Indeed. Log with proof inside

February 24, 2017 10:25PM
civilized <720hp 975m 584mv 22248tnl (-14.80%) 2 AM> Grembolin yells 'Die, Valeriah, you sorcerous dog!'
You violently disrupt Grembolin's nervous system.
Grembolin appears weaker as he is wracked with pain.
Your neurological disruption jolts Grembolin.
Grembolin has a few scratches.

civilized <720hp 875m 584mv 22248tnl (-14.80%) 2 AM>
The Imperial Vanquisher's slash mauls Grembolin.
Grembolin dodges your smash.
Grembolin parries your smash.
Grembolin parries your smash.
Grembolin's pierce MANGLES the Imperial Vanquisher!
Grembolin's pierce *** DEMOLISHES *** the Imperial Vanquisher!
Grembolin's pierce *** DEMOLISHES *** the Imperial Vanquisher!
Grembolin has a few scratches.

civilized <720hp 875m 584mv 22248tnl (-14.80%) 2 AM> c 'corporeal softening'

Grembolin stops your smash with a solid blow.
Grembolin parries your smash.
Grembolin's pierce MANGLES the Imperial Vanquisher!
Grembolin's pierce MANGLES the Imperial Vanquisher!
Grembolin delivers a blow of deadly force!
Grembolin's pierce <<< ERADICATES >>> the Imperial Vanquisher!
Grembolin's pierce *** DEMOLISHES *** the Imperial Vanquisher!
Grembolin's pierce misses the Imperial Vanquisher.
Grembolin has a few scratches.

civilized <720hp 875m 584mv 22248tnl (-14.80%) 2 AM> Grembolin deflects your spell!
Grembolin's spellbane mauls you.
Grembolin delivers a blow of deadly force!
You parry Grembolin's pierce.
Grembolin has a few scratches.

civilized <697hp 875m 584mv 22248tnl (-14.80%) 2 AM>
Your smash MUTILATES Grembolin!
Grembolin dodges your smash.
Grembolin delivers a blow of deadly force!
Grembolin's pierce does UNSPEAKABLE things to the Imperial Vanquisher!
Grembolin delivers a blow of deadly force!
Grembolin's pierce does UNSPEAKABLE things to the Imperial Vanquisher!
Grembolin has a few scratches.

civilized <697hp 875m 584mv 22248tnl (-14.80%) 2 AM> c 'corporeal softening'
Grembolin deflects your spell!
Grembolin's spellbane mauls you.
Grembolin delivers a blow of deadly force!
You twist your body out of the way of Grembolin's attack.
Grembolin has a few scratches.

civilized <674hp 875m 584mv 22248tnl (-14.80%) 2 AM>
Grembolin parries your smash.
Grembolin swats your smash away from him.
Grembolin absorbs the force of your smash with a polished mithril girth.
Grembolin's pierce *** DEMOLISHES *** the Imperial Vanquisher!
Grembolin's pierce MANGLES the Imperial Vanquisher!
Grembolin's pierce *** DEMOLISHES *** the Imperial Vanquisher!
Grembolin has a few scratches.

civilized <674hp 875m 584mv 22248tnl (-14.80%) 2 AM>
Grembolin starts aiming at you!
Grembolin has a few scratches.

civilized <676hp 883m 586mv 22248tnl (-14.80%) 3 AM> c 'neurological disruption'
You failed to appreciably disrupt Grembolin's mind.
Your neurological disruption daunts Grembolin.
Grembolin has a few scratches.

civilized <676hp 783m 586mv 22248tnl (-14.80%) 3 AM>
Grembolin parries your smash.
Grembolin parries your smash.
Grembolin parries your smash.
You parry Grembolin's pierce.
Grembolin's pierce DISMEMBERS you!
Grembolin's pierce DISMEMBERS you!
Grembolin has a few scratches.

