don't initiate with lash, but you were correct to chase and lash for the kill when he was gushing
macro your fam murder target, there's a lot of free dps you miss out without sticking your fam onto your target at all times. imagine if fam could autoassist you: that's the level of efficiency you should have with an easy-to-reach macro (I like F2-F5)
I would also use dispel mag
that fight is very lopsided because your archon is only a luminous
archon conjurer needs to flee every now and then, to let the archon heal you up
dismissal is king in conjie fights. archon keeps you alive for more dismissal attempts. dismiss enemy elemental (don't accidentally target your own), then the devil.
use your familiar if it's at all tanky. best time to use it is to a
I would look at yide's gear, figure out if he's covered more than 16 str. if not, open with hurl torso for the bleed and 6 str, then just boneshatter. if he has covered it, open with hurl for bleed, then maces and drum. if he commits to fighting and is winning, you can turn it around by calling blood after he spends a 2-round skill, then cranial. he probably flees there, but hey, you
zaurea you're a War shaman. aristaeia is huge for you. when you're knocked out, you should autoassist, and be spamming wake;co arist yerial. if you'd done that, yerial wouldn't die, and on the next round you can arist yourself and nuke Yidezan hard
yerial: I would try to wake zau immediately, if gouge can be used on a different target when fighting. if not, flee and hit zau
Gabley: again good job on taking hard fights. this is actually very winnable for you. so as a maledict warrior you always check his gear first. is he covering 11 str 11 dex? if he is, impale/whirl won't drop his weapon or nerf his dex. let's assume he is.
your best bet is to beeline him the moment you see him. If he's prepped well (like you hit EVIS/DISMEMBER), you need to run i
Gabley: big props on taking that fight at inner. it was tough. escaping to village, you have to use the shortest route (see shams' comments explaining he could cut you off because you took a long route). if you need to escape elsewhere because e.g. you have crippling strike and can't move fast, go elsewhere other than village. Scion outer is the easiest to run away from on foot, because
Nepisce: wrong greater shield. slime stops entwine, you can word out of entwine or zap/brandish out of it if you're deafened by mace. use shield of electricity to make his metal maces prog. if he swaps to non-metal maces, use shield of waves.
wrong dps spell: iceshards is resisted by duergar (they resist cold at 20% reduction). use engulf instead if you have it.
rain of stone is a grea
Rhaoel, you should be handily winning vs a solo warrior whose main weapon is mace (you parry maces). your problem is you didn't cover strength to be able to handle boneshatter + poison. you should. if EQ is just not good enough, you should pop enlarge + giant str potion for total of 5 or 6 str (Talshidar Caves, on the guards leading to the throne room), and puissance potion (Velkyn Oloth, w
<842/1123hp 491/491m 1068/1068mv>24350tnl(-26.49%)4 PM Charging forward, you hit Prossyn with enough force to send her sailing through the air!
Your bash wounds Prossyn.
Prossyn yells 'Help! Yidezan is bashing me!'
Prossyn has a few scratches.
<842/1123hp 491/491m 1068/1068mv>24350tnl(-26.49%)4 PM bash pross
Your beating DISMEMBERS Prossyn!
Your beating DISMEMBERS
<1307hp 583m 811mv 27100tnl indoor full civilized 9 PM none>
The Dark Healer closes her eyes for a moment and nods at a swirling black monolith.
The Dark Healer stretches out her hand and places it upon a swirling black monolith's head.
<1307hp 597m 889mv 27100tnl indoor full civilized 10 PM none>
where
People near you:
(PK) Viera The Shroud of th
<1322hp 739m 1131mv 27100tnl outdoor full civilized 4 PM lightning>
Entrance to the Imperial Lands
<1322hp 739m 1130mv 27100tnl outdoor full civilized 4 PM clear>
south
People near you:
(PK) Erorm Lane of the Chosen
(PK) Gochon Lane of the Chosen
(PK) Viera Entrance to the Imperial Lands
<1322hp 7
<1305hp 260m 1132mv 27100tnl indoor new civilized 4 PM none>
People near you:
(PK) Tirithian Above the Chasm
(PK) Xzelyx Above the Chasm
(PK) Viera The Shroud of the Unspoken
Someone quickly fades into the shadows and disappears from sight.
