Here's how to learn

December 01, 2014 04:07PM
Phase I: Explore.

Learn the big picture layout. Learn where people rank at different levels. Learn the shortcuts and pitfalls in/out of various areas. Wander around looking at everything in detail--this is easiest if you approach each area like a short story and read through it. Take note of puzzles/preps as you go, and identify all the gear you can get your hands on. Ask questions about where to find things or how to get into places. Note the mobs with (illusionary) items because these are usually useful in some way. Logging will help tons with this.

My recommendation: gnome nexus shifter defense/offense (possibly the easiest to zip up the ranks for focusing on exploring and less need for RP) or go arial battle-defender (or felar nexus) warrior spear/staff-spec, arial thief-defender with gentlewalk and advanced lockpick (if you're okay with waiting for groups to rank because it could go slow), maybe orderly good fortress halflie conjurer (never done this one myself--maybe more complex and not as newbie friendly), or ranger and focus on exploring wilderness areas first. If you go warrior, make sure you practice up your most base skills (like parry/dodge/weapons before you rank past the early-mid ranks). Make note of the areas you go to gain rank along the way, as you'll get dragged all over the place. As for PK, make sure you log your fights and go back to see what you did wrong/right and also note the tactics of your enemy. Accept the fact you're just learning and will get your butt kicked.

Phase II: Hunt/RP

Now you know the areas better. You probably con-died the first character, died a lot doing stupid stuff. And got PKed all over the place thinking it's because they had more/better preps or gear. However, in reality you probably died mostly because you made bad decisions in panic, got disoriented, didn't understand the tactics of another class, and/or had terrible situational awareness of risk-- or bad timing (ie. you lagged yourself by entering too many commands). Now try a different class than your first char, more of a combat build to learn PK skills/tactics and begin focusing on the sequence/timing of commands during a fight. Go low-exp assassin, halfie air/offense shifter, ranger, orc, or possibly chaotic good or nexus thug/scrolls thief. Don't attempt non-shifter mage classes yet, and log everything. Expect to die a lot but also log some kills. Again, very important-- go back and read your logs of each fight. Studying the logs on the boards will also help.

Phase III. Expand your knowledge; have more fun.

Now you've learned the rhythym of melee combat. You know the lay of the land. Now expand out and try other classes that seemed toughest to beat or most fun to you. Plan/customize the synergy of the build around your goals. And try to build a more complex role. Go with any of the magi--invoker for advanced explorations, transmuter for some interesting PK potential (though probably not A-P or necro until you play a few more characters through hero). Go for more difficult cabals like outlander or scarab, consider any empowerment classes. Learn more intricate strategies and secrets, hunt down wands. Try to become a cabal leader if you're so inclined. Get a tattoo. Craft a good role and try to win a role contest. Then go back to the basics and work on all the various classes and slowly learn the more challenging area explores, some of which have never fully been discovered.
Subject Author Posted

I need convincing.

twistedvoid December 01, 2014 11:57AM

I found this article an interesting read - Imm staff should give it a go

Carrock December 03, 2014 05:33PM

Ways for CF enjoy, you can do it!

Doof December 03, 2014 12:32AM

I liked points 6-10 especially. :-p (n/t)

semi_newbie December 04, 2014 03:24PM

All the info you need is out there, it just takes some conviction and time investment

zoskia December 02, 2014 05:38PM

Re: I need convincing.

daurwyn(VIP) December 01, 2014 09:57PM

When you say "learn to handle it" I think you mean "lean to deal with the upcomming death."

Frosty December 02, 2014 07:18AM

Two things I've found help

daurwyn(VIP) December 02, 2014 11:37AM

Yeah just use an orb of travel. It's not like there's a shortage of them or anything.