civilized <562hp 783m 586mv 22248tnl (-14.80%) 3 AM>
The Imperial Vanquisher says 'Greetings, Citizen.'
Grembolin has a few scratches.

civilized <562hp 783m 586mv 22248tnl (-14.80%) 3 AM>
You push Grembolin into a nearby wall, ruining his attempt to pincer you!
Grembolin has a few scratches.

civilized <562hp 783m 586mv 22248tnl (-14.80%) 3 AM>
Your smash devastates Grembolin!
Grembolin dodges your smash.
You parry Grembolin's pierce.
Your defensive spin deflects Grembolin's pierce.
Grembolin's pierce DISMEMBERS you!
Grembolin's pierce DISMEMBERS you!
Grembolin has a few scratches.

civilized <434hp 783m 586mv 22248tnl (-14.80%) 3 AM> flee
Grembolin gets in one more shot as you flee.
Grembolin's parting blow misses you.

Full A/B/S. I think it counts as 'a little dam redux'. Two rounds in this log, four rounds totally, with no deathblows (lucky me!). Drow vs 2 mithril axes. I could try to begin with slow but even if it succeeded, it wouldn't change anything. Parry 100%.



Edited 1 time(s). Last edit at 02/24/2017 10:26PM by Mazura.
Subject Author Posted

Can any mage stand against deathblowing rager?

smfii February 24, 2017 06:46PM

The deck is stacked against you until high level.

Death_Claw March 01, 2017 08:40AM

At least mages get barrier...nt

Isildur(VIP) February 25, 2017 04:56AM

I'd claim any mage beats an average rager

Tadam February 24, 2017 11:29PM

Dexy muter with staff tanks very well

daurwyn(VIP) February 24, 2017 09:54PM

Indeed. Log with proof inside

Mazura February 24, 2017 10:25PM

Meta slowing him would change things a lot. NT

Sam February 24, 2017 11:00PM

Tried that way. It did not

Mazura February 24, 2017 11:09PM

Your goal against ragers (except defenders) should be slow + disrupt flesh (or if you're feeling lucky bone/organ) and hope for maledictions.

Sam February 25, 2017 12:58PM

Thanks for the tips (stxt)

Mazura February 25, 2017 03:20PM

Well.

Sam February 25, 2017 05:18PM

I always used acceleration on top of quickening

daurwyn(VIP) February 25, 2017 04:52AM

In my experience defensive spin is not as important as parry for transmuters

starbright February 24, 2017 11:36PM

With dexy muter I found the opposite

daurwyn(VIP) February 25, 2017 04:54AM

So dexterity affects the defensive spin rate for non-warriors too? n/t

Mazura February 25, 2017 03:04PM

What about a human transmuter? (n/t)

bhagavan February 25, 2017 05:14AM

Can't say

daurwyn(VIP) February 25, 2017 07:02AM

Most staff are blunt which synergizes with decalcify too (n/t)

Quas February 25, 2017 07:51AM

Are magical damage staffs 'blunt' as well?

Mazura February 25, 2017 03:25PM

No, help damage type (n/t)

Quas February 25, 2017 03:31PM

Agreed

daurwyn(VIP) February 25, 2017 12:27PM

Double post, sorry n/t (n/t)

Mazura February 24, 2017 11:10PM

Yeah

Quas February 24, 2017 07:25PM

More damn redux, get those oblits down to mangles.

Frosty February 24, 2017 07:25PM

PROTIP: Just rock class stuff + class shield spell and sucker them away from the village ;)

Sam February 24, 2017 08:01PM

The problem with a lot of strategies is that if sucessful, they won't work next time. (n/t)

saagkri March 02, 2017 07:43PM

You brute force it the next time when he's expecting you to bait him. You really only need like 4 viable tactics and cycle through them. NT

Sam March 02, 2017 07:53PM

That's not brute force. n/t

Stevers March 02, 2017 08:13PM

You only need one

Kstatida March 02, 2017 08:00PM



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