Nexuns come calling Part 2

LogFiend
May 11, 2012 05:28PM
***Xong looking for revenge for his fallen comrade***

[BATTLE] a massive giant: Intruder! Intruder! Xong is raiding the Cabal!

civilized <1235hp 397m 1052mv 24350tnl (-26.49%)> 
call spellbane
Your hatred of magic surrounds you.

civilized <1235hp 347m 1052mv 24350tnl (-26.49%)> 
eq
i
You are using:
<worn on finger>    (Glowing) (Humming) an Arkham signet ring
<worn on finger>    a razor ring
<worn around neck>  (Humming) a fine stole of white ermine
<worn around neck>  (Humming) a fine stole of white ermine
<worn on body>      some spiked body armor
<worn on head>      a helmet with a long spike
<worn on face>      a primitive fertility mask
<worn on legs>      a pair of jagged leggings
<worn on feet>      a pair of spiked boots
<worn on hands>     some spiked gauntlets
<worn on arms>      some spiked sleeves
<worn about body>   a skin from the snow leopard
<worn about waist>  (Glowing) an ulrician belt
<worn around wrist> an adamantite bracer
<worn around wrist> an adamantite bracer
<mainhand wielded>  (Humming) a knobbed steel mace
<offhand wielded>   (Humming) Buldiniar, Hammer of the Faithful

civilized <1235hp 347m 1052mv 24350tnl (-26.49%)> You are carrying:
     the key to the house center
     (Humming) an adamantite-tipped long spear
( 2) (Glowing) a demon-headed pendant
     (Humming) a black enameled shield
     the flaming scepter of Chaos
     a dragon boat
     a mattock of tundra evergreen
     (Humming) a blacksmith's forge hammer
     a black canteen
     (Glowing) a mace of earth
     a makeshift wooden trunk
     (Humming) an eagle inscribed staff

civilized <1235hp 347m 1052mv 24350tnl (-26.49%)> 
e
Blood Square
  The soft warmth of the sun fills this bloodied and ancient square. The
earth is cracked and the ground is stained, yet this was once the heart
of the village and is marked as such by the blood that reddens the earth.
Barbarian children hardly notice your presence as they wrestle and run in
the square, so intent are they on their war-games and fun. Sparse weeds
grow along the northern edge of this square, becoming denser as you
approach the building that lies in that direction. To the south is a hut
from which plumes of smoke and ash drift into the deep blue skies. To the
west is another hut, secluded from the more traversed portions of this
village and draped with the furs of exotic animals. The path continues
east, leading toward one of the clusters of huts that make up the bulk of
the village.
 
[Exits: north east south west]

civilized <1235hp 347m 1051mv 24350tnl (-26.49%)> 
e
Before the Pillar of Legends
  This intersection serves as the heart of the village, as all travelers
must pass through here. There is no vegetation here, nor any need for
careful steps, as the ground is solid rock; the better to hold the massive
pillar that stands before you. There is a strange absence of sound as this
awesome sight rises from the earth before you, and a feeling of reverence
and awe in the way folks treat it as they pass. To the north, sparse
vegetation grows thicker as the ground slopes toward a vale. To the south a
small path of cluttered stones mark the way to Grime's forge. Dark patches
of earth lead away from the inner portion of the village to the east, and
to the west is a large clearing containing a number of barbarians. Here at
the pillar, though, there is a feeling of company, as though all those who
died in the war against magic were present with you.
 
[Exits: north east south west]
     A towering pillar of stone stands here, casting its shadow down upon you.

civilized <1235hp 347m 1050mv 24350tnl (-26.49%)> 
wield spear
You stop using Buldiniar, Hammer of the Faithful.
You stop using a knobbed steel mace.
You wield an adamantite-tipped long spear.
An adamantite-tipped long spear feels like a part of you!

civilized <1235hp 347m 1050mv 24350tnl (-26.49%)> 
e
A Blood-stained Path Through the Village
  This path you tread winds among the huts, and is an unusual reddish-brown
tint along its entire length. Legend has it that the color comes from the
blood of the thousands of villagers who died in defense of this soil, and
of the tens of thousands of attackers they took down with them. Smoke,
fumes, and the brutally loud ring of metal come from the south, while a
rough barbaric voice drifts to you from an odd looking hut to the north.
 
