is covered with bleeding wounds.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> 
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Your searing cut DISMEMBERS a Maran Tara'bal!
It's too much bigger than you to trip.
A Maran Tara'bal is covered with bleeding wounds.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> 
Williad tells the group 'confirmed the paladin is fort?'
A Maran Tara'bal is covered with bleeding wounds.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> af
You are affected by:
Spell: 'protection from good' for 20 hours.
Song: 'battaglia' modifies damage roll by 11 for 16 hours.
Song: 'battaglia' modifies hit roll by 11 for 16 hours.
Song: 'anthem of resistance' for 15 hours.
Song: 'canticle of the gods' modifies save vs spell by -18 for 10 hours.
Song: 'canticle of the gods' modifies hit roll by 8 for 10 hours.
Song: 'chant of resilience' modifies save vs mental by -12 for 6 hours.
Song: 'chant of resilience' modifies armor class by -15 for 6 hours.
Spell: 'fly' for 5 hours.
Song: 'bagatelle of bravado' modifies morale by 16 for 4 hours.
Song: 'bagatelle of bravado' modifies hp by 138 for 4 hours.
Song: 'bagatelle of bravado' modifies save vs breath by -16 for 4 hours.
Song: 'bagatelle of bravado' modifies save vs paralysis by -16 for 4 hours.
Spell: 'detect good' for 4 hours.
Spell: 'detect evil' for 4 hours.
Spell: 'detect invis' for 4 hours.
A Maran Tara'bal is covered with bleeding wounds.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> 
Williad nimbly avoids a Maran Tara'bal's dirt kicking.
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's burst of energy *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Your searing cut MASSACRES a Maran Tara'bal!
A Maran Tara'bal is gushing blood.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> who pk
[51 Duerg War] (PK) [EMPIRE] Williad the Legend of the Battlefield, Elite Imperial Blade
*51 Human Bar* (PK) [EMPIRE] Atrellio D'Shari the Grand Master of Artistry, Imperial War Master
[47 Human Nec] (PK) [TRIBUNAL] Seraxan Althraxten the Spectre, Provincial Magistrate
[51 W-Elf Ran] (PK) (WANTED) Alendross E'aralothin the Neophyte of Prognostication, Harbinger of Thar-Eris
[51 Human Shf] (PK) [TRIBUNAL] Asaigai the Grand Master of Changelings, Magistrate of Galadon
[48  Elf  Pal] (PK) Aelynthi Al'Yilisha the Hammer of Heretics
[51 H-Drw War] (PK) Veldren Aumundre the Legend of the Battlefield
[51 H-Elf Inv] (PK) Englemaris Duvouir the Weaver of the Elements

Players found: 8
A Maran Tara'bal is gushing blood.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> 
Williad's defilement *** DEVASTATES *** a Maran Tara'bal!
Williad's burst of energy *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement misses a Maran Tara'bal.
Williad's defilement MANGLES a Maran Tara'bal!
Your searing cut DISMEMBERS a Maran Tara'bal!
A Maran Tara'bal is gushing blood.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> 
A Maran Tara'bal's kicked dirt misses Williad.
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's burst of energy *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Your searing cut DISMEMBERS a Maran Tara'bal!
A Maran Tara'bal is gushing blood.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> ;Unsure of him
You tell your group 'Unsure of him'
A Maran Tara'bal is gushing blood.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> wher
People near you:
(PK) Williad                      Standing Before the Fortress of Light
(PK) Atrellio                     Standing Before the Fortress of Light
A Maran Tara'bal is gushing blood.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> 
A Maran Tara'bal's searing light injures Williad.
Williad's burst of energy *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Your searing cut MASSACRES a Maran Tara'bal!
A Maran Tara'bal is gushing blood.

civilized <1118hp(100%) 875m(91%) 839mv(90%) {outdoor} tipsy 1 PM> fle
fle
Redhorn Gate

An aura of cold fills this area, dropping the temperature below freezing.
 
[Exits: north west]
A small, furry beast digs at the snow with its sharp claws.
You flee from combat!
sneak

wilderness  <1118hp(100%) 875m(91%) 835mv(90%) {outdoor} tipsy 1 PM> wher
You aren't fighting anyone.

wilderness  <1118hp(100%) 875m(91%) 835mv(90%) {outdoor} tipsy 1 PM> You attempt to move silently.

wilderness  <1118hp(100%) 875m(91%) 835mv(90%) {outdoor} tipsy 1 PM> People near you:
(PK) Atrellio                     Redhorn Gate
  Maog                         A Dried Streambed
(PK) Aelynthi                     In the Foothills
(PK) Veldren                      Near Redhorn Gate

wilderness  <1118hp(100%) 875m(91%) 835mv(90%) {outdoor} tipsy 1 PM> n
Standing Before the Fortress of Light
 
[Exits: north south]
(Red Aura) Williad is here, fighting a Maran Tara'bal.
(Gold Aura) A huge figure in deep gray armor guards the gate.

civilized <1118hp(100%) 875m(91%) 831mv(89%) {outdoor} tipsy 1 PM> 
Williad's defilement *** DEVASTATES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's burst of energy *** DEMOLISHES *** a Maran Tara'bal!
Williad's burst of energy MANGLES a Maran Tara'bal!

civilized <1118hp(100%) 875m(91%) 831mv(89%) {outdoor} tipsy 1 PM> ;He is here
You tell your group 'He is here'

civilized <1118hp(100%) 875m(91%) 831mv(89%) {outdoor} tipsy 1 PM> 
A Maran Tara'bal says 'Protect the light my brother.'

civilized <1118hp(100%) 875m(91%) 831mv(89%) {outdoor} tipsy 1 PM> 
Williad's defilement MANGLES a Maran Tara'bal!
Williad's burst of energy *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement MANGLES a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!

civilized <1118hp(100%) 875m(91%) 831mv(89%) {outdoor} tipsy 1 PM> sing lul
You sing 'The ghosts remain, and chant the chorus
Forget not souls who've come before us;
Those spirits cold, and without number
Who pass the night in endless slumber.'

civilized <1118hp(100%) 878m(91%) 890mv(96%) {outdoor} tipsy 2 PM> 
Williad has fled!
A Maran Tara'bal moves to block Williad's path.

civilized <1118hp(100%) 878m(91%) 890mv(96%) {outdoor} tipsy 2 PM> 
Williad has fled!
A Maran Tara'bal moves to block Williad's path.

civilized <1118hp(100%) 878m(91%) 890mv(96%) {outdoor} tipsy 2 PM> 
Williad has fled!
Williad leaves south.
You follow Williad south.
Redhorn Gate

An aura of cold fills this area, dropping the temperature below freezing.
 
