Re: Daytime Druid?

September 04, 2013 08:03AM
Druid during the daytime is an interesting one. Are they overconfident? Will they chase you indoors? Do they have charmies? Lets assume, for the sake of argument the second worst case scenario. You are rolling down Eastern Road doing your orc thing when boom! Druid with CoW and Treant. I'm specifically excluding the Hunt because the right answer is simply to run away at that point and running away doesn't get you kills.

The first step to any battle is being prepared. As an orc you should always have at least 2 natural weapons on you (non-metal) and one of them should, ideally, be a whip or flail. If you only have 1, that is ok, you can either remove your dual wield, or just suck it up that you aren't going to do great damage, just good damage.
As an orc, you should also have a slave (at the point where daytime druid matters, because sunray is dangerous).
Prot. vs align isn't going to help you, but if you have a stoneskin prep (use disease + damn instead of poison + hold) now would be a good time to eat it.
You have lots of blood on hand, right? Cause this is probably going to hurt.
Sunrays blind, but it can be cured, so pull any spare cure blinds out of your trunk.
You have been buying purple roots right? Because being able to fog an Outlander druid might come in handy if you get them spinebroken.

As a Shigru, the equation is honestly a fairly simple one... Can I get a rush off? My first step is enlarging. They are going to be armor of thorns anyway, so bashing won't do be any good, and they will probably be flying as well, so I want the best chance at landing a spinebreaker. Rush into them such that I seperate them from their charmies, and try for a spinebreak.

Spinebreak lands? Check if they are flying? No? Retrieve slave from previous room, trample, trip to death.
Yes? Ok, Go get my slave. Fog them if I can (and it is worth it). Make sure I have my natural weapons (as best I can) on. Trample, then lash. Chances are that without prot. vs metal in their favor I'm going to out damage them even with sunray working against me. Maybe they are prepped to the gills, or my lash misses so I flee, chug blood and repeat with at the rush step, ignoring the spinerbreaker step as my slave has run away and it gives me next strike unless I think I can catch a prep falling.

This is sort of a battle of attrition but orc outheals anything else, so you should be able to wear the druid down. If you *really* want to land the kill (and you have a polespec slave) you can try a desecration, and/or crushing assault. Druid melee doesn't frighten you, but sunrays hurt, so make sure you stay healthy enough to deal with them.

Once you get them on the run, rush + lash will work out greatly in your favor as druids (in my experience) are notoriously bad about carrying return/teleport potions and they think they can outrun anyone. Show them the error of their ways.

In the case that this is instead in a wilderness location and the druid has chamo (worst case scenario)... You can only prolong as far as your blood and their willingness to try things other than sunray will take you. Krunk fought a druid in the Tree to a standstill for something like 24 hours until the druid finally starting sunray-ing... then Krunk ran away. Can't keep them in the fight, can't keep them from healing (chamo) so there becomes no point. They can only kill you if you let yourself get sunray-ed to death, and you can't really kill them. Fight somewhere else next time.

As a non-Shigru, it is tougher, though you will have some other things working in your favor. Ideally you need to do one or both of the following: Damage them faster than they can damage you (Maumlauk with natural weapon makes this possible, if a bit unlikely), or blind them so you can fallback and avoid the sunrays (and CoW and Treant melee). Soot ritual or Dirty fighting will help with those, so it is really just a matter of getting the druid blind and a slave taking the blows. Then you lash until the druid realizes they aren't hitting you and flees. Once the CoW and Treant are out of the equation, you can proceed with the Shigru strategy (minus rush) of lashing them to death or hoping a prep falls. So long as you stay near full health and have some kind of saves, 2 sunrays aren't going to kill you outright, so you can afford to try, fail, chug, and try again for a bit.

