<799hp 631m 195mv 21600tnl (-30.91%%)> wilderness forms
You can shapeshift into the following:
Form Family Attack Type Skill
Level 14: Mountain goat bovine charge Confident
Level 22: Jackal canine bite Confident
Level 23: Caiman aquatic claw Confident
Level 28: Snow badger rodent
freezing bite Confident
Level 31: Mako shark aquatic chomp Confident
Level 44: Jaguar feline claw Confident
Level 48: Giant lobster arthropod bite Confident
*snip*
<810hp 553m 294mv 21600tnl (-30.91%%)> wilderness shape mount
You flicker and blur into the shape of a mountain goat.
You step out from your cover.
You maintain the hardness of your skin as you shapeshift.
You maintain your speed as you shapeshift.
You maintain your phase as you shapeshift.
You maintain your phase as you shapeshift.
<810hp 531m 294mv 21600tnl (-30.91%%)> wilderness score
Destim Desmonir the Grand Master of Changelings, Drowning
-------------------------------------------------------------------------------
Level : 51 Sex : male Form : mountain goat
Ethos : Chaotic Align : Evil Class : shapeshifter
Practices: 15 Trains : 1 Hometown : Jade Mountains
Exp : 438900 To Level : 21600 Sphere : Love
Age : mature, 35 years old (117 hours)
Hit Point: 810 /849 Mana : 531 /971 Move : 294 /669
Str : 18(18) Int : 14(14) Wis : 14(14)
Dex : 17(17) Con : 17(17) Chr : 18(16)
Wimpy : 300 hp Morale : Confident Position : Standing
Hitroll : 22(22 ) Damroll : 21(21 )
AC pierce : -190 Divinely armored AC bash : -190 Divinely armored
AC slash : -190 Divinely armored AC magic : -190 Divinely armored
AC element: -190 Divinely armored
vs Spell : Protected vs Paralysis: Protected
vs Breath: Heavily protected vs Mental: Not protected
-------------------------------------------------------------------------------
Summon : You can only be summoned by players within PK range.
Corpseguard: You attempt to guard corpses from lower level looters.
Rescue : You allow others to rescue you.
Give : You allow things to be given to you.
Trust : You Trust : You trust your group with questionable spells/supplications.
Follow : You accept followers.
You feel nearly full.
-------------------------------------------------------------------------------
You are affected by:
Spell: 'detect invis' for 34 hours.
Physical effect: 'cabal raid' modifies morale by 7 for 27 hours.
Physical effect: 'cabal raid' modifies morale by 13 for 26 hours.
Power: 'windwalk' for 24 hours.
Power: 'windwalk' for 24 hours.
Spell: 'haste' modifies dexterity by 4 for 19 hours.
Spell: 'pass door' for 12 hours.
Spell: 'shield' modifies armor class by -30 for 2 hours.
Spell: 'control translucence' for 1 hours.
Spell: 'stone skin' modifies armor class by -40 for 0 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
<810hp 531m 294mv 21600tnl (-30.91%%)> wilderness skill
These are the things you can do:
Basic Commands
Shapeshift : Shapeshift to another form
Revert : Revert to your normal form
Enliven : Alters the energy state of your being
Kinspeak : Speak to others in your form family
Skills
Butt : Butt your horns into an opponent
Charge : Opening attack, charging your opponent
Automatic Abilities
Dodge : Minimal Dodge Ability
<810hp 531m 294mv 21600tnl (-30.91%%)> wilderness c shapeshift jackal
You can't form the words necessary for your magic.
<810hp 531m 294mv 21600tnl (-30.91%%)> wilderness shape jack
You flicker and blur into the shape of a black-backed jackal.
You maintain the hardness of your skin as you shapeshift.
You maintain your speed as you shapeshift.
You maintain your phase as you shapeshift.
You maintain your phase as you shapeshift.
<810hp 509m 294mv 21600tnl (-30.91%%)> wilderness score
Your skin feels soft again.
