Anytime I think about a build (Other than stsf/elf) I cannot ignore the lvl advantage of human and end up liking to role one, instead of any other race.
I was the ranger, and TBH, I had told the warrior that I will give him herbs if he runs to the giant, but he asked me not to do it.
He ran past giant (If I recall right, I could give him herbs on his run) and when you showed, I just ambushed you to stop you from chasing him.
It was not coordinated at all. I didn't care if the warrior wanted me to stay out of it or not, I just wanted to fig
If CF was like this, I could say same about marans.
But again, this is CF, and Thera is a bit different than RL. So if we define a new term like cf-logical, and your support of marans is cf-logical, I think almost anything else is cf-logical too.
And that was my point to Murphy. I'd say these all (including village dogma, not some dumb villager's belief) should be considered cf-lo
I mean, how you define making sense.
Yes they almost all make sense in the realm of Thera, with minor exceptions.
But if you want to compare them with RL (which shouldn't be the case happen as far as I care.), Maran is really illogical and scribe and Trib are really silly. But Empire is fine.
Again, I agree that in the realm of Thera, they are all fine, and I do like playing all of them,
And also, it's under the playability threshold. That is again, understandable.
As I already listed mine, village is in top three and outlanders which is the last, is not under my playability threshold.
p.s. My top pick is a magic hating char who have problems with all kinds of magic, including supplications and cabal powers and even immortals. Unfortunately, it's almost unplayable
Is it not ridiculous to hate all delf/duergar/orc/AP/necro/ranger/paladin/druid/elf/storm/fire/frost/...
To be honest, I don't think that any of them are ridiculous, but again, I see that battle dogma might not make sense to your chars IC.
Except that I don't think that village is the extreme. Depending how you char sees it, I can totally understand the village dogma. To be honest, I consider outlanders, scarabs and Spire (to some extent) more illogical than villagers (But still I like the cabals all!). Even Fortress is not much better in terms of logical dogma. Actually, I think that Nexus was the most logical one and Empire
Could you tell me which cabal is logical and why?
Explain the obvious aspects of their dogma and show how they are consistent?
My idea about village:
I do agree that some (maybe most) of them break parity.
I do agree that parity could be ignored just in raid situations against warring cabals (Not any cabal!)
I do agree that mobs don't count and for example a necromancer with a dead ar
When he was fighting the guardian, the rhyme told my mino/greeting/sword to dualwield my wrath swords and bash him over and over.
I wonder why it is not listed in his pbf
********* I knew he is around, and had a few commands stacked from fighting the headhunter.
You yell 'Die, Jacopo, you sorcerous dog!'
Jacopo utters the words, 'izjfahiouqar eugfjshuai'.
You slip into the murk, purposefully evading Jacopo's spell.
wilderness JUNGLE 621(87%) 77% 100% 13811 10:00
You parry Jacopo's smash.
You dodge Jacopo's smash.
Yo