It's tough to die to a solo paladin:

December 31, 2012 07:40AM
If you're 1v1 with a defiance-wielding paladin, you should probably just flee before the first full round of combat unless you're an extremely decked warrior that bashes well/a villager/shaman. Realistically, that's the fight the class is designed for, so it would be like fighting a invoker in quicksand, or fighting a whip spec in the village. The chance of you dying to some crazy RNG defiance luck is almost always higher than your chance of killing him.

If you have to defend, use forsaken portal if you are a scion to soften him up, I almost always leave and come back after he's been fighting for four ticks, so you have some chance to catch him slowed/softened (same with Empire inners). If I lose the item, I don't even bother to try and retrieve most of the time. Your best bet is to take their item while they are offline, and wait behind centurions or something (preferably with hiding classes and someone who can curse, and surprise them. The thing you have to remember is that Defiance + a full set of good equipment takes 10+ hours to accumulate, and without skyhigh saves and Defiance someone else wil eventually kill him, so if you can gang him once it's hard for him to get rolling again, since every random evil is going to take their shot at him now.

Best thing you can do vs a paladin is gear for saves, and use resist positive if you have access to it. A defiance wielding paladin with light of heaven vs a duergar warrior is probably one of the absolute worst matchups in the game, and I've managed to win the bad side of that a couple times 1v1. Probably my best advice is that if you are ever fighting an extremely powerful character, you should run the first 5-10 fights immediately, that way you can be sure they aren't prepping, then give it all you've got when he's not expecting it. Stacked double virtue tattooed defiance paladin is basically the good version of a lich, so treat it with respect,
Subject Author Posted

What's the rock to the paladin scissor? (n/t) (n/t)

butterfly December 31, 2012 01:12AM

Cloud giant sword or axe Greeting (n/t)

starbright December 31, 2012 11:21PM

Bash and greeting, lol @ paladin

Tadam December 31, 2012 09:42PM

Fire Warrior Axe/Something Greeting/Forsaken (n/t)

Zruulg December 31, 2012 02:26PM

It's tough to die to a solo paladin:

tongni December 31, 2012 07:40AM

Very good advice! (n/t)

deriveh December 31, 2012 10:26PM

I wouldn't say it's hard to die to a solo paladin, but it is fairly easy to flee;quaff teleport against them. (n/t)

Frosty December 31, 2012 10:16AM

Harder than most classes because wrath (n/t)

Elystan January 01, 2013 10:26AM

Wrath doesn't stop teleportation, only word of recall.

Scrimbul January 01, 2013 06:01PM

What?????? (n/t)

Frosty January 01, 2013 03:44PM

He may not understand about this skill.

Sam January 01, 2013 07:32PM

Either take the edge to block it or keep extra teleport sources and keep an eye out until wrath falls. Or both because the edge isn't perfect. (n/t)

Frosty January 01, 2013 07:45PM

Just pay attention to where you land. If its a generic room name, you might be okay. (n/t)

Artificial January 01, 2013 10:51PM

My orcs all had positive pk ratios vs paldins and I suck.

Zruulg December 31, 2012 05:59AM

Oh, monks and defiance wielding paladins were the toughest paladin fights for my orcs (n/t)

Zruulg December 31, 2012 06:32AM

An important thing to note is that paladin damage is relatively predictable. Gauge how many rounds youll be able to survive, and work out a strategy from there. (n/t)

Artificial December 31, 2012 05:37AM

THis is all good till baer rewards all her paladins with pounce and then when you flee, boom you can't get away :P (n/t)

BlkDrgn December 31, 2012 06:17AM

Tat pounce is EXTREMELY unreliable.

Java December 31, 2012 08:18AM

fwiw. txt

Isildur(VIP) December 31, 2012 11:03AM

Seems legit. LOL.

jalim December 31, 2012 11:13AM

real friends don't kill each other. nt

The Forsaken(VIP) December 31, 2012 03:09PM

it got nerfed a loooong time ago. This would never happen now~

vortexmagus December 31, 2012 11:24AM

too late for me, sad to say. nt

Isildur(VIP) December 31, 2012 12:56PM

what is the perct on tat pounce?

Zruulg December 31, 2012 06:24AM

Re: what is the perct on tat pounce?

Isildur(VIP) December 31, 2012 07:01AM

I think it is more or less 3-7% (n/t)

tesline December 31, 2012 09:30AM

I don't think it does. Vozmuir didn't pounce me very much. (n/t)

Artificial December 31, 2012 08:17AM

I guess my char is badass then cause it worked just fine when I got 3 rounded by Tolgrumm when I am iono 8 lvls under him :D (n/t)

BlkDrgn December 31, 2012 07:21AM

how many times did he pounce out of how many total flee attempts? txt

Isildur(VIP) December 31, 2012 09:06AM

ah, why it doesn't fire on me much then (n/t)

Zruulg December 31, 2012 07:05AM

who gets the next command on a successful pounce? if the fleeing, use it to your advantage. nt

The Forsaken(VIP) December 31, 2012 06:22AM

Paladins need Anti paladins to kill them: They ahve the tools (n/t)

Zheeser December 31, 2012 04:55AM

Disagree

Elystan December 31, 2012 05:02AM

You forget about ABS and Worldbind. (n/t)

tesline December 31, 2012 05:24AM

Re: You forget about ABS and Worldbind.

Elystan December 31, 2012 05:32AM

The real answer here is energy drain.

sevriis December 31, 2012 03:37PM

Paladins avoid bashes too often, I found while playing orcs (n/t)

Zheeser January 01, 2013 07:16AM

I can name maybe three pallies out of eighty or so I've known in fort which have gotten maranated before hero...

vortexmagus December 31, 2012 11:23AM

Re: I can name maybe three pallies out of eighty or so I've known in fort which have gotten maranated before hero...

Elystan January 01, 2013 12:02PM

Re: I can name maybe three pallies out of eighty or so I've known in fort which have gotten maranated before hero...

Isildur(VIP) December 31, 2012 01:32PM

You forgot Gruffil. n/t

jalim December 31, 2012 02:24PM

Yeah, but keep in mind a lot of pallies don't even get to hero range, and a lot of pallies don't get pbfs, either.

vortexmagus December 31, 2012 02:01PM

Ca blind/Flee/Ca worldbind/Ur dumb n/t

Jerrokrar December 31, 2012 08:59AM

quaff sight or cure blindness. or "teleport before the guy comes back and sleeps me". txt

Isildur(VIP) December 31, 2012 01:41PM

Shining soul is ridiculously good. Ahtieli was never able to curse me after I got it. (n/t)

Artificial December 31, 2012 02:14PM

knock one out then initiate with a lagging move once his sanctuary falls.

vortexmagus December 31, 2012 01:34AM

Thank you!

butterfly December 31, 2012 03:06AM

Bash.

Java December 31, 2012 01:16AM

or bearcharge on an enlarged cloud ranger. txt

Isildur(VIP) December 31, 2012 05:34AM

Kurbrawn does not have trapping. He's got lol legacy picks for a fire giant. It's why he sucks. n/t

Jerrokrar December 31, 2012 09:54AM

What do they use? (n/t)

Zheeser January 01, 2013 07:18AM

He doesn't really know, he's talking out of his ass again. My guess is he couldn't kill Kurbrawn with one of his smurfs, now Jerry sad. (n/t)

Frosty January 01, 2013 07:30AM

Nah man, if jerry can't kill someone with his ragers, he just gangs them 4v1. (n/t)

Artificial January 01, 2013 07:37AM



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