1) you asked, I answered.
2) if people tell shit about you and you don't asnwer anything, then any new unrelated person who comes in assumes you're "shit". When anyone makes baseless assumptions that you're shit, it adds obstacles in the game and outside the game.
>You're bagging on Malakhi for the assumed fact that he was logging out to avoid you.
>The other has multitudes of evidence TO THE CONTRARY (you know, like the fact you got over a hundred charges from Malakhi).
You got this one wrong.
I said he logged out a lot in the last three months. There is no multitudes of evidence against it, in fact, there are multitudes of evidence conf
1) Can we fix search? It's not indexing threads for past several months.
2) Allow longer posts on the log board on all levels, not only at the top level. Currently, we have to split logs into many pieces which is not cool.
Often my interaction consists of:
The victim tells you, "I won't fight you from now".
I'm not sure how to react, especially if it is a rager who tells that to a mage. Should I be happy about it? Be disappointed? Or just ignore?
Other "dumb" interaction is:
The victim tells you, "Good work. Can I have my thing?".
It looks too OOC for me. It's not
Air shifters have many advantages already.
Rhino is cool, but it woudn't be that deadly if it couldn't fly to people.
Even if all melee abilities from air forms will be removed (give them only one weak attack, for example) they still we very useful. Mobility, easy search for enemies, escaping from bad situations, etc.
Boosting air forms is dumb. Especially when every shifter at hero
Also, you basically pick 5 emperors with their powers (and mad hours). You can have only one emperor. Not several.
Also fix "total" stats.
Edited: actually all of the imperials you picked were emperors.
You kept pervert or ignore my points and trying to narrow "pwnge" to PK stats. Judging the power of characters by PK stats only is really dumb. There are too many factors to repeat them, so I will just give you a very simply example:
Consider two characters:
1) 10-5 pk stats. Wins 95% of his fights (kills or forces to flee), is able to take the opponent's item while he is defendi
QuoteBalrahd
Why don't you answer the question of why you can't play a fortress character. When you have the answer, maybe your mind will be able to comprehend what everyone but you and Elhe can see: that fortress is weaker than empire.
What makes you think I can't play a fortress char? If I don't want to play one or find them boring that doesn't mean "I can'
... that you are an idiot. But I guess I should.
Try to think why the arcane sect was removed from Empire. Once you answer this question you will have better understanding about Fort-Empire balance.
PK counts is only a part of "pwnage". Your will expand your knowledge about the game and balance once you will stop narrowing yourself with just one stat "PK kills". As a first