I like trying empire (Never really tried the cabal), but the problem is I don't know/like using preps, so it might get hard to play there.
Why halfi Imperial? Why not human?
Again I didn't find enough interest on my current char.
What you think about a bard?
What race/repertoire/cabal? I personaly prefer a human, but open to other options.
First mage kill is not hard at all.. But getting next kills is hard for me and battle imms (not Iunna/Thror) and leaders always curse me for my incapabilities in hunting mages, which I don't like to hear at all.
Lazy to make preps.
Lazy to meet healers.
Like to be self sufficient.
Not good PKer to be able to join the Village, but I wish I was a part of them.
Want to have many enemies who come after me to wilderness.
Want to have some friends too.
Want to be competitive to everyone who I face.
What ranger am I? (race/expertise/hometerrain)
Greater enlivens are all usable on all forms you know (Both major and minor). The names are just names.. don't let them bother you. You can see which enlivens you get with "help <utility/water/offense/defense/air> major" command, and as soon as you can practice them (all spread from rank 30 to rank 40), you can call them when in a form.
I use a few aliases and triggers. I'm sure that none of the triggers occur commonly. But tintin++ still won't let me go to void. Any idea? Any keepalive method to be disabled?
I wish there were some kind of "racial say" for some of the races, like arial and felar. Something like kinspeak of the forms of shapeshifters. Arial's rsay could only be understood by arials and those who understand avian kinspeak. Felar's just be Felar and those who understand feline kinspeak. Storm giants might be added and have same relations with water forms. There could
Actually I have thought about the idea. But I didn't get to a strong role and RP base to force the Immortal play the part (Considering that the imm might tell me that I'm wrong and others are worthy, I have not got to enough reasons). So the only way I know of playing such is being mute again (And a mute char can talk to his god I assume, via tells, because you simply can consider it as
Yes, but that one was my best by far, and it was not that outstanding either!
I like assassins too. I started arial assassins twice to about rank 30. Very strong builds which had the best PK/hour I have had with any of my chars by far! (One of them never died). Both were supposed to join the battle. But I don't know why I got tired of them very fast, and deleted them. I have not figured o
What build to build?
some tips:
I like
1. rangers, but they get boring very fast nearing hero range as my rangers can't lag.
2. giants totally, but I have not the enough patient to perfect skills.
3. mages, but I hate/don't know how to get wands.
4. village, but can't PK well enough to enter it, and currently it's a busy cabal.
5. all kinds of priests, but I am awful
If you are air major, it'll be the second air form you get. If air minor, the first air form it is.
I never seen one that can't. But there might be one or two of them incapable of flying!
1. Greetings is good vs villagers? (They can probably out melee you, right?)
2. Landslide is good for villagers? (You can't perma lag them and with a polearm, you won't hit enough to finish them fast?)
3. Consider a Fire Giant who might fight villagers a lot. (Suggest spec)
4. Consider a Storm Giant in the village. (Suggest spec)
Thanks.
As the first answer:
1. Greetings: Probably fine if you will fight warriors or battleragers a lot.
2. Fortress (for bards) Forsaken (for priests) Calming (for mages) should be fine for every race, if you will face the specific type of foes a lot.
What you think about Greetings?