necromancers failing to raise zombies more often even with edge
invoker spell damage reduces
not sure about transmuter, but i guess same as invoker for damage spells and harder to land maledictions.
I think spellcraft nearly doesn't work with thick Veil
Answer to you questions, about 4-5 days with 3-4 hours sessions.
Always at your night time i guess, and i am not playing to spend time beggins someone, this is boring.
And i wish to tell you short story.
I am a programmer,
and first my job at 2001 or so was in company specialisated on self-made personal palm computers Cybiko
(perhaps you have heard something about it)
We were releasing o
role subj Touched by Prime Chaos.
role + A wicked boy was born in one of drowish houses. A matriarch of
role + hourse, his mother, has been very disapointed. So many years
role + she was waiting for daughter to strengthen her position inside
role + the House, but male was born, and it looks like demented one.
role + Child was laughting and crying every single minute, twitching
role + and h
I am telling you about game with rules and mechanics i can't accept any longer, this is why i am sure i will not return.
Perhaps sphere Chaos and bloodoath = drop all spells for necromancer = pain in ass and no fun.
All you can do is RP (with my "non-american" game time, it could be loooong hours) not enough for me.
Even bold explantion was in my role before i gave bloodoath a
I am not great RPer at all, but this time i decided to do my best.
I have decent role, explained why i am necromancer, why i am chaotic, and why i am seeking bloodoath.
Imms approved it, i got 1500exp for it.
I took oath and lost all spells, i was thinking:
Alright, i am not a paladin trying to take bloodoath, not a big deal, they will return my spells soon.
I was praying and sent note to im
This is griefing, baby, lame, poor shortmanship, you just ruin fun of another player,
he should spend time to gather wands now, and this is not fun for him, and not fun for his enemies, because he will not fight em.
I know only one high level earthbind scroll, but you have to spent a lot of time to take it solo (as invoker) and scroll is opener.
Don't tell me about shitty rod with 20th level earthbind, it isn't going to affect anyone.
Do enlight me about easy/fast gather of scroll/wand with 40+ earthbind.
4 - Resist magic doesn't work that way, it just resists the magic "damage t
I guess even int of a-p doesn't matter for deafen,
and sure in less degree.
I had about -50 -60 svs when fighting a-p's.
*P.S.*
(10 %? you haven't ever try to cast it on me a single time, how did you figure out with such precision?)
By two
1) Any mage or shaman + basher (dispel + bash)
2) Anyone who can curse/deafen + entwiner
3) assassin + warrior with whip/mace/axe/hands (if invoker has airshield up - tigerclaw, if has fireshield - raising kick + warrior lag with lash/cranial/pincer/crushing blow)
4) two warriors with lagging moves at both specializations
(for example (shield of slime) invoker is here, bash/cra
Powerfull? Perhaps in right hands, but
1) invokers need top time for preparations.
2) Anyone who can cast/commune 'word of recall', stun/choke/spinebraker will survive most of the time.
3) You will have to spend a lot of time spamming area spells, and figure out how to master direct spells
4) aura/shield always, barrier for tough matchups.
Evil invoker:
1) Marans have permafly
1) Flee/sleep still could work
2) there is dispel wand around, dispel fly/trip, hard, but possible
3) blind and flee, wait for cancel or something, bash?
4) deafen.. yes
5) manacles = headshot for invoker, yes, nearly anyone always can just run.