Posted by SphereMaker(IMM) on July 5, 2000 at 08:13:30:
In Reply to: Re: Conjurers!! Flame!!! posted by Rooqweaz on July 5, 2000 at 07:52:43:
> 1) I don't call them uberPKmashines Though I applaud your use of examples, judging a class based on whether or not they can "raid big D solo at 40 rank" is hardly an appropriate measure of whether a class is imbalanced. I assume you're using an intuitive definition of "overpowered" and that you are in fact referring to game balance. > 2) Considering some secret ways to kill conjurers. Transplendant archons are out of order because...? > 3) considering clairvoyance. It is a weaker remake Eyes of Intrigue allowed you to look as if you were in the same room as the target. How is it that Clairvoyance is the same? > Let's say you are being hunted by conjurer. There are ways to avoid nightgaunts. I believe they've even been posted here on this Forum. > But if it is conjurer, I have to watch my health being I think the Boy Scouts have a motto that covers this. > Maybe from some points of view it is not overpowered spell So, smart as you are, you can think of no ways to thwart Clairvoyance?
> I call them "overpowered" that is not the same.
> necromances are PKmashines.
> but it is conjurers, who could raid big D solo at 40 rank.
> (and kick some people on the way)
[blah blah blah snip]
> And from any point of view, transplendant archons are out of order.
> And yes, I see that conjurers toned down.. but... :)
> of eyes of intrigue, limited, yes, but still.
> What you gonna do? Being hunted by other clases
> I can for example go to explore, or practice, whatever
> or rank in far unknown places, etc, to avoid hunters.
> full (or nearly) to avoid gaunt, I have to think twice
> before I start to fight with a mob due clairvoyance, etc.
> a conjurer may just sit in guild and spam clairvoyance
> and ruine the game for me because I can't rank/prac/explore whatever.
> but it definitly damages gameplaying (among with nightgaunt)