On your save Vs xxxxx.
So wall of fire, for example, is based on save Vs spells.
Plague and poison are a bit different and require a check against con. Which makes them better for those elf Paladins with the faith virtue, since beating their virtue and their saves is tough, whereas you can easily beat the con check if you get past the virtue.
Bard songs are largely save Vs mental.
Ho
I work three days a week in Switzerland, and while the hours are looking, I can cf a bit in the evening.
If I was at home, I'd be doing stuff with my wife and daughter.
It's looking likely that I'll be having to stay at home shortly, and that'll mean less cf.
To be honest I feel the danger (it is a danger for us, because my daughter had cystic fibrosis) is on the uk s
IE the stuff that lists items of note for you?
That looks incredibly useful as there's nothing more frustrating than landing that one kill on a hard to kill guy only to miss the cool item.
Or maybe just Aylosi choosing to die. Imms can pull their punches, I think, as my assassin Astina did pretty well against Panmorne, when I was expected to get one shotted.
I've done water water.
I wouldn't recommend it even as a ranking option.
Some ranks were stupidly easy. For example, I had ranks where my mobs used drowning attacks to which I was immune, while I had electric attacks (not electric eel) which they were super vuln to.
Generally though it was hard slog and I would recommend against it. The only real point I could see is if you ju
If your Dex is still high with the grease effect on you, then your odds of a slip are reduced, but I think the grease effect itself is the same, just of one tick duration (or zero tick, depending on how you define it).
Put another way, I think you are effectively fully greased for that short time when it's a partial hit?
It makes bashing more likely to fail.
And also most high Dex enemies aren't at max dex by the time they are flowing and trying for potions. Web, iceneedles and grease combine quite effectively. And then there is the odd wand that does more if you are a voker with lots of dam redux.
The right armour is involved.
But not if it isn't. If someone gears for it, telluric surge will do nothing at all unless used in specific places (in which case it will do fairly heavy damage).
Lion is mortally wounded, and yet you still parting blow him in between rounds.
I presume he's trying to flee and getting an echo saying he's too wounded to do anything, but that shouldn't trigger parting blow.
Because it should stop you dying even when forgotten and then woken with an energy drain.
I suspect that strong memory will just delay the inevitable.
But since you'd still need to escape on foot and blind (unless you can fly up), you might want to argue it the other way and go for strong memory.
I'd go for girded though, myself.
It has the odd typo and the odd edge seems to be missing (or missing from some lists) but I still like the fact it has pretty much all edges nicely categorised in one place.
It makes attacks, both passive and active, miss you quite often.
One of the best bard songs.
Use it on a living mob and you should be able to tell what it is doing if you then fight the mob.
And since all I was evidencing is that I wasn't shit, what's the problem? I didn't say I'm the best, did I? (And no, that's not me saying I'm the best before you claim that too.)