Maybe you're right and I don't know how big of an effect Calming has, but will the warrior avoid all the maledicting supps? Not to mention vamp touch healing. Even if he's untouchable in combat initially, I'm not sure he can kill the conjie. Or even make him run. AB is on a stick, S built in, throw on stone skin/prot and the flurry of injures would make conjie cackle. Let's say he does nothing but stand there. Let's say it takes ~15 rounds to kill him (not even sure it's that low, but alright). A happy ice devil communes something bad every round. Let's say you completely avoid/not care about half of it. That still leaves ~7 Bad Things on you and I'm not sure you're still alive at that point. Vamp touch will extend the fight by ~two rounds, increasing the Bad Thing count.