[Exits: north west]
(Red Aura) Williad is here.
A small, furry beast digs at the snow with its sharp claws.

wilderness  <1118hp(100%) 878m(91%) 886mv(95%) {outdoor} tipsy 2 PM> 
Maog has arrived.

wilderness  <1118hp(100%) 878m(91%) 886mv(95%) {outdoor} tipsy 2 PM> wher

Williad leaves west.
You follow Williad west.
Near Redhorn Gate
 
[Exits: east west]
(Red Aura) Williad is here.
Veldren is here.

wilderness  <1118hp(100%) 878m(91%) 878mv(94%) {outdoor} tipsy 2 PM> 
Veldren leaves east.

wilderness  <1118hp(100%) 878m(91%) 878mv(94%) {outdoor} tipsy 2 PM> People near you:
(PK) Williad                      Near Redhorn Gate
(PK) Atrellio                     Near Redhorn Gate
  Maog                         Redhorn Gate
(PK) Veldren                      Redhorn Gate

wilderness  <1118hp(100%) 878m(91%) 878mv(94%) {outdoor} tipsy 2 PM> Williad leaves west.
You follow Williad west.
In the Mountains
 
[Exits: east west]
(Red Aura) Williad is here.

wilderness  <1118hp(100%) 878m(91%) 870mv(94%) {outdoor} tipsy 2 PM> 
Williad leaves west.
You follow Williad west.
In the Foothills
 
[Exits: east south]
(Red Aura) Williad is here.
A small, furry beast watches you from the safety of a snow drift.
A small, furry beast watches you from the safety of a snow drift.

wilderness  <1118hp(100%) 878m(91%) 863mv(93%) {outdoor} tipsy 2 PM> wher

Williad leaves south.
You follow Williad south.
In the Foothills
 
[Exits: north east west]
(Red Aura) Williad is here.

wilderness  <1118hp(100%) 878m(91%) 860mv(92%) {outdoor} tipsy 2 PM> People near you:
(PK) Williad                      In the Foothills
(PK) Atrellio                     In the Foothills
(PK) Veldren                      Near Redhorn Gate

wilderness  <1118hp(100%) 878m(91%) 860mv(92%) {outdoor} tipsy 2 PM> Williad leaves west.
You follow Williad west.
In the Foothills
 
[Exits: east south]
(Red Aura) Williad is here.
A small, furry beast digs at the snow with its sharp claws.

wilderness  <1118hp(100%) 878m(91%) 854mv(92%) {outdoor} tipsy 2 PM> 
Veldren has arrived.

wilderness  <1118hp(100%) 878m(91%) 854mv(92%) {outdoor} tipsy 2 PM> wher
People near you:
(PK) Williad                      In the Foothills
(PK) Atrellio                     In the Foothills
  Maog                         Near Redhorn Gate
(PK) Veldren                      In the Foothills

wilderness  <1118hp(100%) 878m(91%) 854mv(92%) {outdoor} tipsy 2 PM> 
Veldren leaves south.

wilderness  <1118hp(100%) 878m(91%) 854mv(92%) {outdoor} tipsy 2 PM> 
Williad leaves south.
You follow Williad south.
Along a Dried Streambed
 
[Exits: north south]
(Red Aura) Williad is here.
Veldren is here.

wilderness  <1118hp(100%) 878m(91%) 849mv(91%) {outdoor} tipsy 2 PM> 
Veldren leaves south.

wilderness  <1118hp(100%) 878m(91%) 849mv(91%) {outdoor} tipsy 2 PM> 
Williad leaves south.
You follow Williad south.
A Dried Streambed
 
[Exits: north south]
(Red Aura) Williad is here.
Veldren is here.

wilderness  <1118hp(100%) 878m(91%) 845mv(91%) {outdoor} tipsy 2 PM> l vel

Veldren leaves south.

wilderness  <1118hp(100%) 878m(91%) 845mv(91%) {outdoor} tipsy 2 PM> You do not see that here.

wilderness  <1118hp(100%) 878m(91%) 845mv(91%) {outdoor} tipsy 2 PM> 
Williad leaves south.
You follow Williad south.
Rocky Plains
 
[Exits: north east south west]
(Red Aura) Williad is here.
Veldren is here.
A majestic buck stands here, looking regal.

wilderness  <1118hp(100%) 878m(91%) 840mv(90%) {outdoor} tipsy 2 PM> 
Veldren leaves south.

wilderness  <1118hp(100%) 878m(91%) 840mv(90%) {outdoor} tipsy 2 PM> 
Williad leaves south.
You follow Williad south.
A Farm Yard
 
[Exits: north east south west]
(Red Aura) Williad is here.
Veldren is here.
A cow stares at you and chews its cud.

wilderness  <1118hp(100%) 878m(91%) 833mv(90%) {outdoor} tipsy 2 PM> wher
People near you:
(PK) Williad                      A Farm Yard
(PK) Atrellio                     A Farm Yard
(PK) Veldren                      A Farm Yard
Veldren leaves south.

wilderness  <1118hp(100%) 878m(91%) 833mv(90%) {outdoor} tipsy 2 PM> 
Williad leaves south.
You follow Williad south.
Lush Farmland
 
[Exits: north east south west]
(Red Aura) Williad is here.
A sheep stands here eating grass.
(Gold Aura) A farmer works diligently on his crops.

wilderness  <1118hp(100%) 878m(91%) 827mv(89%) {outdoor} tipsy 2 PM> 
Williad leaves south.
You follow Williad south.
Lush Farmland
 
[Exits: north east south west]
(Red Aura) Williad is here.
Veldren is here.
Veldren leaves south.

wilderness  <1118hp(100%) 878m(91%) 821mv(88%) {outdoor} tipsy 2 PM> 
Williad leaves south.
You follow Williad south.
Lush Farmland
 
[Exits: north east south west]
(Red Aura) Williad is here.
Veldren is here.
A large ram stands here watching over his herd.
A sheep stands here eating grass.
Veldren leaves south.

wilderness  <1118hp(100%) 878m(91%) 815mv(88%) {outdoor} tipsy 2 PM> af
You are affected by:
Skill: 'sneak' for 50 hours.
Spell: 'protection from good' for 19 hours.
Song: 'battaglia' modifies damage roll by 11 for 15 hours.
Song: 'battaglia' modifies hit roll by 11 for 15 hours.
Song: 'anthem of resistance' for 14 hours.
Song: 'canticle of the gods' modifies save vs spell by -18 for 9 hours.
Song: 'canticle of the gods' modifies hit roll by 8 for 9 hours.
Song: 'chant of resilience' modifies save vs mental by -12 for 5 hours.
Song: 'chant of resilience' modifies armor class by -15 for 5 hours.
Spell: 'fly' for 4 hours.
Song: 'bagatelle of bravado' modifies morale by 16 for 3 hours.
Song: 'bagatelle of bravado' modifies hp by 138 for 3 hours.
Song: 'bagatelle of bravado' modifies save vs breath by -16 for 3 hours.
Song: 'bagatelle of bravado' modifies save vs paralysis by -16 for 3 hours.
Spell: 'detect good' for 3 hours.
Spell: 'detect evil' for 3 hours.
Spell: 'detect invis' for 3 hours.

wilderness  <1118hp(100%) 878m(91%) 815mv(88%) {outdoor} tipsy 2 PM> wher
People near you:
(PK) Williad                      Lush Farmland
(PK) Atrellio                     Lush Farmland

wilderness  <1118hp(100%) 878m(91%) 815mv(88%) {outdoor} tipsy 2 PM> 
Williad tells the group 'Aelynthi was?'