<818hp 499m 327mv 21600tnl (-30.91%%)> wilderness <818hp 499m 327mv 21600tnl (-30.91%%)> wilderness Destim Desmonir the Grand Master of Changelings, Drowning
-------------------------------------------------------------------------------
Level : 51 Sex : male Form : jackal
Ethos : Chaotic Align : Evil Class : shapeshifter
Practices: 15 Trains : 1 Hometown : Jade Mountains
Exp : 438900 To Level : 21600 Sphere : Love
Age : mature, 35 years old (117 hours)
Hit Point: 818 /849 Mana : 499 /971 Move : 327 /669
Str : 18(18) Int : 16(16) Wis : 16(16)
Dex : 18(18) Con : 17(17) Chr : 18(16)
Wimpy : 300 hp Morale : Secure Position : Standing
Hitroll : 28(28 ) Damroll : 23(23 )
AC pierce : -210 Divinely armored AC bash : -210 Divinely armored
AC slash : -210 Divinely armored AC magic : -210 Divinely armored
AC element: -210 Divinely armored
vs Spell : Protected vs Paralysis: Protected
vs Breath: Heavily protected vs Mental: Not protected
-------------------------------------------------------------------------------
Summon : You can only be summoned by players within PK range.
Corpseguard: You attempt to guard corpses from lower level looters.
Rescue : You allow others to rescue you.
Give : You allow things to be given to you.
Trust : You tTrust : You trust your group with questionable spells/supplications.
Follow : You accept followers.
You feel nearly full.
-------------------------------------------------------------------------------
You are affected by:
Spell: 'detect invis' for 33 hours.
Physical effect: 'cabal raid' modifies morale by 7 for 26 hours.
Physical effect: 'cabal raid' modifies morale by 13 for 25 hours.
Power: 'windwalk' for 23 hours.
Power: 'windwalk' for 23 hours.
Spell: 'haste' modifies dexterity by 4 for 18 hours.
Spell: 'pass door' for 11 hours.
Spell: 'shield' modifies armor class by -30 for 1 hours.
Spell: 'control translucence' for 0 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
<818hp 499m 327mv 21600tnl (-30.91%%)> wilderness skill
These are the things you can do:
Basic Commands
Shapeshift : Shapeshift to another form
Revert : Revert to your normal form
Enliven : Alters the energy state of your being
Kinspeak : Speak to others in your form family
Skills
Bite : Bite your opponent
Scavenge : Scavenge for food and drink
CarrionFeeding: Feed off the corpses of the dead
Automatic Abilities
Dam Reduction : Minimal Damage Reduction
Dodge : Minimal Dodge Ability
<818hp 499m 327mv 21600tnl (-30.91%%)> wilderness shape snow badger
You flicker and blur into the shape of a snow badger.
You maintain your speed as you shapeshift.
You maintain your phase as you shapeshift.
You maintain your phase as you shapeshift.
<818hp 480m 327mv 21600tnl (-30.91%%)> wilderness score
Destim Desmonir the Grand Master of Changelings, Drowning
-------------------------------------------------------------------------------
Level : 51 Sex : male Form : snow badger
Ethos : Chaotic Align : Evil Class : shapeshifter
Practices: 15 Trains : 1 Hometown : Jade Mountains
Exp : 438900 To Level : 21600 Sphere : Love
Age : mature, 35 years old (117 hours)
Hit Point: 818 /849 Mana : 480 /971 Move : 327 /669
Str : 22(22) Int : 16(16) Wis : 16(16)
Dex : 16(16) Con : 20(20) Chr : 18(16)
Wimpy : 300 hp Morale : Secure Position : Standing
Hitroll : 36(36 ) Damroll : 52(52 )
AC pierce : -205 Divinely armored AC bash : -205 Divinely armored
AC slash : -205 Divinely armored AC magic : -205 Divinely armored
AC element: -205 Divinely armored
vs Spell : Well protected vs Paralysis: Well protected
vs Breath: Heavily protected vs Mental: Not protected
-------------------------------------------------------------------------------
Summon : You can only be summoned by players within PK range.
Corpseguard: You attempt to guard corpses from lower level looters.
Rescue : You allow others to rescue you.
Give : You allow things to be given to you.
Trust : Trust : You trust your group with questionable spells/supplications.
Follow : You accept followers.
You feel nearly full.
-------------------------------------------------------------------------------
You are affected by:
Spell: 'detect invis' for 33 hours.
Physical effect: 'cabal raid' modifies morale by 7 for 26 hours.
Physical effect: 'cabal raid' modifies morale by 13 for 25 hours.
Power: 'windwalk' for 23 hours.
Power: 'windwalk' for 23 hours.
Spell: 'haste' modifies dexterity by 4 for 18 hours.
Spell: 'pass door' for 11 hours.
Spell: 'shield' modifies armor class by -30 for 1 hours.
Spell: 'control translucence' for 0 hours.
