All hype and no meat

October 02, 2009 04:56PM
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Quas
One your FAQ is half FAQ and half explaining why you sucked as a poisoner.

More shots at me for helping the community - great job once again proving your douchery.

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Quas
1.) Weapon nick is not ment to be a damage skill, like you indicated it gets the poison on your weapon into them much more efficiently then straight melee.

I said the damage was ass because it is - I'm not looking for damage but what sucks is how it's not guaranteed for 2 rounds of lag. As I said it maybe worked 90% of the time if it landed but it also missed quite a lot for having 30+ hitroll and it in the high 90s. If you land anything of worth (neuro/fear) during this most people just flee anyways. I'd rather it just increased weapon application during combat or was one round of lag.

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Quas
2.) Grenade is not suposed to land the poison often. Its a damage skill with the added bonus of sometimes poisoning. Further some ingrediants will make far more interesting and devastating grenades.

Landing poisons on groups is really only available with grenade and the fact it's so crappy in the rate, it's not worth it. The damage is horrible - even using an Inferno trap ingredient I did a DEVASTATE at level 42 (a level 55 ingredient). Unless it scales hugely, I'm not seeing the reason - especially given they can backfire, they pull unwanted people/npcs into the fight, 2 round lag......all while I can do more just from things like sucker hits or critical hit or lagging. And yes, I know you can change the damage type by using things like the immolation trap/etc....still think it's pretty crappy for requiring 63 points to get it. I'd rather have a lot less damage and them land reliably instead of crap damage and 5-10% chance of landing the poison.

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Quas
3.) Resisting poison is based on con and inherent resistant/immunity to poison.

Yeah I said constitution in a post above but it wasn't in the FAQ since I'm not certain - it's also obviously level based, but the fact so many people have high con or resistance/immunity in one of the many forms means it sucks for poisoners. Unless you can prove it I'd love to hear why considering it usually worked fine on giants.

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4.) You said it correctly on the mind control bit and screwed it up on the last part, fear poison does not cause forget.

Yeah, a typo - wow you actually did something helpful.

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Quas
5.) You don't need to spam the concoct skill if you have poisons ready before people step into the area.

Actually you do if you want Enduring Concoctions - I was more implying that you needed to get inhaled up though when you concocted so you can get Conserve Ingredients.

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Quas
6.) While multiple knock out attempts reduce duration just failing one does not make landing the second immpossible by any stretch of the imagination.

From my luck it did but it could be just another inhaled bug, considering it's already broken right now anyways. If you got a log of it working, go for it and post it.

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Quas
7.) Once you clear the mid ranks thieves of any path are not super deadly just spamming trip while solo, you get a max of 4 attacks with weapons that are not overly difficult to defend against with crappy
hp the window of people you will beat with just trip lag is not that huge.

Hence why I played a felar and had a spear/claws. I actually did fairly well given that most don't use spears and the offensive ability of a felar with a spear isn't bad. Also given I had felar-only gear, my hit points was actually pretty high. I'm not suggesting you spam trip on people with a/b/s or anything - usually I spammed trip on warriors who lost all their potions to escape (since I'm a good chaser) or unprepped mages.

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Quas
8.) Dex plays zero factor in landing poisons from your weapon in melee. You get a chance each time you hit them to poison them so hitting them more increases the chance.

Hence why I like using sucker hit - again I think it has a higher chance to land on command hits instead of normal melee. I've got a lot more instances of landing it through sucker hit than normal combat.

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Quas
There was more but thats enough for one post.

In future FAQ's you should not talk as much about your failures with the class because it gives people the wrong idea, you seemed to have an idea of what a poisoner could do but were not flexible enough in your tactics to pull it off.

Actually, if you want to try helping out then you should shut your fucking mouth - seriously, most of what you posted was opinions and not fact. I'm helping most people out and you're fighting over opinions and have maybe 1-2 actual helpful things in your entire post. If anything, the things you think are right is from 6+ years experience with zero relevant testing. If you want to prove to me about dexterity not playing a factor or the rest, post a log or make a poisoner and maybe we'll talk. Exactly none of your points had to do anything with me not being "flexible" enough beyond not liking weapon nick or grenades - both of which I used all the time but were lack-luster in their effect. If anything grenades should be for trappers and poisoners, with poisoners getting ones that land their poisons to groups and trappers getting ones that do damage.

Wow, all this hype and you return with this crap? Get lost Quas.



Edited 4 time(s). Last edit at 10/02/2009 05:09PM by torak.
Subject Author Posted

Poisoners - who wants a real FAQ done?

torak September 30, 2009 07:29PM

Definitely that time again

torak October 03, 2009 10:57AM

You seem genuinely willing to help and participate in the community.

Splntrd October 04, 2009 09:31AM

So what did he even do?

Starscream October 04, 2009 09:51AM

It's not that I really care about the trolls

torak October 04, 2009 10:56AM

Well, sure, people take the whole damn game too seriously.