wilderness  <1118hp(100%) 878m(91%) 815mv(88%) {outdoor} tipsy 2 PM> who pk
[51 Duerg War] (PK) [EMPIRE] Williad the Legend of the Battlefield, Elite Imperial Blade
*51 Human Bar* (PK) [EMPIRE] Atrellio D'Shari the Grand Master of Artistry, Imperial War Master
[47 Human Nec] (PK) [TRIBUNAL] Seraxan Althraxten the Spectre, Provincial Magistrate
[51 W-Elf Ran] (PK) (WANTED) Alendross E'aralothin the Neophyte of Prognostication, Harbinger of Thar-Eris
[51 Human Shf] (PK) [TRIBUNAL] Asaigai the Grand Master of Changelings, Magistrate of Galadon
[48  Elf  Pal] (PK) Aelynthi Al'Yilisha the Hammer of Heretics
[51 H-Drw War] (PK) Veldren Aumundre the Legend of the Battlefield
[51 H-Elf Inv] (PK) Englemaris Duvouir the Weaver of the Elements

Players found: 8

wilderness  <1118hp(100%) 878m(91%) 815mv(88%) {outdoor} tipsy 2 PM> 
Williad leaves south.
You follow Williad south.
Shepherd's Green
 
[Exits: north east south west]
(Red Aura) Williad is here.

civilized <1118hp(100%) 878m(91%) 811mv(87%) {outdoor} tipsy 2 PM> 
Williad leaves south.
You follow Williad south.
Shepherd's Row
 
[Exits: north east west]
(Red Aura) Williad is here.

civilized <1118hp(100%) 878m(91%) 810mv(87%) {outdoor} tipsy 2 PM> ;Aye
You tell your group 'Aye'

civilized <1118hp(100%) 878m(91%) 810mv(87%) {outdoor} tipsy 2 PM> wher
People near you:
(PK) Williad                      Shepherd's Row
(PK) Atrellio                     Shepherd's Row

civilized <1118hp(100%) 878m(91%) 810mv(87%) {outdoor} tipsy 2 PM> wher
People near you:
(PK) Williad                      Shepherd's Row
(PK) Atrellio                     Shepherd's Row

civilized <1118hp(100%) 878m(91%) 810mv(87%) {outdoor} tipsy 2 PM> where
People near you:
(PK) Williad                      Shepherd's Row
(PK) Atrellio                     Shepherd's Row
A young boy herds a small flock of sheep down the edge of the road.

civilized <1118hp(100%) 878m(91%) 810mv(87%) {outdoor} tipsy 2 PM> 
Williad leaves north.
You follow Williad north.
Shepherd's Green
 
[Exits: north east south west]
(Red Aura) Williad is here.
(Invis) (Gold Aura) Maog is here.
Maog leaves south.

civilized <1118hp(100%) 878m(91%) 809mv(87%) {outdoor} tipsy 2 PM> 
Williad leaves north.
You follow Williad north.
Lush Farmland
 
[Exits: north east south west]
(Red Aura) Williad is here.
A large ram stands here watching over his herd.
A sheep stands here eating grass.

wilderness  <1118hp(100%) 878m(91%) 805mv(87%) {outdoor} tipsy 2 PM> 
Williad leaves north.
You follow Williad north.
Lush Farmland
 
[Exits: north east south west]
(Red Aura) Williad is here.

wilderness  <1118hp(100%) 878m(91%) 799mv(86%) {outdoor} tipsy 2 PM> 
Williad leaves north.
You follow Williad north.
Lush Farmland
 
[Exits: north east south west]
(Red Aura) Williad is here.
A sheep stands here eating grass.
(Gold Aura) A farmer works diligently on his crops.

wilderness  <1118hp(100%) 878m(91%) 793mv(85%) {outdoor} tipsy 2 PM> 
Williad leaves north.
You follow Williad north.
A Farm Yard
 
[Exits: north east south west]
(Red Aura) Williad is here.
A cow stares at you and chews its cud.

wilderness  <1118hp(100%) 878m(91%) 787mv(85%) {outdoor} tipsy 2 PM> 
Williad leaves north.
You follow Williad north.
Rocky Plains
 
[Exits: north east south west]
(Red Aura) Williad is here.
A majestic buck stands here, looking regal.

wilderness  <1118hp(100%) 878m(91%) 780mv(84%) {outdoor} tipsy 2 PM> wher
People near you:
(PK) Williad                      Rocky Plains
(PK) Atrellio                     Rocky Plains

wilderness  <1118hp(100%) 878m(91%) 780mv(84%) {outdoor} tipsy 2 PM> wher
People near you:
(PK) Williad                      Rocky Plains
(PK) Atrellio                     Rocky Plains
  Maog                         Shepherd's Green

wilderness  <1118hp(100%) 913m(95%) 838mv(90%) {outdoor} tipsy 3 PM> 
Williad leaves north.
You follow Williad north.
A Dried Streambed
 
[Exits: north south]
(Red Aura) Williad is here.

wilderness  <1118hp(100%) 913m(95%) 831mv(89%) {outdoor} tipsy 3 PM> ;In fort I assume

Williad leaves north.
You follow Williad north.
Along a Dried Streambed
 
[Exits: north south]
(Red Aura) Williad is here.

wilderness  <1118hp(100%) 913m(95%) 827mv(89%) {outdoor} tipsy 3 PM> You tell your group 'In fort I assume'

wilderness  <1118hp(100%) 913m(95%) 827mv(89%) {outdoor} tipsy 3 PM> Williad leaves north.
You follow Williad north.
In the Foothills
 
[Exits: east south]
(Red Aura) Williad is here.
A small, furry beast digs at the snow with its sharp claws.

wilderness  <1118hp(100%) 913m(95%) 822mv(88%) {outdoor} tipsy 3 PM> wher
People near you:
(PK) Williad                      In the Foothills
(PK) Atrellio                     In the Foothills

wilderness  <1118hp(100%) 913m(95%) 822mv(88%) {outdoor} tipsy 3 PM> 
Williad leaves east.
You follow Williad east.
In the Foothills
 
[Exits: north east west]
(Red Aura) Williad is here.

wilderness  <1118hp(100%) 913m(95%) 819mv(88%) {outdoor} tipsy 3 PM> 
Williad leaves north.
You follow Williad north.
In the Foothills
 
[Exits: east south]
(Red Aura) Williad is here.
A small, furry beast watches you from the safety of a snow drift.
A small, furry beast watches you from the safety of a snow drift.

wilderness  <1118hp(100%) 913m(95%) 813mv(87%) {outdoor} tipsy 3 PM> wher
People near you:
(PK) Williad                      In the Foothills
(PK) Atrellio                     In the Foothills
(PK) Aelynthi                     Near Redhorn Gate

wilderness  <1118hp(100%) 913m(95%) 813mv(87%) {outdoor} tipsy 3 PM> 
Williad tells the group 'anthem gone'

wilderness  <1118hp(100%) 913m(95%) 813mv(87%) {outdoor} tipsy 3 PM> 
Williad leaves east.
You follow Williad east.
In the Mountains
 
[Exits: east west]
(Red Aura) Williad is here.

wilderness  <1118hp(100%) 913m(95%) 806mv(87%) {outdoor} tipsy 3 PM> 
Williad leaves east.
You follow Williad east.
Near Redhorn Gate
 
[Exits: east west]
(Red Aura) Williad is here.

wilderness  <1118hp(100%) 913m(95%) 798mv(86%) {outdoor} tipsy 3 PM> sin ant
You sing 'Winter weeps eternal,
A chill forever spent
That numbs the soul and body,
With winter's long lament.'