Physical effect: 'form bonus' modifies strength by 2 for -1 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
<818hp 480m 327mv 21600tnl (-30.91%%)> wilderness skill
These are the things you can do:
Basic Commands
Shapeshift : Shapeshift to another form
Revert : Revert to your normal form
Enliven : Alters the energy state of your being
Kinspeak : Speak to others in your form family
Skills
Bite : Bite your opponent
Rake : Rake your claws against your opponent's body
Furor : Launch a series of vicious strikes at your victim
Snowblend : Camouflage in the snow
Burrow : Burrow under the soil of the wilderness to hide
Automatic Abilities
Deflection : Thick Hide for Deflecting Blows
Dam Reduction : Damage Reduction
Dodge : Minimal Dodge Ability
Resistance : Resistant to cold
<818hp 480m 327mv 21600tnl (-30.91%%)> wilderness shape jag
You flicker and blur into the shape of a golden jaguar.
You maintain your speed as you shapeshift.
You maintain your phase as you shapeshift.
You maintain your phase as you shapeshift.
<818hp 461m 327mv 21600tnl (-30.91%%)> wilderness score
skill
Destim Desmonir the Grand Master of Changelings, Drowning
-------------------------------------------------------------------------------
Level : 51 Sex : male Form : jaguar
Ethos : Chaotic Align : Evil Class : shapeshifter
Practices: 15 Trains : 1 Hometown : Jade Mountains
Exp : 438900 To Level : 21600 Sphere : Love
Age : mature, 35 years old (117 hours)
Hit Point: 818 /849 Mana : 461 /971 Move : 327 /669
Str : 20(20) Int : 17(17) Wis : 17(17)
Dex : 24(24) Con : 21(21) Chr : 18(16)
Wimpy : 300 hp Morale : Secure Position : Standing
Hitroll : 65(65 ) Damroll : 45(45 )
AC pierce : -385 Divinely armored AC bash : -385 Divinely armored
AC slash : -385 Divinely armored AC magic : -385 Divinely armored
AC element: -385 Divinely armored
vs Spell : Well protected vs Paralysis: Well protected
vs Breath: Heavily protected vs Mental: Not protected
-------------------------------------------------------------------------------
Summon : You can only be summoned by players within PK range.
Corpseguard: You attempt to guard corpses from lower level looters.
Rescue : You allow others to rescue you.
Give : You allow things to be given to you.
Trust : Trust : You trust your group with questionable spells/supplications.
Follow : You accept followers.
You feel nearly full.
-------------------------------------------------------------------------------
You are affected by:
Spell: 'detect invis' for 33 hours.
Physical effect: 'cabal raid' modifies morale by 7 for 26 hours.
Physical effect: 'cabal raid' modifies morale by 13 for 25 hours.
Power: 'windwalk' for 23 hours.
Power: 'windwalk' for 23 hours.
Spell: 'haste' modifies dexterity by 4 for 18 hours.
Spell: 'pass door' for 11 hours.
Spell: 'shield' modifies armor class by -30 for 1 hours.
Spell: 'control translucence' for 0 hours.
Physical effect: 'form bonus' modifies dexterity by 3 for -1 hours.
Physical effect: 'form bonus' modifies strength by 1 for -1 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
<818hp 461m 327mv 21600tnl (-30.91%%)> wilderness <818hp 461m 327mv 21600tnl (-30.91%%)> wilderness These are the things you can do:
Basic Commands
Shapeshift : Shapeshift to another form
Revert : Revert to your normal form
Enliven : Alters the energy state of your being
Kinspeak : Speak to others in your form family
Skills
Bite : Bite your opponent with a chance to cause bleeding
Camouflage : Camouflage
Swipe : Swipe at opponents with your paw, trying to disarm
Ambush : Ambush your opponent
Automatic Abilities
Dodge : Average Dodge Ability
Movement : Minimal movement cost
<818hp 461m 327mv 21600tnl (-30.91%%)> wilderness shape caim
You flicker and blur into the shape of a caiman.
You maintain your speed as you shapeshift.
You maintain your phase as you shapeshift.
You maintain your phase as you shapeshift.