[Exits: north east south west]

civilized <1235hp 347m 1049mv 24350tnl (-26.49%)> 
sca e
You scan east.
***** Range 2 *****
Xong the minotaur is here, fighting a massive giant.
A massive giant stands here, prepared to sacrifice himself for the village.


civilized <1235hp 347m 1049mv 24350tnl (-26.49%)> 
e
Among the Barbaric Huts
  The village looks different from this perspective than it did standing on
the hill. For one thing, it is obvious how different the huts are from one
another; some are sturdy, stone-framed dwellings, others are thatched oak,
and still others little more than tarpaulins on a tent-pole held down by
rocks. Another thing is the smell, and the decor. Each hut has in front of
it a trophy -- a testament to the prowess of the one who dwells within.
While some trophies are animal in nature -- several wolf skulls here, a
gargantuan bear-pelt cloak there -- others are (or were) obviously human.
Most of the humanoid corpses are wrapped in flowing robes, often decorated
in archaic runes. All trophies are in various states of decay, and the
odor can get a little overpowering at times.
 
[Exits: east west]

wilderness <1235hp 347m 1046mv 24350tnl (-26.49%)> 
dash e imp xong
Before a Fortified Hillock
  A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that require much
muscle-power to move -- and beyond them you can see the faces of numerous
huts, most looking as rugged as the hills before you. In the distance,
people move about within the secluded village, and smoke drifts up from
various campfires and cookstoves. The gruff sound of barbaric voices drifts
to you on the wind, as does the occasional burst of laughter and clang of
metal.
 
[Exits: east west]
     (Magical) A pile of black, diaphanous silk has been left here.
     (Magical) A pair of silver-trimmed, black silk gloves lies here.
     The bludgeoned corpse of Mylene lies here.
Xong the minotaur is here, fighting a massive giant.
A massive giant stands here, prepared to sacrifice himself for the village.
A massive giant says 'Welcome, great warrior.'
You impale Xong on an adamantite-tipped long spear!
Your impalement MASSACRES Xong!
Xong has a few scratches.

wilderness <1235hp 363m 1125mv 24350tnl (-26.49%)> 
A massive giant's slash wounds Xong.
Xong parries your thrust.
Xong parries your thrust.
Your thrust EVISCERATES Xong!
Xong's black light *** DEMOLISHES *** a massive giant!
Xong's frigid chop MANGLES a massive giant!
Xong's black light *** DEMOLISHES *** a massive giant!
Xong's black light MANGLES a massive giant!
Xong has some small but disgusting cuts.

wilderness <1235hp 363m 1125mv 24350tnl (-26.49%)> 
Xong starts aiming at you!
Xong has some small but disgusting cuts.

wilderness <1235hp 363m 1125mv 24350tnl (-26.49%)> 
Xong tries to entwine you with a drake-scaled flail named, 'Crimson Slumber' but he misses you.
Xong has some small but disgusting cuts.

wilderness <1235hp 363m 1125mv 24350tnl (-26.49%)> 
flee
flee
flee

Your thrust EVISCERATES Xong!
Your defensive spin deflects Xong's black light.
Your defensive spin deflects Xong's frigid chop.
You parry Xong's frigid chop.
Your defensive spin deflects Xong's black light.
Xong has some small but disgusting cuts.

wilderness <1235hp 363m 1125mv 24350tnl (-26.49%)> Xong gets in one more shot as you flee.
Xong's parting blow MASSACRES you!
Among the Barbaric Huts
  The village looks different from this perspective than it did standing on
the hill. For one thing, it is obvious how different the huts are from one
another; some are sturdy, stone-framed dwellings, others are thatched oak,
and still others little more than tarpaulins on a tent-pole held down by
rocks. Another thing is the smell, and the decor. Each hut has in front of
it a trophy -- a testament to the prowess of the one who dwells within.
While some trophies are animal in nature -- several wolf skulls here, a
gargantuan bear-pelt cloak there -- others are (or were) obviously human.
Most of the humanoid corpses are wrapped in flowing robes, often decorated
in archaic runes. All trophies are in various states of decay, and the
odor can get a little overpowering at times.
 