If you can't get a slave taking the blows from CoW and Treant, and you can't handle their melee + sunray (you can't) run away, heal up, get a new slave and try again. The biggest thing to keep in mind is that they can't keep you in place. You are a hammer and need to turn them into a nail. With CoW and Treant their melee and sups are too much to handle, so you have to get that out of the way. Then it is a matter of having the right weapons and striking them where they are weak.
Subject Author Posted

Orc Tips

laearrist September 04, 2013 06:22AM

Not bad, but Krunk is still not a comparison point of your success.

Jerrokrar September 04, 2013 10:39PM

WOAH!!!!! You've played an orc before with one adaptation!?!?!? No way!!!! (n/t)

NbM(VIP) September 05, 2013 04:03AM

Me too. Murgh didn't go too far in terms of levels, but was fun in lowbie PK.

DurNominator(VIP) September 05, 2013 08:25PM

I don't think you could do it. (n/t)

TripHitNdip September 04, 2013 10:53PM

Thanks for sharing.

Jerrokrar September 04, 2013 11:14PM

WOAH!!!! Thror gave out space between heartbeats as a reward?!?! Get out?!?!?!?!?!?!?!?!?!?! (n/t)

NbM(VIP) September 05, 2013 04:00AM

Considering no warriors get 3rd and 4th legacies now...

Jerrokrar September 06, 2013 06:07AM

Wrong.

NbM(VIP) September 06, 2013 07:54AM

Was a huge fan of Gahdak. Shame there were so many other quality Battle guys at the time or you would have stood out more. NT

Sam September 06, 2013 09:48AM

Fire giant staff spec

Matrik September 06, 2013 08:48AM

I actually didn't take it

NbM(VIP) September 06, 2013 09:43AM

Yeah I was fine with storm giant tanking. A bit below 23 dex staff warrior human, but the resist made up for it. (n/t)

Matrik September 06, 2013 10:10AM

Lol, I'll just throw your Orc with 200 pk's into the same bag as all your Commander kills.

TripHitNdip September 04, 2013 11:21PM

Jerry has just trapped himself in a box

Quas September 05, 2013 05:27AM

Quick, put tape over all the holes! (n/t)

vladamir September 05, 2013 01:05PM

Thanks for sharing. Great tips. nt

Drokk September 04, 2013 12:07PM

Agreed. Rolling orc...now. n/t

Death_Claw September 05, 2013 09:52PM

Orc Adapts

laearrist September 04, 2013 07:34AM

Orc Gear

laearrist September 04, 2013 07:02AM

Orc Matchups

laearrist September 04, 2013 06:42AM

What about wizards, priests and rogues ?

frob October 02, 2016 02:13PM

Orc vs. Staff Wielding Ranger

laearrist September 04, 2013 05:52PM

Re: Orc vs. Staff Wielding Ranger

zoskia September 04, 2013 06:08PM

Re: Orc vs. Staff Wielding Ranger

laearrist September 04, 2013 06:20PM

Put another way...

laearrist September 04, 2013 06:37PM

I don't know orcs. Your strategy may be the best available, I don't know.

Matrik September 04, 2013 06:41PM

I don't see how you kill an orc out of the wilds with a ranger.

Death_Claw September 05, 2013 03:21AM

Considering your orc advice of "bash bash bash," it's your orc that will die the easiest to the out of wilds ranger.

Matrik September 05, 2013 07:11AM

You're confusing me with Quas. n/t

Death_Claw September 05, 2013 08:06AM

Perhaps. (n/t)

Matrik September 05, 2013 08:14AM

haste

Quas September 05, 2013 05:36AM

Wishful thinking.

Death_Claw September 05, 2013 07:23AM

You mean like this?

Matrik September 05, 2013 07:27AM

I've played a well geared, well prepared ranger.

Death_Claw September 05, 2013 08:10AM

Couldn't lag him and I had 2 attacks per round.

Matrik September 05, 2013 08:18AM

A competant orc won't get outmelee'd by a ranger on a road.

Death_Claw September 05, 2013 08:23AM

Player competency has nothing to do with how well RNG makes them melee.

Matrik September 05, 2013 08:26AM

Sure it does.

Death_Claw September 05, 2013 08:32AM

Sounds less like competency and more like "time to waste."

