Not only were the racial descriptions of each of the representatives, or "racial ambassadors" if you will, very well done, they would also give the reader a glimpse into "their thoughts"; as a way to help new players get a basic feel for how to roleplay each race. Some things which still stand out to me, from memory:
The elven representative lamenting that he was forced to
You could freely wander into the racial halls and the guild halls of every other race and class, regardless of your own. You could basically take in everything as a new CF player, and get a real in-game feel for the theme of every race and class right then and there in the academy. Given how well written every room and description was, most would actively do so. The whole area was simply a wonder
The starting area for new characters (or "academy") I refer to was there from 2001 (at the very latest) to around 2008 or so, when it was suddenly replaced with the current version. Seeing as how that's nearly a decade, it's frankly puzzling that people don't seem to know what I'm on about.
When did you first start playing CF exactly?
Suggesting there's been more revisions to the academy than I'm aware of. What I'm referring to featured absolutely no such things as "academy diplomas". (What the hell?)
I played CF for the first time during the winter of 2001. Most of the (oddly cynical) responses to my opening post seem to be about some sort of stock MUD version, which I assume they used throughout
the very first chamber that you would spawn in when creating a new character. The room description went something along of the lines of you being "at peace in total nothingness" when suddenly "a blinding flash of blackness pierces the void", and "you begin to know". I remember being hooked right away.
Contrast that with what there is now as the academy entry chamb
It wasn't only thematically appropriate, but surprisingly immersive and engaging; leaving new players with a great first taste of CF's unique atmosphere from the very beginning. Then, they replaced it with the present hollowed out, utterly banal version of itself around the time I took off from CF for over a decade.
To this day I cannot for the life of me understand why they haven
"if someone wants to lich they would have to have superior role and roleplay. "
It seems to me that if you're going for a Lich, you should basically approach your necromancer the same as a character that needs empowerment.
So I'm from an ancient era when there were only Liches as sentient, playable undead. With Mummies and Wights having been added to mix, are the differences between the three mostly cosmetical/flavor, or is there an actual hierarchy of power involved? E.g.: Liches being the most powerful, followed by Mummies, then Wights?
"Joshua" was perhaps one of most infamous trolls in CF's history, who was active sometime during the 2004-2008 period, if I remember correctly. He had a habit of making extensive postings (endless rantings, really) both here and on officials, and was in perpetual conflict with essentially the whole playerbase and imm staff alike. He ended up publishing several very negative reviews
I just clicked the "About" page on the official CF website for the first time in what must be ten years now, only to discover they have added Joshua as one of the people recommending the CF experience to new players.
First class.
"The symbol of Zurcon was three snakes intertwining lightning bolts, and he was served by powerful demon Avatars, as well as his thirteen Death Knights. Some of these creatures are rumored to still exist, though it would be the most foolhardy of adventurers who would seek them out, or serve the Demon-God of Annihilation."
I know that there is at least one of these Death Knights in t
This is a little brown mouse. He lives in a small hole and most of
the time he hides in there. His whiskers twitch as his little nose
sniffs the air. His fur is brown and has a thin coating of gray dust
to help him hide. His eyes are black and seem to be looking in every
direction at the same time. He is a picture of nervous paranoia.
A small brown mouse is in perfect health.