[Exits: east west]
You flee from combat!

wilderness <1160hp 363m 1118mv 24350tnl (-26.49%)> You aren't fighting anyone.

wilderness <1160hp 363m 1118mv 24350tnl (-26.49%)> You aren't fighting anyone.

wilderness <1160hp 363m 1118mv 24350tnl (-26.49%)> 
[BATTLE] a massive giant: Intruder! Intruder! Xong is raiding the Cabal!

wilderness <1160hp 363m 1118mv 24350tnl (-26.49%)> 
wield earth
You stop using an adamantite-tipped long spear.
You wield a mace of earth.
A mace of earth feels like a part of you!

wilderness <1160hp 363m 1118mv 24350tnl (-26.49%)> 
dual scepter
You dual wield the flaming scepter of Chaos.
The flaming scepter of Chaos feels like a part of you!

wilderness <1160hp 363m 1118mv 24350tnl (-26.49%)> 
dash e cran xong  ***THANKS FOR THE ADVICE***
Before a Fortified Hillock
  A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that require much
muscle-power to move -- and beyond them you can see the faces of numerous
huts, most looking as rugged as the hills before you. In the distance,
people move about within the secluded village, and smoke drifts up from
various campfires and cookstoves. The gruff sound of barbaric voices drifts
to you on the wind, as does the occasional burst of laughter and clang of
metal.
 
[Exits: east west]
     (Magical) A circle of blue fire lies on the ground, radiating cold.
     (Magical) A pile of black, diaphanous silk has been left here.
     (Magical) A pair of silver-trimmed, black silk gloves lies here.
     The bludgeoned corpse of Mylene lies here.
(Ghost) Mylene the svirfnebli is here.
Xong the minotaur is here, fighting a massive giant.
A massive giant stands here, prepared to sacrifice himself for the village.
A massive giant says 'Welcome, great warrior.'
You bring a mace of earth around to hit Xong's head!
Your cranial hit MUTILATES Xong!
Xong has some small but disgusting cuts.

wilderness <1160hp 363m 1115mv 24350tnl (-26.49%)> 
Xong parries your crush.
Xong parries your wrath.
Xong parries your crush.
Xong's black light MANGLES a massive giant!
Xong's frigid chop MANGLES a massive giant!
Xong's black light MANGLES a massive giant!
Xong has some small but disgusting cuts.

wilderness <1160hp 363m 1115mv 24350tnl (-26.49%)> 
Mylene utters the words, 'candussauf yrzgp'.
As Mylene finishes her incantations, she grimaces with pain as her wounds begin to scar and crudely seal themselves.
Xong has some small but disgusting cuts.

wilderness <1160hp 363m 1115mv 24350tnl (-26.49%)> 
boneshatter

Your crush MUTILATES Xong!
Your wrath DISMEMBERS Xong!
Xong parries your crush.
Xong's black light MANGLES a massive giant!
Xong's frigid chop MANGLES a massive giant!
Xong's frigid chop MANGLES a massive giant!
Xong's black light MANGLES a massive giant!
Xong's black light *** DEMOLISHES *** a massive giant!
Xong is covered with bleeding wounds.

wilderness <1160hp 363m 1115mv 24350tnl (-26.49%)> You swing a mace of earth powerfully but fail to connect with Xong.
Your bone-shattering blow misses Xong.
Xong starts aiming at you!
Xong is covered with bleeding wounds.

wilderness <1160hp 363m 1115mv 24350tnl (-26.49%)> 
Xong parries your crush.
Xong dodges your crush.
Xong dodges your crush.
Xong's black light EVISCERATES you!
You parry Xong's frigid chop.
You parry Xong's frigid chop.
Xong's frigid chop DISMEMBERS you!
Xong's black light DISMEMBERS you!
Xong is covered with bleeding wounds.

