I've explored with every kind of character.

February 12, 2010 03:09PM
Everything has it's uses.

But as a transmuter, a LOT of people will want to take you places so it's real easy to get friends. The down side is that if you explore flat you get observation xp, but virtually no exploration xp.

Back in the day with Quesnel, my first true exploration character, he was a bard. I did most of it solo too. I explored so much of the mud that when they did an easter egg hunt it was all fresh on my mind and I found 26 eggs where the next guy up only had like six or eight.

Believe it or not, I like exploring with druids because they are so versatile. With the proper herbset + moonblessed edge and the right mooncycle, they can outheal a healer. No sanctuary though.

But if you're thinking side kick, then bards and trannies are easily the best choices. Invokers are niche things that make getting certain items and places much easier. But there's not a lot of places you really NEED one to get to.

I'm loathe to play any shapeshifters. I haven't been able to play one since they were introduced to the mud. I was really pissed that my transmuter lost prismatic spray only to get it replaced by a god damn boar... though hold person + boar + transform = dead villager
Subject Author Posted

Exploration char

sleepy February 12, 2010 10:14AM

peek is nice sometimes. nt

Isildur(VIP) February 12, 2010 07:28PM

So is gentlewalk, pick lock, and steal. nt

Splntrd February 13, 2010 03:55AM

Yeah. And two attacks. And crappy defences. (n/t)

dervish February 13, 2010 07:13AM

Re: Yeah. And two attacks. And crappy defences.

Isildur(VIP) February 13, 2010 10:09AM

Thieves can get third attack and shield block nt (n/t)

Zheeser February 13, 2010 07:16AM

You speak as if that's even remotely a solution (n/t)

Scrimbul February 13, 2010 07:24AM

If going thief, Battle Defender has many advantages

wrathpuppet February 13, 2010 04:36AM

I've explored with every kind of character.

trewyn February 12, 2010 03:09PM

I thought the old muters got halt person if you went shift path instead of hold.

nodak February 13, 2010 08:14PM

If you went arcane path, you still got a minor form, but no major. Halt was easier to land than hold and stackable.

Zruulg April 15, 2010 11:25PM

Necro is actually not bad either

daurwyn(VIP) February 12, 2010 01:58PM

Re: Exploration char

bored February 12, 2010 01:08PM

Both have their own benefits. I'd not advice bard or healer.

dervish February 12, 2010 12:00PM

Healers and Bards are amazing solo explorers.

BattleCharmed February 12, 2010 03:07PM

Bards at those days were much better in melee. As a healer you can explore but you cant kill much. (n/t)

dervish February 12, 2010 03:17PM

This is also false. Healers have a rather large damage potential. (n/t)

BattleCharmed February 12, 2010 03:29PM

PROGGING GEAR FTW (n/t)

Scrimbul February 12, 2010 05:41PM

Not only that. As Khrathtyn I was putting out regular MANGLES for melee. (n/t)

BattleCharmed February 12, 2010 06:00PM

You never really specify this when you say it, dude... so I'll lay it out.

Scrimbul February 12, 2010 07:59PM

Yea. More false info. But there is some good mixed in.

BattleCharmed February 13, 2010 08:58AM

Claw of the Dracolich + Rip is pretty good, causes bleeding, ave 31 (n/t)

starbright February 13, 2010 12:26AM

No. For a Healer, you want something lighter that can Batter. nt (n/t)

BattleCharmed February 13, 2010 09:02AM

Disagree. Rip causes bleeding. Healer needs to whittle them down. Bleeding means regen is fucked. Lagging isn't so important. (n/t)

alansmithee February 13, 2010 06:18PM

Bard or healer

alex February 12, 2010 11:17AM

DEFINITELY this: "you learn way way way more traveling with others"~

Blackbird February 13, 2010 01:39AM

O/G conjie (n/t)

Artificial February 12, 2010 10:25AM

I dont want to play a goodie. (n/t)

sleepy February 12, 2010 10:26AM

But...but...but...request?!?! (n/t)

wrathpuppet February 12, 2010 10:40AM



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