civilized <758hp 364m 681mv> (13052tnl)
The Breaching of the Walls of the Ostalagiah Ruins
civilized <758hp 364m 678mv> (13052tnl)
[47 D-Elf Tra] (PK) Kharras the Master of Mutation
civilized <758hp 364m 678mv> (13052tnl)
People near you:
(PK) Kharras A Foul, Twisting Alley
(PK) Kolsad The Breaching of the Walls of th
wilderness <941hp 456m 897mv>
whe
An Open Clearing in the Slaughtering Grounds
wilderness <941hp 456m 895mv>
You strain a bit and barely manage to fit through a hole in the brush.
Along the Eastern Road
Sarek is here.
civilized <941hp 456m 892mv>
Alas, you cannot go that way.
civilized <941hp 456m 892mv>
People near you:
Sarek
** Been on the prowl, see her in Galadon **
PROTECTED civilized <1016hp 481m 960mv>
n
Large Intersection
Phawa is here.
PROTECTED civilized <1016hp 481m 958mv>
whe
People near you:
Endoli The Hall of Forms
(PK) Phawa Large Intersection
(PK) Kolsad Large Intersection
PROTECTED civilized <10
wilderness <1011hp 446m 929mv>
s
Entrance to the Mine
wilderness <1011hp 446m 928mv>
whe
People near you:
(PK) Kolsad Entrance to the Mine
(PK) Lasus An Intersection in a Vein of Black-Iron Ore
(PK) Vythia An Intersection in a Vein of Black-Iron Ore
wilderness <1011hp 446m 928mv>
sca d
You
I've been playing since, like, forever. The server was in Japan when I started. Back then spellbane baned EVERY spell and resist didn't depend on the veil. Yeah, ragers were overpowered. That argument was made over and over. No pbf's back then, so no way to back it up with numbers, but damn if other options weren't overpowered as well. How about a giant Cleric (healer/shaman m
About halfway down, Kolsad turns autoassist on to help Jikahl if he manages to drive Brebauche again, presumably to get around the dirt.
Had no idea about vomiting, thanks.
While I'm by no means an expert, here's the basic breakdown:
1) Fire makes the best AP for vets: can't really be bashed down randomly by something you didn't see coming, ie a storm maran or RBW while walking down Eastern. Sucks on the spell front though and learning blows, and you do need to learn and perfect a lot before you can become scary. Cold and magic vuln is someth
As a Russian American I introduced Dwoggurd to this new phenomenon in online gaming. At the time, he was playing online chess. He didn't buy into it until about a year of nagging. The other members of the crew dropped off during the long time it's been. Most (can't speak for all) were never into cheating contrary to popular belief. Dwoggurd was a loner all along, for example. We
Hi, people!
I'm really torn here - finally have a chance to play a Mino warrior (lucky). The way I wanted is to play him is in Nexus, and with him Neutral/Neutral and my previous a Battle, there's really not much of a choice. Here's the info to process:
1) I know my way around and can get to hero fairly easily. Will stick this one out for sure.
2) I know _some_ preps (i.e.
Could you do that please and come back with an answer? :) Would really suck to waste a legacy, however it would compliment my build so much if it fires semi-often. But I was leaning towards not taking it anyway since the help indicates dex and thought to ask.
The help does suggest a fast one to pull it off. Specifically, I wonder how a giant would perform with Incarnadine Wave on a polearm in terms of lagging? This is very important for my current 40 giant build and I would really appreciate the answers from those who know.