Matrik September 05, 2013 08:36AM

I wouldn't fight good orc in civ, nothing to gain and everything to lose

zoskia September 05, 2013 06:11AM

I do know orcs. You won't kill my orcs with an out of the wilds ranger short of ganging.

laearrist September 04, 2013 07:04PM

For sure. Only crappy orc dies to ranger in civilized, but still: this is an advice to orcs thread.

Matrik September 04, 2013 07:12PM

This is a thread about advice for orcs. Countering your advice does not necessarily need to be paired with how to kill the orc back. (n/t)

Matrik September 04, 2013 06:32PM

You fight crappy rangers. (n/t)

Matrik September 04, 2013 06:03PM

Thing about rangers is...

Death_Claw September 05, 2013 03:16AM

Yep.

Matrik September 05, 2013 07:16AM

It's not that hard, especially considering the fact most rangers think orcs are free kills

Quas September 05, 2013 03:44AM

That's all I'm prodding for.

Matrik September 05, 2013 07:14AM

Depends on if the ranger is good or not.

Death_Claw September 05, 2013 03:51AM

24-8 Me vs. rangers on PBF orcs...

laearrist September 04, 2013 06:09PM

No need for me to discuss it. Zoskia takes care of that for me.

Matrik September 04, 2013 06:12PM

Orc vs. Greeting/Crashing Giant

laearrist September 04, 2013 05:40PM

Orc vs. Mace Spec

laearrist September 04, 2013 05:31PM

Orc vs. Dagger Spec

laearrist September 04, 2013 05:25PM

Few things.

Death_Claw September 05, 2013 09:50PM

Daytime Druid? (n/t)

wrathpuppet September 04, 2013 07:18AM

Re: Daytime Druid?

laearrist September 04, 2013 08:03AM

Is CoW call of the wild? Human druids with farmer edge should get battle cows. (n/t)

MiyagiYojimbo September 04, 2013 11:32AM

Good breakdown, I'll only add if you have save vs spell gear put it on. n/t

Death_Claw September 04, 2013 09:19AM

Excellent breakdown. (n/t)

wrathpuppet September 04, 2013 09:10AM

Thanks. Formatting could use some work, but meh. (n/t)

laearrist September 04, 2013 01:38PM

Orc vs Bard

laearrist September 04, 2013 06:49AM

Don't forget to trample bards that rest to avoid bashes (n/t)

Zheeser September 04, 2013 10:09AM

This is a good tip and not just for bards. (n/t)

laearrist September 04, 2013 01:38PM

Untested, but I beleive thieves can push people to your trample (n/t)

Zheeser September 04, 2013 04:31PM

Orc vs Jerrotard

laearrist September 04, 2013 06:44AM

Orc Edges

laearrist September 04, 2013 06:41AM

What are your thoughts on demon in the woodpile

Demtok September 05, 2013 12:51PM

It's cheap and I like autoattacking paladins.....

Zruulg September 05, 2013 11:04PM

Goodie conjie is something I can take down...

laearrist September 06, 2013 04:43AM

I agree, that it is not worth it, text

Zheeser September 05, 2013 07:34PM

Not worth it... IMHO

laearrist September 05, 2013 03:37PM

Pit fighter made my last two skrugga a lot of fun

Zheeser September 04, 2013 04:36PM

I never had Pit Fighter

laearrist September 04, 2013 05:07PM

Skrugga

Zheeser September 04, 2013 10:31PM

Orc Skills + shameless Shigru plugs

laearrist September 04, 2013 06:23AM

Orc Stats (How to use your Trains)

laearrist September 04, 2013 06:22AM

Wis/int, practices and headbutt

Zheeser September 04, 2013 04:49PM

True, but what do you gain?

laearrist September 04, 2013 05:04PM

Extra trains

Zheeser September 05, 2013 09:08AM

So you agree with my words, but want to disagree overall just to do it?

Zheeser September 04, 2013 10:23PM



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