You already resist blows.

wilderness  <1118hp(100%) 883m(91%) 798mv(86%) {outdoor} tipsy 3 PM> wher

Williad leaves east.
You follow Williad east.
Redhorn Gate

An aura of cold fills this area, dropping the temperature below freezing.
 
[Exits: north west]
(Red Aura) Williad is here.
A small, furry beast digs at the snow with its sharp claws.

wilderness  <1118hp(100%) 883m(91%) 790mv(85%) {outdoor} tipsy 3 PM> 
Williad leaves north.
You follow Williad north.
Standing Before the Fortress of Light
 
[Exits: north south]
(Red Aura) Williad is here.
(Gold Aura) A huge figure in deep gray armor guards the gate.

civilized <1118hp(100%) 883m(91%) 786mv(84%) {outdoor} tipsy 3 PM> 
People near you:
(PK) Williad                      Standing Before the Fortress of Light
(PK) Atrellio                     Standing Before the Fortress of Light
(PK) Aelynthi                     A Stone Corridor

civilized <1118hp(100%) 883m(91%) 786mv(84%) {outdoor} tipsy 3 PM> wher
People near you:
(PK) Williad                      Standing Before the Fortress of Light
(PK) Atrellio                     Standing Before the Fortress of Light
(PK) Aelynthi                     The Grand Temple

civilized <1118hp(100%) 883m(91%) 786mv(84%) {outdoor} tipsy 3 PM> 
Williad nods.

civilized <1118hp(100%) 883m(91%) 786mv(84%) {outdoor} tipsy 3 PM> 
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!

civilized <1118hp(100%) 883m(91%) 786mv(84%) {outdoor} tipsy 3 PM> wher
People near you:
(PK) Williad                      Standing Before the Fortress of Light
(PK) Atrellio                     Standing Before the Fortress of Light
(PK) Aelynthi                     The Hall of Light

civilized <1118hp(100%) 883m(91%) 786mv(84%) {outdoor} tipsy 3 PM> 
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's burst of energy *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's burst of energy *** DEMOLISHES *** a Maran Tara'bal!

civilized <1118hp(100%) 883m(91%) 786mv(84%) {outdoor} tipsy 3 PM> k outer

Maog has arrived.

civilized <1118hp(100%) 883m(91%) 786mv(84%) {outdoor} tipsy 3 PM> 
You trample around loudly again.
Your searing cut DISMEMBERS a Maran Tara'bal!
A Maran Tara'bal is convulsing on the ground.

civilized <1118hp(100%) 883m(91%) 786mv(84%) {outdoor} tipsy 3 PM> wher

A Maran Tara'bal's searing light wounds Williad.
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
Williad's defilement *** DEMOLISHES *** a Maran Tara'bal!
A Maran Tara'bal is DEAD!!
You receive 0 experience points (40% bonus).

civilized <1118hp(100%) 883m(91%) 786mv(84%) {outdoor} tipsy 3 PM> 
People near you:
(PK) Williad                      Standing Before the Fortress of Light
(PK) Atrellio                     Standing Before the Fortress of Light
  Maog                         Standing Before the Fortress of Light
(PK) Aelynthi                     The Hall of Light

civilized <1118hp(100%) 883m(91%) 786mv(84%) {outdoor} tipsy 3 PM> whois ma
[18 Storm Pal] Maog the Principled

civilized <1118hp(100%) 883m(91%) 786mv(84%) {outdoor} tipsy 3 PM> 
Williad leaves north.
You follow Williad north.
The Snowy Courtyard
 
[Exits: north east south west]
(Red Aura) Williad is here.

civilized <1118hp(100%) 883m(91%) 785mv(84%) {outdoor} tipsy 3 PM> 
Aelynthi has summoned you!
The Hall of Light
 
[Exits: west]
(Gold Aura) (White Aura) Aelynthi is here.

civilized <1118hp(100%) 883m(91%) 785mv(84%) {indoor} tipsy 3 PM> wher
People near you:
(PK) Williad                      Inside a Large Tent
(PK) Atrellio                     The Hall of Light
  Maog                         Standing Before the Fortress of Light
(PK) Aelynthi                     The Hall of Light

civilized <1118hp(100%) 903m(93%) 843mv(91%) {indoor} tipsy 4 PM> sing lul
You sing 'The ghosts remain, and chant the chorus
Forget not souls who've come before us;
Those spirits cold, and without number
Who pass the night in endless slumber.'
Aelynthi collapses into a deep sleep.

civilized <1118hp(100%) 873m(90%) 843mv(91%) {indoor} tipsy 4 PM> ;He is slept
You tell your group 'He is slept'

civilized <1118hp(100%) 873m(90%) 843mv(91%) {indoor} tipsy 4 PM> r

Williad tells the group 'sleep em?'

civilized <1118hp(100%) 873m(90%) 843mv(91%) {indoor} tipsy 4 PM> 
You rest.

civilized <1118hp(100%) 873m(90%) 843mv(91%) {indoor} tipsy 4 PM> wher
People near you:
(PK) Williad                      The Council Chamber
(PK) Atrellio                     The Hall of Light
  Maog                         Standing Before the Fortress of Light
(PK) Aelynthi                     The Hall of Light

civilized <1118hp(100%) 873m(90%) 843mv(91%) {indoor} tipsy 4 PM> sin lan
You sing 'A burden you feel, deep in your soul;
Your muscles grow weak, your thoughts slow.
Lethargy creeps slowly into your limbs,
Trudging through winter's deep snow.'
Aelynthi appears weak and weary.

civilized <1118hp(100%) 853m(88%) 843mv(91%) {indoor} tipsy 4 PM> 
Williad yells 'Help! I'm being attacked by the Watcher!'

civilized <1118hp(100%) 853m(88%) 843mv(91%) {indoor} tipsy 4 PM> sin lab
You sing 'I feel a weakness deep within me
I am but mortal, forever I cannot last
I look to the end, and I grow weary
My time is coming, coming fast
How I wish my time would last.'
Aelynthi sags, appearing to bear an invisible burden.

civilized <1118hp(100%) 833m(86%) 843mv(91%) {indoor} tipsy 4 PM> 
Williad has arrived.

civilized <1118hp(100%) 833m(86%) 843mv(91%) {indoor} tipsy 4 PM> hold dove
bran
hold harp
You stop using a death reed harp.
You hold a dove figurine in your hands.

civilized <1118hp(100%) 833m(86%) 843mv(91%) {indoor} tipsy 4 PM> 
You brandish a dove figurine.
Aelynthi yells 'Die Atrellio, you brandishing fool!'
The magic of the fly spell unravels.
Aelynthi slowly floats to the ground.
A dove figurine blazes bright in your hands before vanishing.

civilized <1118hp(100%) 833m(86%) 843mv(91%) {indoor} tipsy 4 PM> hold harp
You hold a death reed harp in your hands.

civilized <1118hp(100%) 833m(86%) 843mv(91%) {indoor} tipsy 4 PM> 
You do not have that item.

civilized <1118hp(100%) 833m(86%) 843mv(91%) {indoor} tipsy 4 PM> where
People near you:
(PK) Williad                      The Hall of Light
(PK) Atrellio                     The Hall of Light
  Maog                         Standing Before the Fortress of Light
(PK) Aelynthi                     The Hall of Light

civilized <1118hp(100%) 871m(90%) 910mv(98%) {indoor} tipsy 5 PM> sin fant
Your music seems to fall on deaf ears.

