And if this had been a role I'd be more careful. Can I use the "english is my second language" excuse? (n/t)

October 25, 2011 07:53AM
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Subject Author Posted

So Santa Zulg isnt super far off, lets get some ideas going

Artificial October 25, 2011 01:54AM

keep all global echoes in a file that all can access

Eternal October 30, 2011 07:16PM

Let me change the skin on the main forums

torak October 26, 2011 03:21PM

Disgusting (n/t)

Matrik October 26, 2011 03:52PM

Hardcode helpfiles for abilities to show which stats are being calculated when used.

Mek October 25, 2011 07:54PM

What I would like to see

Artificial October 25, 2011 05:05PM

Battle numbers generally self-correct, although sometimes it can take a while.

ExPaladin(VIP) October 26, 2011 08:50AM

Yeah, removing all the easy haste really made it hard to overwhelm most rager builds. (n/t)

vortexmagus October 26, 2011 01:30PM

a couple of comments

Quas October 26, 2011 05:40AM

Its really not about berserkers being more powerful

Artificial October 26, 2011 08:08AM

berserkers are easy... is it worth point out most end up far more deaths then kills?

Quas October 26, 2011 08:25AM

That isn't relevant.

Artificial October 26, 2011 08:38AM

It isn't just villagers specifically that have a stunning lack of rp

NbM(VIP) October 26, 2011 08:45AM

I'd have to agree that it is spread across the PB

zannon October 26, 2011 08:57AM

I second the tweaks to battle. That would be much more in line with their RP too

(vಠ_ಠ)> AngryFatKid October 25, 2011 07:04PM

Battle has RP, that's funny. (n/t)

TaterPig October 26, 2011 01:26AM

Improved consider gives servitors happiness level. And more spear-spec edges. nt

Yhorian(VIP) October 25, 2011 02:37PM

+1 for spear spec edges.

Matrik October 25, 2011 05:54PM

IIRC it's -4, and completely agreed with this sentiment.

Coumidin October 26, 2011 12:10AM

Staff especially since spear trumps it almost every time. (n/t)

Matrik October 26, 2011 07:08AM

Remove chance to teleport into a 100% deathtraps

danilevski October 25, 2011 12:48PM

I hope to teleport to that Archmage with any hero shifter, btw.

Sam October 26, 2011 07:26AM

I have never once had this happen.

Artificial October 25, 2011 02:58PM

You've never teleported straight into a deathtrap and plummeted or whatever? (n/t)

vortexmagus October 25, 2011 04:17PM

Never specifically a deathtrap. I've died instantly to mobs (often) but if I was higher level I wouldn't have died, no. (n/t)

Artificial October 25, 2011 06:02PM

Keep in mind though that I havent been playing nearly as long as most of you. (n/t)

Artificial October 25, 2011 07:42PM

You probably also haven't played a lot of characters which spam teleport.

vortexmagus October 26, 2011 08:01AM

Risk free teleport is too powerful a tool to hunt with.

ExPaladin(VIP) October 26, 2011 08:19AM

Yup. Teleporting around in duo w/ master of dimension edge was fun but OP. (n/t)

Jib October 26, 2011 08:59AM

i love the chance of instant death. ~

joe October 25, 2011 02:22PM

Vastly improve learning speed for trap related skills. Alternatively, queue off 'secondary effects' @ 75%.

Death_Claw October 25, 2011 12:21PM

What's funny is Flaaayin and all the other new trappers should kiss your ass.

Sam October 26, 2011 07:24AM

That so? Cool. n/t

Death_Claw October 26, 2011 09:07PM

I tried a trapper once. Decided a grapefruit-sized suppository would be more fun. (n/t)

TaterPig October 26, 2011 01:26AM

Didn't know you were still playing. Yo. (n/t)

randomthinker October 25, 2011 01:08PM

I played a trapper maybe a year ago...

Death_Claw October 25, 2011 01:23PM

And regarding thieves....

Death_Claw October 25, 2011 12:29PM

Pepper dust is GROTESQUELY overpowered in raid situations.

vortexmagus October 25, 2011 12:55PM

Showing the area name when using the "where" command will be my suggestion (n/t)

Matrik October 25, 2011 09:14AM

Something like this would be cool. Definately. (n/t)

satchmo October 25, 2011 06:35PM

I always thought an "area ?" command, that shows the area name, would be cool. ~

joe October 25, 2011 05:06PM

That would be a boon to teleporters. (n/t)

DurNominator(VIP) October 25, 2011 11:57AM

I thought about teleportation.