Splntrd October 04, 2009 10:06AM

YAY!

Quas October 04, 2009 09:13AM

Round One of the FAQ is up

torak October 01, 2009 08:58AM

A couple things

Quixotic October 02, 2009 10:40AM

It doesn't

torak October 02, 2009 04:58PM

Possibly one for officials, but I'll ask anyway:

Jatropha October 01, 2009 02:40PM

My gut answer

torak October 01, 2009 03:37PM

Anyone got feedback?~

torak October 01, 2009 10:18AM

Questiness concerns: correspondence with Qaledus

DurNominator(VIP) October 02, 2009 02:17AM

Eh

torak October 02, 2009 08:21AM

Re: Eh

jafel October 03, 2009 09:18PM

Wait. Now you're admitting you're Aether? I thought you said you were his 2nd cousin or something like that. (n/t)

Balrahd(VIP) October 02, 2009 07:24PM

Your own words

torak October 02, 2009 10:02PM

Why are you quoting me to me?

Balrahd(VIP) October 03, 2009 10:39PM

Maybe because...

torak October 03, 2009 11:36PM

I still disagree with them. A life ban should be for life. Deterrence doesn't work if it's not credible. nt

Splntrd October 03, 2009 08:35PM

Life bans for anything are retarded. People grow up. People change.

Java October 03, 2009 09:55PM

It's got nothing to do with whether or not Aether has grown up or changed.

Splntrd October 04, 2009 07:30AM

I want that picture. (n/t)

Starscream October 03, 2009 09:58PM

Pointless cheapshot removed

ExPaladin(VIP) October 02, 2009 09:19AM

I give it a "D"

Quas October 01, 2009 05:36PM

Are you done patting your own back, now? (n/t)

Nian October 03, 2009 12:59AM

almost

Quas October 03, 2009 03:14AM

I give you a "D" for Douchebag. That is.. unless you bother to correct his mistakes. Did you? nt

Java October 01, 2009 06:10PM

just a couple of points

Quas October 02, 2009 02:11PM

Really, this is all you could come up with

HairyOrangutan October 04, 2009 04:03PM

Re: Really, this is all you could come up with

Quas October 04, 2009 04:15PM

All hype and no meat

torak October 02, 2009 04:56PM

Offense intended

Quas October 02, 2009 07:02PM

Deflection denied

torak October 02, 2009 09:47PM

You know what's funny...

torak October 01, 2009 06:03PM

I'll save Robert the time. Flaerglum, village Drillmaster poisoner. Mass hysteria ensues....NOW! NT

KennyPowers October 01, 2009 07:18PM

Please, 2003? Real relevant.

torak October 01, 2009 07:54PM

Says the moron who thought Rager bards are still restricted from singing certain songs nt

HairyOrangutan October 02, 2009 03:48AM

Did ya miss the point where I said I hadn't played a villager in years?

torak October 02, 2009 07:53AM

You also played a neutral conjie that took suck to a new level

Quas October 02, 2009 07:03PM

Your a-p's also sucked nt

Quas October 02, 2009 07:04PM

Wow, you played a poisoner all 70 some hours...he played one for 300 hours

HairyOrangutan October 02, 2009 08:37AM

Again, relevance

torak October 02, 2009 09:21AM

Re: Again, relevance

WarEagle October 02, 2009 03:07PM

a Suggest question...

smashtro October 01, 2009 04:46PM

Yup~

torak October 01, 2009 06:00PM

Very nice Torak. :D Makes me wanna play a posioner! n/t

deriveh October 01, 2009 03:58PM

Re: Anyone got feedback?~

Isildur(VIP) October 01, 2009 10:23AM

Re: Anyone got feedback?~

torak October 01, 2009 10:44AM

Re: Anyone got feedback?~

Isildur(VIP) October 01, 2009 12:29PM

its a simple system play a poisoner and you will figure it out easily

Quas October 01, 2009 05:38PM

So what happens when they add up to 5? nt

Java October 01, 2009 06:11PM

It overlaps

torak October 01, 2009 08:37PM

try using the emetic ingredients from blackwater and it don't work

Quas October 02, 2009 07:06PM

Would fear poison + fiend equal death?

KennyPowers October 01, 2009 09:32AM

They'd pretty much spam flee...

torak October 01, 2009 09:45AM

There is a bard edge that does that for a much shorter period of time that fires off of nocturne of fright.

Scrimbul October 01, 2009 04:07PM

Isildur apparently...nt

HairyOrangutan October 01, 2009 03:56AM

i've gotten most of my questions answered, i think. nt

Isildur(VIP) October 01, 2009 05:56AM

Yeah, I'm pretty sure there's a need for the FAQ...

smashtro September 30, 2009 09:51PM

sounds swell

Demtok September 30, 2009 07:42PM

yes. nt

crafteddeception September 30, 2009 07:32PM



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