civilized <1118hp(100%) 841m(87%) 910mv(98%) {indoor} tipsy 5 PM> sin fant
You sing 'Sad dreams of joys that never came;
Sweet hopes that e'er deceived,
And thoughts that pictured forth a scene
I ever then believed.'

civilized <1118hp(100%) 781m(81%) 910mv(98%) {indoor} tipsy 5 PM> sin fant
You sing 'Sad dreams of joys that never came;
Sweet hopes that e'er deceived,
And thoughts that pictured forth a scene
I ever then believed.'

civilized <1118hp(100%) 721m(75%) 910mv(98%) {indoor} tipsy 5 PM> sin fant

You no longer feel such bravado.
<<< BAGatelle of bravado down >>>
The golden haze in your vision disappears.
The red in your vision disappears.
Your eyes no longer pierce the shroud of invisibility.

civilized <1118hp(114%) 781m(81%) 925mv(100%) {indoor} tipsy 6 PM> 
Your music seems to fall on deaf ears.

civilized <1118hp(114%) 751m(78%) 925mv(100%) {indoor} tipsy 6 PM> sin fant
You sing 'Sad dreams of joys that never came;
Sweet hopes that e'er deceived,
And thoughts that pictured forth a scene
I ever then believed.'

civilized <1118hp(114%) 691m(71%) 925mv(100%) {indoor} tipsy 6 PM> sin fant
You sing 'Sad dreams of joys that never came;
Sweet hopes that e'er deceived,
And thoughts that pictured forth a scene
I ever then believed.'

civilized <1118hp(114%) 631m(65%) 925mv(100%) {indoor} tipsy 6 PM> sin fant
Your music seems to fall on deaf ears.

civilized <1118hp(114%) 601m(62%) 925mv(100%) {indoor} tipsy 6 PM> sin fant

Williad slowly floats to the ground.
You slowly float to the ground.

civilized <980hp(100%) 644m(67%) 925mv(100%) {indoor} tipsy 7 PM> 
You sing 'Sad dreams of joys that never came;
Sweet hopes that e'er deceived,
And thoughts that pictured forth a scene
I ever then believed.'

civilized <980hp(100%) 584m(60%) 925mv(100%) {indoor} tipsy 7 PM> sing sym
You sing 'Can you trust your eyes, do they see what's real
Am I here just near to you, near enough to feel?
Or am I near the gnarled oak just over to your left
Or maybe standing to your right before the granite cleft?'

civilized <980hp(100%) 564m(58%) 925mv(100%) {indoor} tipsy 7 PM> sing sym
You sing 'Can you trust your eyes, do they see what's real
Am I here just near to you, near enough to feel?
Or am I near the gnarled oak just over to your left
Or maybe standing to your right before the granite cleft?'

civilized <980hp(100%) 544m(56%) 925mv(100%) {indoor} tipsy 7 PM> eq
You are using:
<worn on finger>    (Glowing) a crystal ring
<worn on finger>    (Glowing) a banded ring
<worn around neck>  (Glowing) a mantle of water
<worn around neck>  (Glowing) a mantle of water
<worn on body>      a breastplate of lobster plates
<worn on head>      a white hood trimmed with black mink
<worn on face>      a black and white tragi-comedy mask
<worn on legs>      stylish black leather pants
<worn on feet>      (Glowing) (Humming) a pair of darkened boots
<worn on hands>     (Glowing) some leather gloves with black inscriptions
<worn on arms>      (Glowing) (Humming) the sleeves of Harrapia
<worn about body>   some fine silk robes embroidered with arcane symbols
<worn about waist>  (Glowing) a thin black belt etched with crimson runes
<worn around wrist> (Glowing) a flawless bracelet of pure sapphire
<worn around wrist> (Glowing) a brilliant silver bracelet
<mainhand wielded>  (Humming) "Silver Justice" the Enforcer's longsword
<held in hand>      a death reed harp

civilized <980hp(100%) 544m(56%) 925mv(100%) {indoor} tipsy 7 PM> sing sym
You sing 'Can you trust your eyes, do they see what's real
Am I here just near to you, near enough to feel?
Or am I near the gnarled oak just over to your left
Or maybe standing to your right before the granite cleft?'

civilized <980hp(100%) 524m(54%) 925mv(100%) {indoor} tipsy 7 PM> sing sym
You sing 'Can you trust your eyes, do they see what's real
Am I here just near to you, near enough to feel?
Or am I near the gnarled oak just over to your left
Or maybe standing to your right before the granite cleft?'

civilized <980hp(100%) 504m(52%) 925mv(100%) {indoor} tipsy 7 PM> sing sym
You sing 'Can you trust your eyes, do they see what's real
Am I here just near to you, near enough to feel?
Or am I near the gnarled oak just over to your left
Or maybe standing to your right before the granite cleft?'

civilized <980hp(100%) 484m(50%) 925mv(100%) {indoor} tipsy 7 PM> 'Damn elves
You say 'Damn elves'

civilized <980hp(100%) 484m(50%) 925mv(100%) {indoor} tipsy 7 PM> tune
You turn an attentive ear to a death reed harp and begin tuning it.

civilized <980hp(100%) 477m(49%) 925mv(100%) {indoor} tipsy 7 PM> 
Williad says 'ya'

civilized <980hp(100%) 477m(49%) 925mv(100%) {indoor} tipsy 7 PM> 
A death reed harp sounds a great deal better!

civilized <980hp(100%) 477m(49%) 925mv(100%) {indoor} tipsy 7 PM> imperial off

Williad gets a small yellow root from the girdle of endless space.

civilized <980hp(100%) 477m(49%) 925mv(100%) {indoor} tipsy 7 PM> 
Williad finishes eating a small yellow root.
Williad grows larger in size.
Williad's muscles surge with heightened power.
You will use your imperial training to strike more frequently, dodging less.

civilized <980hp(100%) 477m(49%) 925mv(100%) {indoor} tipsy 7 PM> st
You stand up.

civilized <980hp(100%) 477m(49%) 925mv(100%) {indoor} tipsy 7 PM> who pk
[51 Duerg War] (PK) [EMPIRE] Williad the Legend of the Battlefield, Elite Imperial Blade
*51 Human Bar* (PK) [EMPIRE] Atrellio D'Shari the Grand Master of Artistry, Imperial War Master
[47 Human Nec] (PK) [TRIBUNAL] Seraxan Althraxten the Spectre, Provincial Magistrate
[48  Elf  Pal] (PK) Aelynthi Al'Yilisha the Hammer of Heretics
[51 H-Drw War] (PK) Veldren Aumundre the Legend of the Battlefield
[51 H-Elf Inv] (PK) Englemaris Duvouir the Weaver of the Elements

Players found: 6

civilized <980hp(100%) 477m(49%) 925mv(100%) {indoor} tipsy 7 PM> 

Autosaving.
Your memories of the Chant of Resilience begin to fade.
<<< CHANT of Resilience down >>>

civilized <980hp(100%) 500m(52%) 925mv(100%) {indoor} tipsy 8 PM> trip ael
Aelynthi is already down.

