My gripe

December 22, 2011 04:31AM
When I used track sometimes a person would have went in two seperate directions within the same room.

Message displeyed looking usually like:

Noobiemeat's tracks lead east.
Noobiemeat's tracks lead west.

You check east and west and pretty much end up figuring out mostly that the person went back and forth here.

What I'd like per my first post is that you can tell which tracks are fresher. This would work more like an actual tracker who is able to tell more from tracks than that the person was here.

I think with track you should be able to get the following information:

1. What has passed a certain location. (non-specific) Meaning you should be able to use track without a target and maybe not get specific names of people but you can get - a giant, a gnome, a human, a felar, etc. have passed through here.

2. A limited idea of what kind of activity has taken place in a room within a limited time period. Basically whether or not a fight took place in that room. Whether or not another ranger used 'camp' in that room recently. Whether or not someone has slept in that room recently if in the wilderness.

3. What has passed a certain location (specific): Basically what it does now.

4. The age of the tracks (taking into account weather conditions)

5. Whether the target was injured.

I pulled most of the above ideas from here:

[seattlebackpackersmagazine.com]

For an example of what the above could look like:

BEFORE:
Noobiemeat's tracks lead east.
Noobiemeat's tracks lead west.

AFTER:
Noobiemeat's tracks lead east. The tracks are fresh. There are signs of a scuffle. There is blood indicating Noobiemeat was gushing at the time.

Noobiemeat's tracks lead west. The tracks are fading.

Now instead of just knowing a person was here, you now know roughly how long its been , which tracks are fresher telling you which direction to go in, and that he/she may have just been fighting someone recently in that room.



Edited 2 time(s). Last edit at 12/22/2011 04:49AM by Moligant.
Subject Author Posted

Final Days of Santa Zulg

The Baron December 21, 2011 04:03AM

Preserve global echoes

Eternal December 22, 2011 11:50AM

I really support this. (n/t)

NbM(VIP) December 22, 2011 03:45PM

basic necessities

Deadguy December 21, 2011 11:57AM

Re: #2

The Baron December 21, 2011 12:10PM

This is, of course, tongue in cheek :) (n/t)

Deadguy December 21, 2011 12:19PM

Heh, tongue in cheeks more like it. (n/t)

Matrik December 21, 2011 12:31PM

Touche' (n/t)

Deadguy December 21, 2011 12:34PM

Problem with the warning about the area

daurwyn(VIP) December 21, 2011 11:07AM

One more...

Moligant December 21, 2011 10:56AM

Kidding me? Track is OP. Seriously. NT

Batman December 22, 2011 12:36AM

I loved track. txt

Isildur(VIP) December 21, 2011 03:08PM

My gripe

Moligant December 22, 2011 04:31AM

Why can't you just track in a couple of rooms and see which tracks are fresher?

DurNominator(VIP) December 22, 2011 04:49AM

Re: Why can't you just track in a couple of rooms and see which tracks are fresher?

Moligant December 22, 2011 05:04AM

Maybe as a very expensive edge it could do some of the things you listed.

Batman December 22, 2011 05:20AM

An edge would be appropriate I think (n/t)

Moligant December 22, 2011 05:28AM

I don't think the order shows how fresh they are, but I think if the track fails to pick them up on spam, they're older. The skill already rocks, I see no need for bonuses. NT

Batman December 22, 2011 05:03AM

Track is actually pretty awesome in my opinion. (n/t)

RobDarken December 21, 2011 01:03PM

Seconded

daurwyn(VIP) December 21, 2011 01:48PM

Track is far from useless

Matrik December 21, 2011 11:34AM

Hunters get bonuses to examining blood. Would be nice to see a bonus to track (n/t)

The Baron December 21, 2011 12:03PM

Re: Final Days of Santa Zulg

Moligant December 21, 2011 04:27AM

Re: #2

The Baron December 21, 2011 07:25AM

A few thoughts.

Spronti December 21, 2011 07:05AM

Wow okay sure.

Stevers December 21, 2011 06:35AM



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