Explorer characters are usually a dead-horse issue, but here is a fairly specific question:
Now, obviously a Paladin will put out alot more hurt as a solo explorer then say a neutral transmuter or invoker... for group exploration the situation is probably roughly reversed.
My question for you guys is this:
How restricting is a paladin's alignment/code in exploration? I can request from goodies, yes, but I cannot see their inventories. Most neutrals are completely untouchable. With the proper virtues/gear I can be an exploration powerhouse, but, I can't just walk around killing everything like an evil class can.
Therefore, in an overall context, do you think that a Paladin, a neutral transmuter, or a neutral invoker is more suited to exploration (primarily solo, but take group into consideration).
And yeah, I am bored and it is finals week.