<818hp 442m 327mv 21600tnl (-30.91%%)> wilderness score
skill
Destim Desmonir the Grand Master of Changelings, Drowning
-------------------------------------------------------------------------------
Level : 51 Sex : male Form : caiman
Ethos : Chaotic Align : Evil Class : shapeshifter
Practices: 15 Trains : 1 Hometown : Jade Mountains
Exp : 438900 To Level : 21600 Sphere : Love
Age : mature, 35 years old (118 hours)
Hit Point: 828 /849 Mana : 442 /971 Move : 327 /669
Str : 18(18) Int : 13(13) Wis : 13(13)
Dex : 15(15) Con : 22(22) Chr : 18(16)
Wimpy : 300 hp Morale : Secure Position : Standing
Hitroll : 29(29 ) Damroll : 28(28 )
AC pierce : -190 Divinely armored AC bash : -190 Divinely armored
AC slash : -190 Divinely armored AC magic : -190 Divinely armored
AC element: -190 Divinely armored
vs Spell : Protected vs Paralysis: Protected
vs Breath: Heavily protected vs Mental: Not protected
-------------------------------------------------------------------------------
Summon : You can only be summoned by players within PK range.
Corpseguard: You attempt to guard corpses from lower level looters.
Rescue : You allow others to rescue you.
Give : You allow things to be given to you.
Trust : You tTrust : You trust your group with questionable spells/supplications.
Follow : You accept followers.
You feel nearly full.
-------------------------------------------------------------------------------
You are affected by:
Spell: 'detect invis' for 33 hours.
Physical effect: 'cabal raid' modifies morale by 7 for 26 hours.
Physical effect: 'cabal raid' modifies morale by 13 for 25 hours.
Power: 'windwalk' for 23 hours.
Power: 'windwalk' for 23 hours.
Spell: 'haste' modifies dexterity by 4 for 18 hours.
Spell: 'pass door' for 11 hours.
Spell: 'shield' modifies armor class by -30 for 1 hours.
Spell: 'control translucence' for 0 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
<828hp 442m 327mv 21600tnl (-30.91%%)> wilderness <828hp 442m 327mv 21600tnl (-30.91%%)> wilderness These are the things you can do:
Basic Commands
Shapeshift : Shapeshift to another form
Revert : Revert to your normal form
Enliven : Alters the energy state of your being
Kinspeak : Speak to others in your form family
Skills
Bite : Bite your opponent
Marshblend : Camouflage in the swamp
Automatic Abilities
Self-Healing : Regeneration
Deflection : Scaly Hide for Deflecting Blows
Eyelids : Multiple eyelids help preventing physical blindness
Dam Reduction : Damage Reduction
Amphibious : Can travel on land and in water
Resistance : Resistant to fire
Resistance : Resistant to slashing attacks
<828hp 442m 327mv 21600tnl (-30.91%%)> wilderness w
A Valley in the Foothills
*snip*
<846hp 449m 339mv 21600tnl (-30.91%%)> wilderness whe
People near you:
(PK) Destim On the Aryth Ocean
<846hp 449m 339mv 21600tnl (-30.91%%)> wilderness shape giant lobster
You flicker and blur into the shape of a giant lobster.
You maintain your speed as you shapeshift.
You maintain your phase as you shapeshift.
<846hp 433m 339mv 21600tnl (-30.91%%)> wilderness score
skill
Destim Desmonir the Grand Master of Changelings, Drowning
-------------------------------------------------------------------------------
Level : 51 Sex : male Form : giant lobster
Ethos : Chaotic Align : Evil Class : shapeshifter
Practices: 15 Trains : 1 Hometown : Jade Mountains
Exp : 438900 To Level : 21600 Sphere : Love
Age : mature, 35 years old (118 hours)
Hit Point: 846 /849 Mana : 433 /971 Move : 339 /669
Str : 22(22) Int : 18(18) Wis : 16(16)
Dex : 20(20) Con : 23(23) Chr : 18(16)
Wimpy : 300 hp Morale : Confident Position : Standing
Hitroll : 28(28 ) Damroll : 42(42 )
AC pierce : -480 Divinely armored AC bash : -480 Divinely armored
AC slash : -480 Divinely armored AC magic : -480 Divinely armored
AC element: -480 Divinely armored
vs Spell : Heavily protected vs Paralysis: Well protected
vs Breath: Divinely protected vs Mental: Somewhat protected
-------------------------------------------------------------------------------
Summon : You can only be summoned by players within PK range.
Corpseguard: You attempt to guard corpses from lower level looters.
Rescue : You allow others to rescue you.
Give : You allow things to be given to you.
Trust Trust : You trust your group with questionable spells/supplications.
Follow : You accept followers.
You feel nearly full.
-------------------------------------------------------------------------------
You are affected by:
Spell: 'detect invis' for 32 hours.
Physical effect: 'cabal raid' modifies morale by 7 for 25 hours.
Physical effect: 'cabal raid' modifies morale by 13 for 24 hours.