civilized <980hp(100%) 500m(52%) 925mv(100%) {indoor} tipsy 8 PM> 
Williad tells the group 'you start'

civilized <980hp(100%) 526m(54%) 925mv(100%) {indoor} tipsy 9 PM> 'I'll try and nightmare. trip or such
You say 'I'll try and nightmare. trip or such'

civilized <980hp(100%) 526m(54%) 925mv(100%) {indoor} tipsy 9 PM> wher
People near you:
(PK) Williad                      The Hall of Light
(PK) Atrellio                     The Hall of Light
(PK) Aelynthi                     The Hall of Light

civilized <980hp(100%) 526m(54%) 925mv(100%) {indoor} tipsy 9 PM> tune
A death reed harp has been tuned very recently.

civilized <980hp(100%) 526m(54%) 925mv(100%) {indoor} tipsy 9 PM> sing grand
You sing 'Demon wings and frightful things
The dimmest minds will cloud;
Within this grand, oh frightful land
Where terrors do abound.
A chilling sound I call for you
To delight and confound you assembled few!'
Aelynthi sees right through your frightful illusion.

civilized <980hp(100%) 376m(39%) 925mv(100%) {indoor} tipsy 9 PM> sing grand
You sing 'Demon wings and frightful things
The dimmest minds will cloud;
Within this grand, oh frightful land
Where terrors do abound.
A chilling sound I call for you
To delight and confound you assembled few!'
You barely manage to create an illusion in the mind of Aelynthi.
Aelynthi yells 'It's horrible...the big pointy teeth...the eyes...Noooooooo!'

civilized <980hp(100%) 226m(23%) 925mv(100%) {indoor} tipsy 9 PM> 
Aelynthi sidesteps Williad's bash as if she knew it was coming.
Aelynthi yells 'Help! Williad just attacked me!'

civilized <980hp(100%) 226m(23%) 925mv(100%) {indoor} tipsy 9 PM> trip aely

Aelynthi has fled!

civilized <980hp(100%) 226m(23%) 925mv(100%) {indoor} tipsy 9 PM> wher
They aren't here.

civilized <980hp(100%) 226m(23%) 925mv(100%) {indoor} tipsy 9 PM> 
People near you:
(PK) Williad                      The Hall of Light
(PK) Atrellio                     The Hall of Light
(PK) Aelynthi                     The Altar Room

civilized <980hp(100%) 226m(23%) 925mv(100%) {indoor} tipsy 9 PM> snort

Williad tells the group 'evades, argh'

civilized <980hp(100%) 226m(23%) 925mv(100%) {indoor} tipsy 9 PM> 
You snort.

civilized <980hp(100%) 226m(23%) 925mv(100%) {indoor} tipsy 9 PM> w
The Altar Room
 
[Exits: east south west]
     (Glowing) (Humming) A massive glowing baton engraved with symbols of power lies here.
     A white marble altar surrounded with a brilliant holy radiance is here.
     Chests have been placed about for spare equipment and donations.
(White Aura) Aelynthi is here.
(White Aura) A large man stands here, dressed in the robes of an Acolyte.
A massive Maran Tara'bal is here, watching.
You yell 'Help! I'm being attacked by the Watcher!'
You parry the Watcher's searing light.
You parry the Watcher's searing light.
Williad has arrived.
Williad yells 'Help! I'm being attacked by the Watcher!'
The Watcher has a few scratches.

civilized <980hp(100%) 226m(23%) 924mv(99%) {indoor} tipsy 9 PM> sing vib
You sing 'Now, though wintery winds be blowing,
Night be foul, with raining, snowing,
Still the trav'ller, that way going
Shuns the inn upon the moor.'
Your reverberating blast DISMEMBERS Aelynthi!
Aelynthi yells 'Help! Atrellio attacked me!'
Your reverberating blast *** DEVASTATES *** the Watcher!
The Watcher has a few scratches.

civilized <980hp(100%) 186m(19%) 924mv(99%) {indoor} tipsy 9 PM> 
The Ancient Knight closes his eyes for a moment and nods at Aelynthi.
The Watcher has a few scratches.

civilized <980hp(100%) 186m(19%) 924mv(99%) {indoor} tipsy 9 PM> 
Aelynthi drinks a rainbow colored vial with deep black liquid inside.
Aelynthi's feet rise off the ground.
The Watcher has a few scratches.

civilized <980hp(100%) 198m(20%) 925mv(100%) {indoor} tipsy 10 PM> 
You parry the Watcher's searing light.
You parry the Watcher's searing light.
The Watcher narrows its eyes and glares in your direction.
Your hand starts shaking, but you do not drop "Silver Justice" the Enforcer's longsword.
Williad's defilement MANGLES the Watcher!
Williad's defilement MANGLES the Watcher!
The Watcher parries your searing cut.
Your searing cut MASSACRES the Watcher!
You dodge Aelynthi's punch.
The Watcher has a few scratches.

civilized <980hp(100%) 198m(20%) 925mv(100%) {indoor} tipsy 10 PM> 
Leading with his shoulder, Williad slams into Aelynthi and sends her flying.
Williad's bash grazes Aelynthi.
Aelynthi yells 'Help! Williad is bashing me!'
The Watcher has a few scratches.

civilized <980hp(100%) 198m(20%) 925mv(100%) {indoor} tipsy 10 PM> 
The Watcher's searing light DISMEMBERS you!
The Watcher narrows its eyes and glares in your direction.
The Watcher's swift blow sears your flesh, leaving you branded with a painful sun-shaped sigil!
The Watcher's phoenix brand hits you.
Williad's defilement MASSACRES the Watcher!
Williad's defilement MANGLES the Watcher!
Williad's burst of energy *** DEMOLISHES *** the Watcher!
Williad's defilement DISMEMBERS the Watcher!
Williad's defilement MASSACRES the Watcher!
Your searing cut DISMEMBERS the Watcher!
Your searing cut DISMEMBERS the Watcher!
Your searing cut DISMEMBERS the Watcher!
You parry Aelynthi's punch.
The Watcher has some small but disgusting cuts.

civilized <906hp(92%) 198m(20%) 925mv(100%) {indoor} tipsy 10 PM> 
You parry the Watcher's searing light.
You parry the Watcher's searing light.
The Watcher narrows its eyes and glares in your direction.
The Watcher's fatigue MUTILATES you!
Williad's defilement MANGLES the Watcher!
Williad's burst of energy misses the Watcher.
Williad's defilement MASSACRES the Watcher!
Williad's defilement MASSACRES the Watcher!
Williad's burst of energy *** DEMOLISHES *** the Watcher!
Your searing cut MANGLES the Watcher!
Your searing cut MASSACRES the Watcher!
Your searing cut EVISCERATES the Watcher!
You dodge Aelynthi's punch.
The Watcher has some small but disgusting cuts.

civilized <867hp(88%) 198m(20%) 925mv(100%) {indoor} tipsy 10 PM> hit ae

The Ancient Knight closes his eyes for a moment and nods at Aelynthi.
The Watcher has some small but disgusting cuts.

civilized <867hp(88%) 198m(20%) 925mv(100%) {indoor} tipsy 10 PM> 
Williad rescues you from the Watcher!
You parry the Watcher's searing light.