The shadows blur and flicker momentarily.
<1305hp 260m 1132mv 27100tnl indoo
<1134hp 495m 1115mv 27100tnl indoor full civilized 11 AM none>
[46 Arial Nec] (PK) Velucyn the Master of the Undead, Imperial Black Magician
[37 Duerg Sha] Zjarf the Communer of Curses
[16 Azure Sha] Degory the Diviner
[51 Fire A-P] (PK) Vaskal the Fist of Darkness, Devious Plotter
[30 Human Nec] Druzar the Master Summoner
[35 Felar Asn] Raheess the Uki Goshi, Shadow Dweller
[51 Az
<1514hp 534m 1111mv 27100tnl indoor waning civilized 10 AM none>
Above the Chasm
(WANTED) Xzelyx is here, fighting a shadowy Nightwalker.
A Nightwalker defends this place without question.
A crackling hiss from a shadowy Nightwalker breaks the silence of the abyss below.
(You intuitively sense that a shadowy Nightwalker just greeted you.)
<1514hp 534m 1110mv 27100tnl indoor
<1244hp 684m 1097mv 27100tnl outdoor waxing wilderness 10 PM lightning>
south
People near you:
(PK) Viera An Opening in the Forest Trail
(PK) Xzelyx An Opening in the Slaughtering Grounds
(PK) Ghrunkel An Opening in the Forest Trail
<1244hp 684m 1097mv 27100tnl outdoor waxing wilderness 10 PM lightning>
A Secl
<1764hp 810m 1189mv 27100tnl outdoor full civilized 11 PM clear>
e
e
Along the Eastern Road
<1764hp 810m 1188mv 27100tnl outdoor full civilized 11 PM clear>
e
Along the Eastern Road
<1764hp 810m 1187mv 27100tnl outdoor full civilized 11 PM clear>
e
Along the Eastern Road
<1764hp 810m 1186mv 27100tnl outdoor full civilized 11 PM clear>
e
<1875hp 1104m 596mv 27100tnl indoor waxing civilized 5 PM none>
where
People near you:
(PK) Xzelyx Above the Chasm
(PK) Viera The Shroud of the Unspoken
<1875hp 1104m 596mv 27100tnl indoor waxing civilized 5 PM none>
where
Xzelyx yells 'Up here perhaps?'
People near you:
(PK) Xzelyx Above the Cha
*** I logon into Xzelyx solo raiding. He figures I'm unprepped and pushes in,
*** but I have lots of charges...
Welcome to The Carrion Fields. Let the bloodshed begin!
It is 12 o'clock AM, Day of the Moon
7th of the Month of the Dragon in the year 461 (6th Age).
The Shroud of the Unspoken
The Altar of Eternal Night rests here in the center of the room.
(Magical)
<943hp 622m 1061mv 12407tnl outdoor full civilized 3 AM raining>
A Foul, Twisting Alley
A giant mercenary has arrived.
<943hp 622m 1058mv 12407tnl outdoor full civilized 3 AM raining>
west
where
A Foul, Twisting Alley
A giant mercenary has arrived.
<943hp 622m 1055mv 12407tnl outdoor full civilized 3 AM raining>
People near you:
(PK) Xzelyx
You are affected by:
Spell: 'detect magic' for 57 hours.
Spell: 'detect invis' for 45 hours.
Physical effect: 'cabal raid' modifies morale by 6 for 34 hours.
Physical effect: 'cabal raid' modifies morale by 11 for 29 hours.
Spell: 'nightwalker' for 22 hours.
Spell: 'protection from good' for 22 hours.
Spell: 'aura of despair&
Makdran yells 'Help! I am being attacked by a massive alligator!'
^ He actually bothered attacking the Fort when I retreated into the Chasm. I've had a previous encounter with reaver (Korgo) + fort dwarves (Makdran and other dwarves?) where they'd play nice outside the Chasm and only focus on me. I'd purposely retreat hoping they'd hit each other, but they'd