Power: 'windwalk' for 22 hours.
Power: 'windwalk' for 22 hours.
Spell: 'haste' modifies dexterity by 4 for 17 hours.
Spell: 'pass door' for 10 hours.
Spell: 'shield' modifies armor class by -30 for 0 hours.
Physical effect: 'form bonus' modifies constitution by 2 for -1 hours.
Physical effect: 'form bonus' modifies strength by 3 for -1 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
<846hp 433m 339mv 21600tnl (-30.91%%)> wilderness <846hp 433m 339mv 21600tnl (-30.91%%)> wilderness These are the things you can do:
Basic Commands
Shapeshift : Shapeshift to another form
Revert : Revert to your normal form
Enliven : Alters the energy state of your being
Kinspeak : Speak to others in your form family
Skills
Feed : Gather fish for you and your group to feed on
Swimto : Swim to a person in the same area who isn't indoors
Tailflip : Make a quick escape by flipping your tail
WaterScatter : Vanish into the waters around you
Pinch : Try and pinch your opponent with your claws
Molt : Molt your skin to reduce poison or disease durations
Automatic Abilities
Deflection : Carapace for Deflecting Blows
Invertebrate : Does not have a bone structure
Dam Reduction : Significant Damage Reduction
Dodge : Minimal Dodge Ability
Amphibious : Can travel on land but it is much less efficient than in water
<846hp 433m 339mv 21600tnl (-30.91%%)> wilderness mako
Your force shield shimmers then fades away.
<849hp 383m 372mv 21600tnl (-30.91%%)> wilderness <849hp 383m 372mv 21600tnl (-30.91%%)> wilderness Huh?
<849hp 383m 372mv 21600tnl (-30.91%%)> wilderness shape mako
You flicker and blur into the shape of a mako shark.
You maintain your speed as you shapeshift.
You maintain your phase as you shapeshift.
<849hp 367m 372mv 21600tnl (-30.91%%)> wilderness score
skill
Destim Desmonir the Grand Master of Changelings, Drowning
-------------------------------------------------------------------------------
Level : 51 Sex : male Form : mako shark
Ethos : Chaotic Align : Evil Class : shapeshifter
Practices: 15 Trains : 1 Hometown : Jade Mountains
Exp : 438900 To Level : 21600 Sphere : Love
Age : mature, 35 years old (118 hours)
Hit Point: 849 /849 Mana : 367 /971 Move : 372 /669
Str : 23(23) Int : 14(14) Wis : 12(12)
Dex : 20(20) Con : 17(17) Chr : 10(8 )
Wimpy : 300 hp Morale : Confident Position : Standing
Hitroll : 39(39 ) Damroll : 57(57 )
AC pierce : -250 Divinely armored AC bash : -250 Divinely armored
AC slash : -250 Divinely armored AC magic : -250 Divinely armored
AC element: -250 Divinely armored
vs Spell : Well protected vs Paralysis: Protected
vs Breath: Heavily protected vs Mental: Not protected
-------------------------------------------------------------------------------
Summon : You can only be summoned by players within PK range.
Corpseguard: You attempt to guard corpses from lower level looters.
Rescue : You allow others to rescue you.
Give : You allow things to be given to you.
Trust : You tTrust : You trust your group with questionable spells/supplications.
Follow : You accept followers.
You feel nearly full.
-------------------------------------------------------------------------------
You are affected by:
Spell: 'detect invis' for 31 hours.
Physical effect: 'cabal raid' modifies morale by 7 for 24 hours.
Physical effect: 'cabal raid' modifies morale by 13 for 23 hours.
Power: 'windwalk' for 21 hours.
Power: 'windwalk' for 21 hours.
Spell: 'haste' modifies dexterity by 4 for 16 hours.
Spell: 'pass door' for 9 hours.
Physical effect: 'form bonus' modifies strength by 3 for -1 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
<849hp 367m 372mv 21600tnl (-30.91%%)> wilderness <849hp 367m 372mv 21600tnl (-30.91%%)> wilderness These are the things you can do:
Basic Commands
Shapeshift : Shapeshift to another form
Revert : Revert to your normal form
Enliven : Alters the energy state of your being
Kinspeak : Speak to others in your form family
Skills
Bite : Bite your opponent with a chance to cause bleeding
Swimto : Swim to a person in the same area who isn't indoors
BloodFrenzy : Using pools of blood, go into a frenzied rage
Propel : Propel yourself quickly in a specified direction
Automatic Abilities
Dodge : Average Dodge Ability