If an Immortal tells you to do something, you do it. Plain and simple. If you don't, you're going
to be forced to do it, or wish you were.
Bottom Line.
On that note though, I think that if she as an IMM were telling him to drop it, similar when you get someones
leader weapon, it would have been different. I also think those sort of tells are OOC when I've gotten them
in the past, so I would immediately do as asked and continue on my way. The fact that she did it in character
probably is what gave Zizzle the idea he had a chance to get something positive out of the situation.
Sapping his courage though, and being a courage sphere god, I think is really creative and unique. Instead of
some 100hr plague you can't cure, Zizzle has a great new RP angle to push at, and with a savvy and charismatic
character that he seems to be doing very well with on several playing fields, Baer felt it was something he could
handle and continue to output in a positive way on the playerbase. Not all characters are developed well enough
to roll with something like that.
I think it keeps things very real and in perspective to the roleplay side of the game. Personally, I think Zizzle
is more than capable of making this into a very positive angle with his roleplay, because he has that caliber
and flair.
Thanks for the log.
Edited 1 time(s). Last edit at 10/18/2008 05:40PM by Rogue.