Frosty December 02, 2014 12:05PM

You will regret the time you wasted on this game.

semi_newbie December 01, 2014 09:15PM

Take this with a grain of salt because...

dubs December 02, 2014 04:41AM

I'm glad someone told the truth. This was the direction CF was headed when I left. NOT noob friendly and NOT easy to learn. n/t

twistedvoid December 01, 2014 10:03PM

Oh, so I was right in the first place. Well played jubite. (n/t)

Matrik December 02, 2014 05:08AM

I refer you to rule #1. I am not now nor have I ever been... a jubite. whatever that is n/t

twistedvoid December 02, 2014 07:00PM

Which rule #1? "All these rules apply to all pages" or "ignore Matrik"? (n/t)

Matrik December 03, 2014 03:22AM

Well, I see one thing hasn't change a bit...

twistedvoid December 01, 2014 04:36PM

Here's how to learn

GreatGray December 01, 2014 04:07PM

Thats what Ive been doing for years and I still suck! But its damn fun (n/t)

uerlante December 01, 2014 05:14PM

You should IMM again if you haven't already. n/t

jalim December 01, 2014 04:15PM

And your still a dick (n/t)

uerlante December 01, 2014 05:15PM

His what is a dick? (n/t)

Murphy December 02, 2014 12:40AM

Okay. n/t

jalim December 01, 2014 06:00PM

Role a herald and log everything and learn folks behavior. Its fun stuff and youll always have pimp gear. (n/t)

uerlante December 01, 2014 02:31PM

Re: Role a herald and log everything and learn folks behavior. Its fun stuff and youll always have pimp gear.

twistedvoid December 01, 2014 02:45PM

Some of the best heralds just sit around and get hammered (n/t)

uerlante December 01, 2014 05:16PM

Don't bother

pendragon_surtr December 01, 2014 02:00PM

This is a player thinking about returning to the game. Quit being a douchebag because edges are harder than they were yesterday. Yes it sucks, but really? Leave if you're leaving but don't try to take others with you.

jalim December 01, 2014 03:14PM

I still think they intend for it to be a good change (and yes it may end up like that)

NbM(VIP) December 01, 2014 03:26PM

Coin change was good IMO

daurwyn(VIP) December 01, 2014 09:59PM

I like every one of these ideas. They are doomed. (n/t)

laearrist December 01, 2014 04:01PM

I really need to start vetting my ideas through a neutral third party

NbM(VIP) December 01, 2014 04:45PM

What..you mean they don't like a few of us? :P

Nurok December 02, 2014 03:04AM

Be good aligned and make friends.

PaulO December 01, 2014 01:27PM

Uncaballed OG Conjie

Bemus-ed December 01, 2014 01:14PM

Re: Uncaballed OG Conjie

twistedvoid December 01, 2014 02:38PM

Just get to 35 as quickly as possible then mess around with familiar. Always conjure with a circle. Be a goodie. n/t

jalim December 01, 2014 03:11PM

I made it to 35 ONCE... just once. In LOTS of attempts. I shudder at the thot of making it to just get a familiar (n/t)

twistedvoid December 01, 2014 03:42PM

Listen to this guy, except maybe join Tribunal with the conjurer.

jalim December 01, 2014 01:18PM

With the mage sanctum it isn't such a grind though, from what I understand. (n/t)

NbM(VIP) December 01, 2014 01:18PM

It's still a grind (n/t)

Elystan December 01, 2014 01:38PM

Re: Planar Sanctum

Bemus-ed December 01, 2014 01:26PM

Or whatever that area is called. (n/t)

NbM(VIP) December 01, 2014 01:18PM

Try a ranger

Baroness December 01, 2014 12:56PM

Re: Try a ranger

twistedvoid December 01, 2014 02:44PM

This post doesn't jive with your OP. Nice troll jubite. (n/t)

Matrik December 01, 2014 03:43PM

I don't understand what you're saying.. and what the hell is a jubite? (n/t)

twistedvoid December 01, 2014 03:46PM

You and I both know what it means. (n/t)

Matrik December 01, 2014 03:48PM

I think you have me confused with someone else. I have no clue what you're talking about (n/t)

twistedvoid December 01, 2014 03:50PM

His meds have been off lately. With Matrik, the only winning move is not to play. (n/t)

bell December 01, 2014 04:42PM

Should be a sticky post on officials for newbies. Rule #1: Ignore Matrik (n/t)

Matrik December 01, 2014 05:35PM

I think I do to. I retract my statements. (n/t)

Matrik December 01, 2014 03:52PM

There are many ways to learn the ropes

Demtok December 01, 2014 12:05PM



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