civilized <867hp(88%) 198m(20%) 925mv(100%) {indoor} tipsy 10 PM> 
The Watcher narrows its eyes and glares in Williad's direction.
The Watcher raises its hands to the heavens calling forth the light!
Williad is seared by the light of the heavens!
The Watcher's light of heaven *** DEMOLISHES *** Williad!
Williad's defilement MANGLES the Watcher!
Williad's defilement MASSACRES the Watcher!
You parry Aelynthi's punch.
You parry Aelynthi's punch.
Aelynthi's ring flares with a bright white light!
Aelynthi's shocking grasp wounds you.
Aelynthi has a few scratches.

civilized <850hp(86%) 198m(20%) 925mv(100%) {indoor} tipsy 10 PM> 
Aelynthi has fled!

civilized <850hp(86%) 198m(20%) 925mv(100%) {indoor} tipsy 10 PM> e

Someone's mental assault decimates Aelynthi!

civilized <850hp(86%) 198m(20%) 925mv(100%) {indoor} tipsy 10 PM> 
You must MURDER a player.

civilized <850hp(86%) 198m(20%) 925mv(100%) {indoor} tipsy 10 PM> 
The Hall of Light
 
[Exits: west]

civilized <850hp(86%) 198m(20%) 924mv(99%) {indoor} tipsy 10 PM> w
The Altar Room
 
[Exits: east south west]
     (Glowing) (Humming) A massive glowing baton engraved with symbols of power lies here.
     A white marble altar surrounded with a brilliant holy radiance is here.
     Chests have been placed about for spare equipment and donations.
(White Aura) Aelynthi is here, fighting someone.
(Pink Aura) Williad is here, fighting the Watcher.
(White Aura) A large man stands here, dressed in the robes of an Acolyte.
A massive Maran Tara'bal is here, watching.
You yell 'Help! I'm being attacked by the Watcher!'
The Watcher DISMEMBERS you!
The Watcher has some small but disgusting cuts.

civilized <796hp(81%) 198m(20%) 923mv(99%) {indoor} tipsy 10 PM> trip ae
Her feet aren't on the ground.
The Watcher has some small but disgusting cuts.

civilized <796hp(81%) 198m(20%) 923mv(99%) {indoor} tipsy 10 PM> 
The Ancient Knight closes his eyes for a moment and nods at Aelynthi.
The Watcher's searing light MASSACRES you!
Williad's defilement DISMEMBERS the Watcher!
Blinding silvery-white flames leap from the Watcher's gauntlets, sweeping across the room!
The Watcher's holy power MASSACRES you!
The Watcher's holy power hits someone.
The Watcher's holy power MANGLES Williad!
Williad's defilement MASSACRES the Watcher!
Williad's burst of energy *** DEMOLISHES *** the Watcher!
Williad's defilement MASSACRES the Watcher!
Williad's defilement MASSACRES the Watcher!
Williad's defilement MASSACRES the Watcher!
Your searing cut DISMEMBERS the Watcher!
Your searing cut DISMEMBERS the Watcher!
Your searing cut MASSACRES the Watcher!
Aelynthi's punch scratches someone.
Someone is DEAD!!
The Watcher has some small but disgusting cuts.

civilized <643hp(65%) 198m(20%) 923mv(99%) {indoor} tipsy 10 PM> 
Williad sends Aelynthi sprawling with a powerful bash.
Williad's bash scratches Aelynthi.
Aelynthi yells 'Help! Williad is bashing me!'
The Watcher has some small but disgusting cuts.

civilized <643hp(65%) 198m(20%) 923mv(99%) {indoor} tipsy 10 PM> sing vib
You sing 'Now, though wintery winds be blowing,
Night be foul, with raining, snowing,
Still the trav'ller, that way going
Shuns the inn upon the moor.'
Your reverberating blast DISMEMBERS Aelynthi!
Aelynthi yells 'Help! Atrellio attacked me!'
Your reverberating blast *** DEVASTATES *** the Watcher!
The Watcher has some small but disgusting cuts.

civilized <643hp(65%) 158m(16%) 923mv(99%) {indoor} tipsy 10 PM> 
You parry the Watcher's searing light.
The Watcher narrows its eyes and glares in your direction.
Divine light streaks from above the Watcher and blasts your body.
The Watcher's holy light *** DEVASTATES *** you!
Williad's defilement MASSACRES the Watcher!
Williad's burst of energy MANGLES the Watcher!
Williad's defilement MANGLES the Watcher!
Williad's defilement MASSACRES the Watcher!
Your searing cut DISMEMBERS the Watcher!
Your searing cut MASSACRES the Watcher!
Your searing cut MASSACRES the Watcher!
The Watcher is covered with bleeding wounds.

civilized <507hp(51%) 158m(16%) 923mv(99%) {indoor} tipsy 10 PM> gr

The Watcher's searing light MANGLES Williad!
You dodge the Watcher's searing light.
Blinding silvery-white flames leap from the Watcher's gauntlets, sweeping across the room!
The Watcher's holy power DISMEMBERS you!
The Watcher's holy power MASSACRES Williad!
Williad's defilement MANGLES the Watcher!
Williad's burst of energy *** DEMOLISHES *** the Watcher!
Williad's defilement MASSACRES the Watcher!
Williad's burst of energy *** DEMOLISHES *** the Watcher!
Williad's burst of energy MANGLES the Watcher!
Your searing cut DISMEMBERS the Watcher!
Your searing cut MASSACRES the Watcher!
The Watcher parries your searing cut.
It's too much bigger than you to trip.
The Watcher is covered with bleeding wounds.

civilized <444hp(45%) 158m(16%) 923mv(99%) {indoor} tipsy 10 PM> 
You yell 'Die, Aelynthi, you sorcerous dog!'
Aelynthi narrows her eyes and glares in your direction.
Aelynthi's heavenly wrath *** DEMOLISHES *** you!
The Watcher is covered with bleeding wounds.

civilized <340hp(34%) 158m(16%) 923mv(99%) {indoor} tipsy 10 PM> 
Williad starts aiming at Aelynthi.
The Watcher is covered with bleeding wounds.

civilized <340hp(34%) 158m(16%) 923mv(99%) {indoor} tipsy 10 PM> fle
fle

Williad sends Aelynthi sprawling with a powerful bash.
Williad's bash scratches Aelynthi.
Atrellio's group:
[51 War] Williad                      62% hp 100% mana 100% mv 512900 xp
[51 Bar] Atrellio                     34% hp 16% mana 99% mv 438900 xp
The Watcher is covered with bleeding wounds.

civilized <340hp(34%) 158m(16%) 923mv(99%) {indoor} tipsy 10 PM> 
The Hall of Fire
 
[Exits: east]
You flee from combat!
sneak

wilderness  <340hp(34%) 158m(16%) 920mv(99%) {outdoor} tipsy 10 PM> You aren't fighting anyone.

wilderness  <340hp(34%) 158m(16%) 920mv(99%) {outdoor} tipsy 10 PM> You attempt to move silently.

wilderness  <340hp(34%) 158m(16%) 920mv(99%) {outdoor} tipsy 10 PM> sin el
You sing 'Ah! the voice of by gone days
Will come back again,
Whispering to the weary hearted
Many a soothing strain.'