Matrik October 25, 2011 12:00PM

Doubt that's going to happen. Maybe added to the prompt after enough exp/obs xp

Nightchild October 25, 2011 10:43AM

With stipulations like not when "blind" (n/t)

Matrik October 25, 2011 09:15AM

More love for criminals

callowin October 25, 2011 09:04AM

Hmmm...

Moligant October 25, 2011 11:10AM

Then at level 5 The dragon Riders turn up

wishore October 25, 2011 09:36AM

Re: More love for criminals

(vಠ_ಠ)> AngryFatKid October 25, 2011 09:27AM

I like these ideas re: thieves, 1 and 3 at least. (n/t)

kravidian October 25, 2011 09:25AM

On the shaman topic....

Dirt October 25, 2011 08:28AM

Dont like this nt (n/t)

wishore October 25, 2011 11:35AM

Switch Hands command. Switch. (text)

Jerrokrar October 25, 2011 07:20AM

Hmm, I like this in part

randomthinker October 25, 2011 07:47AM

I think it's perfectly realistic when blind.

(vಠ_ಠ)> AngryFatKid October 25, 2011 09:28AM

Game balance > realism

randomthinker October 25, 2011 10:31AM

I really don't think it'd affect game balance that much, but I could be wrong.

(vಠ_ಠ)> AngryFatKid October 25, 2011 07:09PM

Re: I really don't think it'd affect game balance that much, but I could be wrong.

randomthinker October 26, 2011 07:58AM

Two Things

koef October 25, 2011 06:17AM

Normally get told this in an emote n/t

wishore October 25, 2011 09:34AM

The ability to clear a role entry that hasn't been marked read yet.

Welverin October 25, 2011 05:38AM

There's a bug involved with this, I'm almost certain. NT

Sam October 25, 2011 06:18AM

The bug I've noticed is mostly with "..."

vortexmagus October 25, 2011 07:07AM

Are you copying from Word?

randomthinker October 25, 2011 07:49AM

Maybe thats it. (n/t)

vortexmagus October 25, 2011 09:44AM

paste into notepad then to wrap chop nt

The Forsaken(VIP) October 25, 2011 11:59AM

Wrap chop rocks. Hell, just type it right into wrap chop if you have time. Even spell checks for you. (n/t)

Matrik October 25, 2011 12:01PM

Proof reading and have someone else read it works aswell. (n/t)

daning October 25, 2011 05:49AM

The three errors in this post brighten my day. (n/t)

wrathpuppet October 25, 2011 06:07AM

And if this had been a role I'd be more careful. Can I use the "english is my second language" excuse? (n/t)

daning October 25, 2011 07:53AM

Less emphasis on obs/explore exp grind. (n/t)

Kez October 25, 2011 05:18AM

Some classes do not need obs/explore. It's called PK-exp.

Quixotic October 25, 2011 08:12AM

Does obs/explore xp not help those players too, though? nt

Coumidin October 25, 2011 10:57AM

Lot's of things help. Doesn't mean you have to do them.

Matrik October 25, 2011 11:15AM

Some edges need to be removed.

Death_Claw October 25, 2011 01:36PM

I can't remember a character where I only wanted 4-5 edges though.

Coumidin October 25, 2011 01:32PM

Mind giving an example?

Matrik October 25, 2011 05:50PM

Bards are one good one.

Coumidin October 25, 2011 10:37PM

Things like "extra training" shouldn't exist imo.

Matrik October 26, 2011 07:06AM

The thing I always saw with edges

zannon October 26, 2011 07:41AM

1 simple, 1 not-so-simple

morocco October 25, 2011 04:50AM

Shamans are pretty dusty, one of the few untouched classes for the most part. I agree nt

Rogue October 25, 2011 05:12AM

yes to first along with serpentkin nt

The Forsaken(VIP) October 25, 2011 05:10AM

A few ideas...

Moligant October 25, 2011 04:47AM

Just create the contest for the programms for special mobs and place them in the explore places.

kostyan October 25, 2011 02:31AM

Re-write The Inferno

istirith October 25, 2011 01:59AM

Understanding the priorities off the imms, as well as their motives, I do not think this to happen. (n/t)

paulstrack October 25, 2011 08:04AM

I know, I know. It was a joke. nt

istirith October 25, 2011 09:39PM



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