Final Days of Santa Zulg

December 21, 2011 04:03AM
Most people probably have already submitted their ideas. Obviously, the ideas are getting to be more sparse and more outlandish. I'm betting part of the problem of so much coal this season (and this time every season) is that we usually think of things as individuals without talking to other people about them. So, I propose something that we should have done in the first place: come up with a list of 5-10 short time, quick fix/additions to CF and submit as a group to Santa Zulg. Let's each come up with a few ideas and debate the merits of said ideas. I bet with a little help from each other, we'll produce some awesome shit. There are probably also some untapped ideas from people here who can't/don't post to officials. Whaddya say?

Only rule is please don't (knowingly) try to suggest something that's already been turned down.

To get us started, here are a few ideas I don't think have been submitted:
- get rid of the conversion cost to convert up with your coins (i.e. trading your silver in for gold, but not gold into copper) - Sometimes I have a few thousand silver and I don't want to do math in my head.
- Get a warning echo if you're entering an area explore - I like to explore, but I'm tired of being forced to learn the hard way that a) monsters are going to be WAY above my level, b) I'll probably be trapped, and c) I won't be able to get back to my corpse if I die
- If you're trying to use a talisman above your level, don't take away a charge from brandishing (just like you don't lose a scroll you can't use yet)

sweet melt, loser
Subject Author Posted

Final Days of Santa Zulg

The Baron December 21, 2011 04:03AM

Preserve global echoes

Eternal December 22, 2011 11:50AM

I really support this. (n/t)

NbM(VIP) December 22, 2011 03:45PM

basic necessities

Deadguy December 21, 2011 11:57AM

Re: #2

The Baron December 21, 2011 12:10PM

This is, of course, tongue in cheek :) (n/t)

Deadguy December 21, 2011 12:19PM

Heh, tongue in cheeks more like it. (n/t)

Matrik December 21, 2011 12:31PM

Touche' (n/t)

Deadguy December 21, 2011 12:34PM

Problem with the warning about the area

daurwyn(VIP) December 21, 2011 11:07AM

One more...

Moligant December 21, 2011 10:56AM

Kidding me? Track is OP. Seriously. NT

Batman December 22, 2011 12:36AM

I loved track. txt

Isildur(VIP) December 21, 2011 03:08PM

My gripe

Moligant December 22, 2011 04:31AM

Why can't you just track in a couple of rooms and see which tracks are fresher?

DurNominator(VIP) December 22, 2011 04:49AM

Re: Why can't you just track in a couple of rooms and see which tracks are fresher?

Moligant December 22, 2011 05:04AM

Maybe as a very expensive edge it could do some of the things you listed.

Batman December 22, 2011 05:20AM

An edge would be appropriate I think (n/t)

Moligant December 22, 2011 05:28AM

I don't think the order shows how fresh they are, but I think if the track fails to pick them up on spam, they're older. The skill already rocks, I see no need for bonuses. NT

Batman December 22, 2011 05:03AM

Track is actually pretty awesome in my opinion. (n/t)

RobDarken December 21, 2011 01:03PM

Seconded

daurwyn(VIP) December 21, 2011 01:48PM

Track is far from useless

Matrik December 21, 2011 11:34AM

Hunters get bonuses to examining blood. Would be nice to see a bonus to track (n/t)

The Baron December 21, 2011 12:03PM

Re: Final Days of Santa Zulg

Moligant December 21, 2011 04:27AM

Re: #2

The Baron December 21, 2011 07:25AM

A few thoughts.

Spronti December 21, 2011 07:05AM

Wow okay sure.

Stevers December 21, 2011 06:35AM



Sorry, you do not have permission to post/reply in this forum.

Online Users

Guests: 73
Record Number of Users: 2 April 29, 2024
Record Number of Guests: 172 April 28, 2024