wilderness <997hp 363m 1115mv 24350tnl (-26.49%)> 
Mylene gets a bracelet of blue coldfire.
Mylene's chilling touch maims her!
Mylene gets a flowing robe of ethereal black silk.
Mylene gets a pair of silver-trimmed, black silk gloves.
Xong lashes out with a drake-scaled flail named, 'Crimson Slumber' and entwines you tightly!
Xong is covered with bleeding wounds.

wilderness <997hp 363m 1115mv 24350tnl (-26.49%)> 
A massive giant's slash injures Xong.
Xong parries your crush.
Xong parries your wrath.
Xong parries your wrath.
Xong's punch maims you!
You parry Xong's frigid chop.
You parry Xong's punch.
Xong's frigid chop EVISCERATES you!
You dodge Xong's punch.
Xong is covered with bleeding wounds.

wilderness <917hp 363m 1115mv 24350tnl (-26.49%)> 
Xong parries your crush.
Your wrath EVISCERATES Xong!
Your crush EVISCERATES Xong!
Xong's punch EVISCERATES you!
You parry Xong's frigid chop.
Xong's frigid chop DISMEMBERS you!
Xong's punch DISMEMBERS you!
You parry Xong's punch.
Xong is covered with bleeding wounds.

wilderness <755hp 363m 1115mv 24350tnl (-26.49%)> 
ber
Your pulse races as you are consumed by rage!
Xong is covered with bleeding wounds.

wilderness <857hp 333m 1065mv 24350tnl (-26.49%)> 
Mylene wears a pair of silver-trimmed, black silk gloves on her hands.
Mylene wears a flowing robe of ethereal black silk on her body.
Mylene wears a bracelet of blue coldfire around her left wrist.
Mylene wields the whipping tail of a manticore.
Mylene wears the ring of fortitude on her left finger.
Mylene wears firewalker boots on her feet.
Mylene wears the badge of clan Freth'aran around her neck.
Mylene wears an oddly shaped glass bracelet around her right wrist.
Mylene wears a cloak of dyed winter wolf hide about her body.
Mylene holds something in her hands.
Mylene wears the Great Crown of the Svirfnebli on her head.
Mylene wears some spider-skin leggings on her legs.
Mylene wears the essence of a smoke para-elemental around her neck.
Mylene wears a blood-red veil on her face.
Mylene wears armguards made from the mirrored scales of a silver dragon on her arms.
Mylene wears a ring set with a shard of blue crystal on her right finger.
Mylene wears an elaborate beaded onyx belt about her waist.
Xong is covered with bleeding wounds.

wilderness <857hp 333m 1065mv 24350tnl (-26.49%)> 
Xong wields a mist coated, dual-bladed battleaxe.
Xong is covered with bleeding wounds.

wilderness <857hp 333m 1065mv 24350tnl (-26.49%)> 
Xong parries your crush.
Xong parries your wrath.
Your wrath MASSACRES Xong!
You parry Xong's surge of water.
Xong's frigid chop EVISCERATES you!
You parry Xong's frigid chop.
Xong's surge of water MASSACRES you!
Xong is covered with bleeding wounds.

wilderness <739hp 333m 1065mv 24350tnl (-26.49%)> 
Xong drives his axes into both sides of your body, stunning you.
Xong's brutal attack MASSACRES you!
Xong's brutal attack MANGLES you!
Xong is covered with bleeding wounds.

wilderness <574hp 333m 1065mv 24350tnl (-26.49%)> 
drum

A massive giant's slash injures Xong.
Xong parries your crush.
Xong parries your wrath.
Xong parries your crush.
Xong parries your wrath.
Xong parries your crush.
You parry Xong's surge of water.
You shiver only slightly as Xong's frigid chop is impeded by some spiked gauntlets.
A harmless splash of water sprays you as an adamantite bracer deflects Xong's surge of water.
You parry Xong's surge of water.
You parry Xong's surge of water.
Xong is covered with bleeding wounds.

