I understand why you removed replies, but probably it's better just directly deal with assholes that limit the log poster voice.
When you plan to integrate the log formatter and what is it? And how about making this quick fix (it shouldn't take more thatn 10 mins) if integration will take a while.
Two questions/proposals
1) Allow anonymous replies. Sometimes the thread owned may want to asnwer questions or make additional comments etc.
2) Fix log formatter. Replace "<" and ">" with </gt finally. Logs are screwed. (for example: eq)
I've created an account:
<b>name <font color=red>"Log"</font>
password <font color=red> "log"</font></b>
Currently it is inactive, moderators, please approve and announce it.
While Gabe is on expedition to the Moon, we want to post logs and stay anonymous.
That's what this account for.
Login, post your log (and don't f
When one side is promptly nuked you won't probably see that.
People on Dios are ok and FREE. Of course, there are some idiots, but we simply ignore them.
And official forums are heavily guarded by the Big Brother. It looks friendly? It looks dull.
It is good for the game to have a log board. I see it as another meaning of players interaction and it sure adds to the game.
And if you see logs about active chars it is even better, because you may know more about people whom you rarely see IC.
Bot's bla-bla "keep it IC" isn't working well because people have different playing times, cabals and other RP restirctions that w
Can you provide any other reason for official log board if it is not the imm attention?
Their engine isn't great.
Posts are very limited in length.
No good style/format.
In general much less comments from mortal players.
Stupid limitiation like "not post with any active char"
Seriously, what is so attractive about the official log board if not imms attention?
Class/race/cabal combo.
Style: offensive/defensive.
Player mass killing skill. Don't confuse with true power, exploration, RP skills.
Triggers/link.
Not to be overpowered, else people will avoid you.
Often have perma in wide sense. People to quickly rank with, people to gear with. Thus it takes much less time to setup the character and leaves more time for fights.
Well timed loging/lo
QuotedurnominatorYou can buff it up. This is much more straightforward than buffing up all specs&legacies to fit cloud giants equally well. Part of the shifter revamp was to make all forms equally good so that there wouldn't be any bad forms to end up with. Or can you say that a felar sword spec manages just as well as human sword spec since felar lion is just as viable as human lion?
removing randoness drawback and made necesary downgrades (adding other drawbacks)?
Not that I think that shifter are overpowered or something. Almost every class in hands of a skilled player may tool them.
Specs are more balanced and most of them can be played by any race, even if you get dagger spec as a giant it will be similar to getting a "weak" form.
I don't understand how one thing (with warriors) can be silly and the same thing (with shifters) is suddenly ok.
It's usually an explorer.
I don't aim for powergaming but I wish suitable forms for exploration.
I may get great PK forms but that is not I was looking for. Should I delete?
Exactly, randomness makes no sense when you give it a fresh glance.
Not everything that is coded in CF is perfect. There is a lot of obsolete stuff. Shifter randomness is one of them.
You just used to them be that way and think that it is great.
But when you apply the same arguments to warriors they will look silly.
It's not only balance issues.
I wish to design my char that would fit my style, goals and role.
If I was born from a dragon I wish to be a dragon, no a porcupine. That's it.
And I remember Arthakar. His RP was very good. But he was hardly a threat. Nothing special from PK side.
That's why a part of my proposal on official forums was:
if you choose forms you get them
if you don't then your forms will be random.
This way everybody are happy. And you and those who wishes specific forms.
In short: Gabe, you suck :)
Long one:
The idea of the poll was not only gather (unprepared) votes but discuss people's opinions.
In this particular shape the poll is biased so below I put some comments on the options:
1) Shifters should choose forms. Thus options assumes that forms are balanced somehow. Right now the balance is better than before but still is not perfect. So I don&
I've my own opinion and I expressed it already.
But in long history I always see that people hardly understand my ideas at first.
So I'm interested to see what other people think about it and how they argue about it. I mean if somebody not only express his opinion but try to explain why he exactly thinks that way he may get better understanding of the whole problem and probably change
So nobody argues that it is not a part of the class.
However, the question was should we change this part of the class design.
I understand that many are used to it, but give it a fresh glance.
What would you say if, for example, a sword spec were much better than other specs and thus warriors would get random specs just because it "is the part of the class" and "some specs ar
<b><font color=green>1) Yes. Shifters should be able to choose exact forms within their specialization.</font></b> Forms are the major part of the shifter design and randomness is frustrating, some may even delete when they get unwated forms. Let shifters choose their forms, similar to other classes like warriors, thieves, rangers. Probably some further balancing of forms