Re: It depends

March 29, 2010 08:07AM
Two assumption here that I think may be flawed. First that the game is about imposing your will on someone. I think that most people would tend to say that it's about your PK count. Yes, making me run is a good thing, but in the end when the PBF is posted, you will not see stats on how many times you made a guy run with his tail between his legs, you will see the stats on how many times you were killed vs killing someone else.

Second, the assumption that this had anything to do with Alignment. It very well could have been a bad matchup that caused this not the alignment of the two.

I think you have to look at the total character, not just the individual matchups. I think if you take two equally competent players, put them behind the same builds, make one good, and the other evil, you will see, statistically, the Evil rack up more PK's if they both play their alignment as it should be played. I think that is what may be at issue here. With your example, if both players were equal, say you and someone else, cause I suck. Both played 600 hours. Player A(goodie) makes Player B(Evil) run every time, but then in the end Player B pulls out one kill on Player A. Definitly say that Player A has the advantage in this matchup. But let's look at what their kill stats are in whole. I would bet, and Valg has confirmed, that Player B has more PK's than Player A, if Skill level, and build are relatively equal. And in a game, where success is predominatly defined as how many people you killed, I would say that Player B has the advantage overall, and would be considered more successful by the other players after 600 hours.



Edited 1 time(s). Last edit at 03/29/2010 08:08AM by Welverin.
Subject Author Posted

Jesus christ, com 'wrath' is bullshit at low levels.

aussie13 March 27, 2010 05:56PM

That is what low levels are for. Co bash, or just get away without any fighting (n/t)

Engurd March 28, 2010 12:09PM

Yeah, its hard to deal with sometimes, but...

vortexmagus March 28, 2010 10:09AM

This is why

daurwyn(VIP) March 28, 2010 11:39AM

I think you misunderstand what the IMMs mean when they talk about balance

NeverMindTheWarlocks March 29, 2010 11:58AM

Except

daurwyn(VIP) March 29, 2010 12:37PM

I notice a huge difference.

jafel March 30, 2010 11:58AM

Most imms say

daurwyn(VIP) March 30, 2010 04:31PM

As per Nep, killing neutral guildguards to get to evil is ok, even for paladins.

NeverMindTheWarlocks March 30, 2010 01:15PM

Yup, agree 100% nt. (n/t)

NeverMindTheWarlocks March 29, 2010 04:32PM

I believe this is more evocative of class balance than align balance

vortexmagus March 29, 2010 08:18AM

Re: This is why

Welverin March 28, 2010 02:13PM

It is what he's talking about

daurwyn(VIP) March 28, 2010 10:36PM

Re: It is what he's talking about

Welverin March 29, 2010 02:27AM

I think you just agreed with Daurwyn

pendragon_surtr March 29, 2010 03:34AM

Re: I think you just agreed with Daurwyn

Welverin March 29, 2010 05:15AM

It depends

daurwyn(VIP) March 29, 2010 06:47AM

Re: It depends

Welverin March 29, 2010 08:07AM

You know you wouldn't see it that way

daurwyn(VIP) March 29, 2010 11:47AM

Re: You know you wouldn't see it that way

Welverin March 29, 2010 02:15PM

Re: You know you wouldn't see it that way

daurwyn(VIP) March 29, 2010 09:36PM

Re: You know you wouldn't see it that way

Welverin March 30, 2010 01:15AM

I'm a vet

daurwyn(VIP) March 30, 2010 04:30PM

Play hero ranks

alex March 30, 2010 04:58AM

One thing I've learned is to just walk away from some opponents.

cointreau March 28, 2010 12:31AM

Moar saves. But yes, that doesn't really help. If you are a race that is vuln to wrath you can probably eat some stoneskin preps without too much to worry about though. (n/t)

Scrimbul March 27, 2010 10:01PM



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