The solemn melody gently numbs your pain.

wilderness  <410hp(41%) 143m(14%) 920mv(99%) {outdoor} tipsy 10 PM> gr

Williad has arrived.

wilderness  <427hp(43%) 166m(17%) 925mv(100%) {outdoor} tipsy 11 PM> 
Williad tells the group 'hurt'

wilderness  <427hp(43%) 166m(17%) 925mv(100%) {outdoor} tipsy 11 PM> sin el

Williad says 'I am badly beaten, alert and able to travel.'

wilderness  <427hp(43%) 166m(17%) 925mv(100%) {outdoor} tipsy 11 PM> Atrellio's group:
[51 War] Williad                      40% hp 100% mana 99% mv 512900 xp
[51 Bar] Atrellio                     43% hp 17% mana 100% mv 438900 xp

wilderness  <427hp(43%) 166m(17%) 925mv(100%) {outdoor} tipsy 11 PM> You sing 'Ah! the voice of by gone days
Will come back again,
Whispering to the weary hearted
Many a soothing strain.'

The solemn melody gently numbs your pain.

wilderness  <498hp(50%) 151m(15%) 925mv(100%) {outdoor} tipsy 11 PM> 
Williad gets the gem of protection from the girdle of endless space.

wilderness  <498hp(50%) 151m(15%) 925mv(100%) {outdoor} tipsy 11 PM> 
Williad stops using a ghostly scimitar.
Williad holds the gem of protection in his hands.

wilderness  <498hp(50%) 151m(15%) 925mv(100%) {outdoor} tipsy 11 PM> 
Williad stops using the gem of protection.

wilderness  <498hp(50%) 151m(15%) 925mv(100%) {outdoor} tipsy 11 PM> 
Williad puts the gem of protection in the girdle of endless space.

wilderness  <498hp(50%) 151m(15%) 925mv(100%) {outdoor} tipsy 11 PM> 
Williad dual wields a ghostly scimitar.

wilderness  <498hp(50%) 151m(15%) 925mv(100%) {outdoor} tipsy 11 PM> sin el
You sing 'Ah! the voice of by gone days
Will come back again,
Whispering to the weary hearted
Many a soothing strain.'

The solemn melody gently numbs your pain.

wilderness  <576hp(58%) 136m(14%) 925mv(100%) {outdoor} tipsy 11 PM> 
You yell 'Die, Aelynthi, you sorcerous dog!'
Aelynthi narrows her eyes and glares in your direction.
Aelynthi's heavenly wrath DISMEMBERS you!
Aelynthi has some small but disgusting cuts.

wilderness  <523hp(53%) 136m(14%) 925mv(100%) {outdoor} tipsy 11 PM> 
Williad sends Aelynthi sprawling with a powerful bash.
Williad's bash grazes Aelynthi.
Aelynthi yells 'Help! Williad is bashing me!'
Aelynthi has some small but disgusting cuts.

wilderness  <523hp(53%) 136m(14%) 925mv(100%) {outdoor} tipsy 11 PM> 
Aelynthi's punch decimates Williad!
Williad's burst of energy MUTILATES Aelynthi!
Williad's defilement MUTILATES Aelynthi!
You trample around loudly again.
Aelynthi avoids your searing cut as if she knew it was coming.
Your searing cut decimates Aelynthi!
Seizing upon a flaw in Aelynthi's tactics, you swiftly kick her!
Your kick mauls Aelynthi.
You parry Aelynthi's punch.
Aelynthi's punch decimates you!
Aelynthi is covered with bleeding wounds.

wilderness  <496hp(50%) 136m(14%) 925mv(100%) {outdoor} tipsy 11 PM> imperial defense

Aelynthi avoids your searing cut as if she knew it was coming.
Aelynthi flows to one side as your searing cut passes.
You parry Aelynthi's punch.
You parry Aelynthi's punch.
Aelynthi is covered with bleeding wounds.

wilderness  <496hp(50%) 136m(14%) 925mv(100%) {outdoor} tipsy 11 PM> You will use your imperial training to dodge more often, striking less.
Aelynthi is covered with bleeding wounds.

wilderness  <496hp(50%) 136m(14%) 925mv(100%) {outdoor} tipsy 11 PM> ro
Aelynthi deftly avoids your roundhouse.
Your roundhouse misses Aelynthi.
Aelynthi is covered with bleeding wounds.

wilderness  <496hp(50%) 136m(14%) 925mv(100%) {outdoor} tipsy 11 PM> 
Williad starts a vicious series of attacks with his swords.
Williad's flurry MUTILATES Aelynthi!
Williad's flurry EVISCERATES Aelynthi!
Williad's flurry MUTILATES Aelynthi!
Williad's flurry MUTILATES Aelynthi!
Williad's flurry MUTILATES Aelynthi!
Williad's flurry MUTILATES Aelynthi!
Aelynthi is gushing blood.

wilderness  <496hp(50%) 136m(14%) 925mv(100%) {outdoor} tipsy 11 PM> 
Williad's defilement MUTILATES Aelynthi!
Aelynthi avoids your searing cut as if she knew it was coming.
You parry Aelynthi's punch.
You parry Aelynthi's punch.
You parry Aelynthi's punch.
Aelynthi's lightning strike mauls Williad.
Aelynthi's lightning strike mauls Williad.
You parry Aelynthi's punch.
Aelynthi is writhing in agony.

wilderness  <496hp(50%) 136m(14%) 925mv(100%) {outdoor} tipsy 11 PM> ro

Williad's defilement EVISCERATES Aelynthi!
Williad's defilement misses Aelynthi.
Williad's burst of energy EVISCERATES Aelynthi!
Aelynthi's punch mauls Williad.
Aelynthi avoids your searing cut as if she knew it was coming.
Aelynthi's punch maims Williad!
You parry Aelynthi's punch.
You parry Aelynthi's punch.
You parry Aelynthi's punch.
Aelynthi's lightning strike wounds you.
Aelynthi's lightning strike wounds you.
Aelynthi's lightning strike decimates you!
Aelynthi is writhing in agony.

wilderness  <431hp(43%) 136m(14%) 925mv(100%) {outdoor} tipsy 11 PM> Before you even begin your roundhouse, Aelynthi has moved out of harm's way.
Aelynthi is writhing in agony.

wilderness  <431hp(43%) 136m(14%) 925mv(100%) {outdoor} tipsy 11 PM> 
Aelynthi's punch decimates Williad!
Aelynthi's punch mauls Williad.
Williad's defilement MUTILATES Aelynthi!
Williad's burst of energy MUTILATES Aelynthi!
Aelynthi remains unscorched as your searing cut is stopped by a pair of comfortable elvish leather boots.
Seizing upon a flaw in Aelynthi's tactics, you swiftly kick her!
Your kick devastates Aelynthi!
You dodge Aelynthi's punch.
You parry Aelynthi's punch.
You parry Aelynthi's punch.
Aelynthi's lightning strike mauls you.
Aelynthi's lightning strike mauls you.
Aelynthi's lightning strike injures Williad.
Aelynthi is convulsing on the ground.

wilderness  <388hp(39%) 136m(14%) 925mv(100%) {outdoor} tipsy 11 PM> sing vib

Williad's defilement EVISCERATES Aelynthi!
Aelynthi is DEAD!!
You assist Williad in the death of Aelynthi.
Subject Author Views Posted

Atrellio and Williad vs Aelynthi

random 86 September 10, 2021 02:34PM



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