CMUD Alias v.s. ZMUD Alias

October 16, 2015 12:12AM
I used to use Zmud a looooooong time ago. I have been using CMUD as I started up again. I remember with ZMUD you could make an alias like "clo" for "c 'locateobject' ". You can also do this with CMUD ...BUT... with ZMUD you could type things like 'clo ring' and it would input the game " c 'locate object' ring". With CMUD it will not do will only put through to the mud "c 'locate object'" even when you put anything behind the alias that was made i.e. clo ring (only inputs c 'locate object' to the mud. Why is that and is there anywhere to stop CMUD from overriding words that are put in after an alias is typed?

Thanks in advance,

Edited 1 time(s). Last edit at 10/16/2015 12:25AM by reddragon79.
Subject Author Posted

CMUD Alias v.s. ZMUD Alias

reddragon79 October 16, 2015 12:12AM

This is last year so I'm sure you got it...

charade August 24, 2016 09:27PM

Did you forget adding %1 to value? (n/t)

Kstatida October 16, 2015 12:18AM

It's for the Alias not the Variable. Don't need the %1 for an alias afaik n/mf/t

reddragon79 October 16, 2015 12:24AM

CMUD help page says otherwise

Kstatida October 16, 2015 12:39AM

I'll give it a shot. Thanks! n/mf/t (n/t)

reddragon79 October 16, 2015 04:27PM

*edit* n/mf/t (n/t)

reddragon79 October 16, 2015 12:13AM

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