wilderness <574hp 333m 1065mv 24350tnl (-26.49%)> 
A massive giant's slash injures Xong.
Your crush nearly strikes Xong before he turns it away.
Xong parries your wrath.
You dodge Xong's surge of water.
Xong's frigid chop DISMEMBERS you!
You dodge Xong's surge of water.
You parry Xong's surge of water.
Xong is covered with bleeding wounds.

wilderness <514hp 333m 1065mv 24350tnl (-26.49%)> You drum at Xong with your maces.
Your drumming maces EVISCERATES Xong!
Your drumming maces MASSACRES Xong!
Your drumming maces DISMEMBERS Xong!
Xong is gushing blood.

wilderness <514hp 333m 1065mv 24350tnl (-26.49%)> 
drum

Your eyes see less truly.
Xong continues to bleed from his wounds.
Xong's bleeding hits him.
Xong's hunger hits him.
Xong is gushing blood.

wilderness <553hp 344m 1128mv 24350tnl (-26.49%)> 
A massive giant's kicked dirt misses Xong.
Xong dodges your crush.
Your wrath MASSACRES Xong!
Xong parries your wrath.
You dodge Xong's surge of water.
You dodge Xong's frigid chop.
You parry Xong's frigid chop.
You move out of the range of Xong's frigid chop.
Xong's surge of water MASSACRES you!
Xong is writhing in agony.

wilderness <480hp 344m 1128mv 24350tnl (-26.49%)> 
Mylene looks at you.
Xong is writhing in agony.

wilderness <480hp 344m 1128mv 24350tnl (-26.49%)> 
Xong drives his axes into both sides of your body, stunning you.
Xong's brutal attack MASSACRES you!
Xong's brutal attack *** DEMOLISHES *** you!
You sure are BLEEDING!
Xong is writhing in agony.

wilderness <302hp 344m 1128mv 24350tnl (-26.49%)> 
Xong parries your crush.
Xong parries your crush.
Xong parries your crush.
Xong's surge of water MASSACRES you!
You sure are BLEEDING!
You shiver only slightly as Xong's frigid chop is impeded by an ulrician belt.
You parry Xong's surge of water.
Xong's surge of water MASSACRES you!
You sure are BLEEDING!
Xong is writhing in agony.

wilderness <159hp 344m 1128mv 24350tnl (-26.49%)> 
Mylene looks at you.
Xong is writhing in agony.

wilderness <159hp 344m 1128mv 24350tnl (-26.49%)> 
Your crush EVISCERATES Xong!
Your wrath MASSACRES Xong!
Xong absorbs the force of your crush with a cloak made of a felar hide.
Xong parries your wrath.
Xong parries your crush.
Xong's surge of water MASSACRES you!
You sure are BLEEDING!
You parry Xong's frigid chop.
Xong's surge of water MANGLES you!
You sure are BLEEDING!
You parry Xong's surge of water.
Xong is writhing in agony.

wilderness <2hp 344m 1128mv 24350tnl (-26.49%)> You drum at Xong with your maces.
Your drumming maces EVISCERATES Xong!
Your drumming maces MANGLES Xong!
Your drumming maces DISMEMBERS Xong!
Your drumming maces DISMEMBERS Xong!
Xong is DEAD!!
You land the killing blow against Xong.
A tuft of Xong's fur is ripped from his dead body.
Xong can no longer find the strength to wield a mist coated, dual-bladed battleaxe.

wilderness <2hp 344m 1128mv 24350tnl (-26.49%)> 
field

Mylene looks at you.

wilderness <2hp 344m 1128mv 24350tnl (-26.49%)> You apply a field dressing to your wounds.

wilderness <153hp 304m 1128mv 24350tnl (-26.49%)> 
whistle
You whistle appreciatively.

wilderness <153hp 304m 1128mv 24350tnl (-26.49%)> 
l
Before a Fortified Hillock
  A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that require much
muscle-power to move -- and beyond them you can see the faces of numerous
huts, most looking as rugged as the hills before you. In the distance,
people move about within the secluded village, and smoke drifts up from
various campfires and cookstoves. The gruff sound of barbaric voices drifts
to you on the wind, as does the occasional burst of laughter and clang of
metal.
 
