Some explanations

November 18, 2007 01:32PM
1. Now people will come in bigger group to make sure they do not risk much and can still bring the item. Just look how often and in how big groups people raid outlanders when you can be insected so you can not get away in case of trouble? Yea, I can get away with this change but why will I bother with raiding and risking character live if I had quite good chance to not get the benefit of them raided/came to reraid. <br> <br>2. As for me I liked to raid when I have less people than enemies. We raid and only way we could face them (with a chance to win) is to capture their item fast and wait them on reraid. Now you don't have to worry about it. You just wait raiders on their way back and gang them. So you have more time to gather group of defenders and prepare them, since you don't have to hurry up and come before your inners dead. And your enemies will be spelled up and probably with low mana especialy if you raid Empire, Outlanders, Nexus, Scions. <br> <br>3. Thiefs, assassins, transmuter, fly shifters... boo! <br>Will you go to raid against assassin when he has enough time to make 5-7 stalks on you and you can not teleport after inners are dead? So he has time to attemp assassination. <br> <br>4. Raiding Empire is sick, since you can be softened, healed cursed, poisoned, plagued, axe kicked and such and you have to fight under secturions. <br> <br>5. Outlanders - snare, ambush, entangle... just BOO <br> <br>6. Nexus - double soften, slow, broken hands. <br> <br>7. Scions - slow, soften, blindness, mental knife. <br> <br>8. Fortress.. there are good chances to find outlanders camping you with fortress on your way back ;)
Subject Author Views Posted

Cabal item downing changed?

thebigc 471 November 18, 2007 03:49AM

That is really stupid idea I will explain more when I have some time n/t

Elhe 262 November 18, 2007 05:10AM

I completely disagree, it gives a lot of flavor to raiding

NbM 264 November 18, 2007 05:47AM

Thanks. I hope it works out how I intended. nt

The Forsaken 245 November 18, 2007 06:05AM

I REALLY dislike even the thought of this change.

Vladamir 265 November 18, 2007 06:35AM

Not to mention making caballed assassins more powerful

NeverMindTheWarlocks 270 November 18, 2007 07:29AM

You can not hide after battle...for 2 ticks or 3 even. nt

Dervish 304 November 18, 2007 08:09AM

Assassins don't battle. They stalk cabal raiders and get assassinations.

Balrahd 294 November 18, 2007 09:37AM

If it takes you 12 stalks time to get from scion to fortress

Xenoroyal1 246 November 18, 2007 03:25PM

why should he stalk right one? He can assassinate anyone he wants n/t

Elhe 291 November 18, 2007 03:38PM


Xenoroyal1 317 November 18, 2007 03:41PM

He's saying..

Java 276 November 18, 2007 10:41PM

Err, something I forgot to mention..

Java 347 November 18, 2007 10:43PM

You people are arguing at cross purposes

ExPaladin 308 November 19, 2007 01:02AM

I don't think people will recall and leave the one guy with the item behind. n/t

Balrahd 293 November 18, 2007 06:43PM

That's my problem with it. It virtually guarantees an easy assassination. n/t

Balrahd 280 November 18, 2007 09:32AM

-If- he's stalking the correct person. nt

The Forsaken 268 November 18, 2007 04:36PM

At least half of hero pk won't be able to leave cabal mate due rp reasons n/t

Elhe 287 November 18, 2007 04:49PM

I don't know what you mean. Why? nt

The Forsaken 292 November 18, 2007 04:53PM

Fortress, goodies? People who does not want to be pussies? :) nt

Elhe 265 November 18, 2007 04:54PM

To me it makes outlander and empire a helluva alot more powerful

hopelessdwarf 260 November 18, 2007 08:49AM

That is one thing I agree with...

NbM 281 November 18, 2007 10:28AM

Good idea nt

thebigc 289 November 18, 2007 06:51PM

Wrong it's a great change! ~

*ORB* 289 November 18, 2007 06:50AM

Some explanations

Elhe 315 November 18, 2007 01:32PM


Elhe 301 November 18, 2007 03:59PM

I think the change was intended to help lesser guys take on more

thebigc 268 November 18, 2007 05:28PM

The only problem I have with it, is that you still cannot drop from inventory.

_Magus_ 262 November 18, 2007 07:05AM

Thieves just got retrieving made a lot easier. Just camp away. nt

thebigc 302 November 18, 2007 08:20AM

Makes air shifters a bit more useful. nt

DurNominator 249 November 18, 2007 09:00AM

Re: Cabal item downing changed?

Gaspar 273 November 18, 2007 11:50AM

Wasn't it capture the flag before too? nt

DurNominator 303 November 18, 2007 12:00PM

Re: Wasn't it capture the flag before too? nt

Gaspar 316 November 18, 2007 02:39PM

Youngin. What the hell is Halo? New fangled FPS.

Death_Claw 299 November 19, 2007 05:08PM

I would propose an alternate route from Empire.

The Forsaken 283 November 18, 2007 04:37PM

Maybe we all will play rugby with items now. nt

thebigc 286 November 18, 2007 06:31PM

I think we need to wait and see how it plays out~

ExPaladin 288 November 19, 2007 01:05AM

Sadly this will DISCOURAGE cabal wars even more than they are now.

Graham 304 November 19, 2007 11:26AM

cosign n/t

Elhe 283 November 19, 2007 12:54PM

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