<864hp 418m 484mv 11822tnl (33.77%)> Your malaise causes you to lose interest in what you began...
Mistake #1, fighting with malaria without a certainty you can handle it
Your black light MUTILATES Kayella!
Kayella has a few scratches.
<864hp 418m 484mv 11822tnl (33.77%)>
You yell 'Die, Ilirenen, you sorcerous dog!'
Ilirenen utters the words, 'izjfahiouqar e
It's when you walz into said combo of three 'broken' characters, pwn the nooblebreads off them when you can say broken.
I don't know which class/race you are since I've been off cf for a moment, but I'm sure that's not necessarily the only possible outcome.
Get yours now, they rock!
As a side note, I'm not sure if this has changed but there's a potion that does slow/sleep. If you conjure a transplendant, don't use it. Archon will wtfpwn you in the face.
since invokers are only really lethal at hero ranks, pintose sure appeared to die way more frequently to them (seeing as how guy's hours at hero were likely 4-5 times as long). Not to mention, Yevandr had some distinct advantages against invokers.
But the fact that the smallest amount of lag on cf is a single pulse is 100% certain. We are debating (or discussing, more like) the frequency of melee rounds. I'm not making any assumptions at all. Also, I prefer knowing the way lag is calculated, over a vague speculation over whether my trip will go through this round or the next. I also like having a gauge of sorts as to whether my trip w
Although I might add that I believe (possibly incorrectly) that melee hits occur every 8 pulses. This can be verified by attempting to spam a one pulse lag move like nod during combat. I think you get in 8 nods between rounds, the last one landing right before the next.
Also, this bit of game mechanic information is both very obvious and also very important if you wish to understand how moveme
Big ranges lead to more targets. The real trick is a combination of being able to log on to a big range, seal kills in a short duration, and log off, and do all this without being too strong to appear invincible, but still be able seal the fights you get into. If you play lot of long logins, your enemy learns to know your strengths, and act accordingly. Short logins over varying times usually lea
It's the best offense/defense combo for killing mobs. I can overcome shortcommings in pk by prepping my ass off, but it's harder to use stupid prep for every mob I might want to kill.
QuoteWildGirlI consider deadliness to be someone who fights others of equal or greater skill and consistently gets the kill. Bash and bearcharge seem, to me, to be easier to prep against than, say, someone who can get off vengeance and then finish with an ambush and bolt of lightning. True, a lot of people won't wait long after you ambush, so why always use it as an opening move?
This is u
I played Eqithan while you played Nanorab, and I thought the character was absolutely fabulous. The roleplay cracked me up so many times. But... at the same time I heard a lot of animosity over irc and various other channels.
I played against Kaisse, as Gharahka, and you sort of rubbed me the wrong way for whatever reason. At the same time, quite a few players voiced praises.
Also Optomkipt