[Exits: east west]
     The seared corpse of Xong is here, the face frozen in awe and terror.
     A bloody clump of fur from Xong lies here.
     The bludgeoned corpse of Mylene lies here.
(Ghost) Mylene the svirfnebli is here.
A massive giant stands here, prepared to sacrifice himself for the village.

wilderness <153hp 304m 1128mv 24350tnl (-26.49%)> 
Mylene says 'Close.'
Subject Author Views Posted

Nexuns come calling Part 2

LogFiend 537 May 11, 2012 05:28PM

Wicked victory. Only thing I can comment on is using heavier weapons for boneshatter. Heavy mace = better success with boneshatter. n/t

Delalken 170 May 12, 2012 02:37AM

This entire subthread is ridiculous. Reality makes no difference. The code in the fake world says weapon weight is irrelevant. End of discussion. (n/t)

alansmithee 166 May 12, 2012 11:27AM

I'm about 99% certain it is a variable.

Jerrokrar 249 May 12, 2012 05:11PM

You can always do a test of it

starbright 300 May 13, 2012 03:13AM

God, I hated statistics... You make my brain hurt, sir. :) nt

K-B 173 May 13, 2012 05:23AM

How much do you want to bet you're just making this up? (n/t)

alansmithee 176 May 12, 2012 07:34PM

The Master of the Last Word has spoken, fake post or not (n/t)

TripHitNdip 186 May 12, 2012 11:56AM

Wrong once again~ (n/t)

TripHitNdip 195 May 12, 2012 09:42AM

Highly doubt it.

RobDarken 279 May 12, 2012 04:59AM

You did one mino mace for how long exactly? My findings are the opposite.

Jerrokrar 256 May 12, 2012 05:13PM

PK success has no bearing.

RobDarken 207 May 13, 2012 05:40AM

Lol you said success so it's funny.

TripHitNdip 338 May 12, 2012 07:27PM

Why would a heavier mace have better success at boneshatter? To the OP, it doesn't. (n/t)

funnyone 227 May 12, 2012 04:56AM

From what I witnessed on my mace spec, I saw that weight affected it.

Jerrokrar 204 May 12, 2012 05:10PM

Not saying it matters or it doesn't, but from a realism standpoint, it's sure easier to shatter bones with a 30 lb sledgehammer than a 1lb baton (n/t)

ExPaladin(VIP) 187 May 12, 2012 05:29AM

You ever hit anyone with a baton? Its pretty easy to crush someones face bones with just 1 pound. (n/t)

xrajck 182 May 12, 2012 08:52AM

Not really. You are going to swing a 30 pound sledge hammer faster than a light mace? (n/t)

funnyone 256 May 12, 2012 06:49AM

Speed doesn't really have much to do with breaking bones...

qurdind 250 May 12, 2012 08:32AM

Is a wiffle ball bat a mace? No, it's not. (n/t)

funnyone 170 May 12, 2012 11:08AM

Since when are light elvish maces made out of thin plastic? (n/t)

TripHitNdip 214 May 12, 2012 09:43AM

They aren't.

DurNominator(VIP) 209 May 12, 2012 07:23PM

Maybe in your country!

TripHitNdip 234 May 13, 2012 12:04AM

You'll find a surprise elven mace inside the burger while you eat.

DurNominator(VIP) 212 May 13, 2012 07:56AM

Mass * Velocity (n/t)

Matrik 177 May 12, 2012 08:40AM

mass * acceleration^2 = Force (n/t)

Quas 186 May 12, 2012 09:02AM

mass * acceleration = Force

DurNominator(VIP) 246 May 12, 2012 07:22PM

Lies. (n/t)

Rhyaldrin 217 May 12, 2012 03:15AM

Huh.

vortexmagus 338 May 12, 2012 03:09AM



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