For your benefit

May 30, 2010 10:58PM
Here's the beginning half, showing I've got a/b/s up. Apparently I forgot desensitize but I had protection.


<754/851hp 455m 117mv 19749tnl [12 PM]> aff
quaff herbal
You are affected by:
Spell: 'detect invis' for 43 hours.
Spell: 'detect magic' for 31 hours.
Spell: 'invis' for 20 hours.
Spell: 'detect artifact' for 17 hours.
Spell: 'protection from good' for 12 hours.
Spell: 'barrier' modifies armor class by -80 for 9 hours.
Spell: 'fly' for 7 hours.
Spell: 'iron grip of azazel' for 7 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 0 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 0 hours.

<754/851hp 455m 117mv 19749tnl [12 PM]>
You drink a red herbal potion.
You fade into existence.
Your cause critical decimates you!
You are filled with holy wrath!

<726/851hp 455m 117mv 19749tnl [12 PM]> inherent feral
Rage spills forth as you loose a wild growl!
You focus the memories of past enslavement and the scars of servitude to focus your feral rage.

<726/851hp 455m 117mv 19749tnl [12 PM]> where


Autosaving.
Your bloodlust fades.

<730/851hp 463m 158mv 19749tnl [1 PM]> c 'bloodlust of the twelve fiends'
People near you:
Toth Wandering in the Desert
(PK) Rawvos Wandering in the Desert
(PK) Rupen Wandering in the Desert

<730/851hp 463m 158mv 19749tnl [1 PM]>
You feel yourself moving more quickly as bloodlust surges within you!

<730/851hp 443m 158mv 19749tnl [1 PM]> c 'excision' charm self
You lost your concentration.

<730/851hp 431m 158mv 19749tnl [1 PM]> where
c 'excision' charm self
People near you:
Toth Wandering in the Desert
(PK) Rawvos Wandering in the Desert
(PK) Rupen Wandering in the Desert

<730/851hp 431m 158mv 19749tnl [1 PM]>
You focus your will on a strange obsidian charm, stealing its essence for your own use.
An aura of magic appears around you.

<730/851hp 406m 158mv 19749tnl [1 PM]> in
You are carrying:
(Magical) a rolled vellum scroll, marked with a blue circle
(Magical) (Glowing) the orb of travel
(Magical) a strange obsidian charm
(Magical) a sleek sienna rod
(Magical) a slender mahogany baton
( 2) (Magical) a sleek black rod
(Magical) a carved ivory scepter
(Magical) (Humming) a forked rod of pure iron
(Magical) (Glowing) a floating chest
(Magical) a translucent wand, tipped with hematite
a model ship
(Magical) a wand of return
(Magical) a potion of transportation
the hide of a desert troll

<730/851hp 406m 158mv 19749tnl [1 PM]> c 'excision' baton self
You focus your will on a slender mahogany baton, stealing its essence for your own use.
You are surrounded by a force shield.

<730/851hp 381m 158mv 19749tnl [1 PM]> where
where
People near you:
Toth Wandering in the Desert
(PK) Rawvos Wandering in the Desert

<730/851hp 381m 158mv 19749tnl [1 PM]>
People near you:
Toth Wandering in the Desert
(PK) Rawvos Wandering in the Desert

<730/851hp 381m 158mv 19749tnl [1 PM]> w
Wandering in the Desert

[Exits: north east south west]

<730/851hp 381m 145mv 19749tnl [1 PM]> where
People near you:
Toth Wandering in the Desert
(PK) Rawvos Wandering in the Desert

<730/851hp 381m 145mv 19749tnl [1 PM]> s
Wandering in the Desert

[Exits: north south west]

<730/851hp 381m 132mv 19749tnl [1 PM]> where
People near you:
Toth Wandering in the Desert
(PK) Rawvos Wandering in the Desert

<730/851hp 381m 132mv 19749tnl [1 PM]> w
Wandering in the Desert

[Exits: north east west]

<730/851hp 381m 119mv 19749tnl [1 PM]> w
Wandering in the Desert

[Exits: north east south west]
A giant scorpion sees you and approaches.
A dune strider gracefully runs across the desert sand.

<730/851hp 381m 106mv 19749tnl [1 PM]> where
People near you:
Toth Wandering in the Desert
(PK) Rawvos Wandering in the Desert

<730/851hp 381m 106mv 19749tnl [1 PM]> s
The Beginning of a Winding Path

[Exits: north south]

<730/851hp 381m 93mv 19749tnl [1 PM]> where
People near you:
(PK) Rawvos The Beginning of a Winding Path

<730/851hp 381m 93mv 19749tnl [1 PM]> n
Wandering in the Desert

[Exits: north east south west]
A giant scorpion sees you and approaches.
A dune strider gracefully runs across the desert sand.

<730/851hp 381m 84mv 19749tnl [1 PM]> n
where
Wandering in the Desert

[Exits: north east south west]
A desert deer looks at you as it forages for food.

<730/851hp 381m 71mv 19749tnl [1 PM]>
People near you:
Toth Wandering in the Desert
(PK) Rawvos Wandering in the Desert

<730/851hp 381m 71mv 19749tnl [1 PM]> n
Wandering in the Desert

[Exits: north east south west]

<730/851hp 381m 58mv 19749tnl [1 PM]> n
Caravan Road

[Exits: north east south west]
Two small piles of tuara hide have been tossed aside.
A large piece of leather almost blends into the sands that cover it.
A long piece of bone, smoothed and polished sticks up from the sand.

<730/851hp 381m 52mv 19749tnl [1 PM]> where
People near you:
Toth Wandering in the Desert
(PK) Rawvos Caravan Road

<735/851hp 388m 93mv 19749tnl [2 PM]> n
n
Caravan Road

[Exits: north east south west]
A bandit with hopes of waylaying a merchant scans the area intensely.
A female desert deer shies away from your approach.
A nomad tribesman journies with the caravan, hoping to sell his wares.
A nomad tribesman journies with the caravan, hoping to sell his wares.
A large warrior stands here guarding the merchants of the caravan.
A large warrior stands here guarding the merchants of the caravan.

<735/851hp 388m 87mv 19749tnl [2 PM]>
Caravan Road

[Exits: north east south west]
A dune strider gracefully runs across the desert sand.
A traveling merchant from Hamsah Mu'tazz walks along with the caravan.
A traveling merchant from Hamsah Mu'tazz walks along with the caravan.
A traveling merchant from Hamsah Mu'tazz walks along with the caravan.
A nomad tribesman journies with the caravan, hoping to sell his wares.
A large warrior stands here guarding the merchants of the caravan.
A large warrior stands here guarding the merchants of the caravan.

<735/851hp 388m 81mv 19749tnl [2 PM]> n
n
Caravan Road

[Exits: north east south west]
A traveling merchant from Hamsah Mu'tazz walks along with the caravan.
A traveling merchant from Hamsah Mu'tazz walks along with the caravan.
A traveling merchant from Hamsah Mu'tazz walks along with the caravan.
A nomad tribesman journies with the caravan, hoping to sell his wares.
A large warrior stands here guarding the merchants of the caravan.
A large warrior stands here guarding the merchants of the caravan.

<735/851hp 388m 75mv 19749tnl [2 PM]>
Caravan Road

[Exits: north east south west]
A desert deer looks at you as it forages for food.

<735/851hp 388m 69mv 19749tnl [2 PM]> n
n
Caravan Road

[Exits: north east south west]
A bandit with hopes of waylaying a merchant scans the area intensely.

<735/851hp 388m 63mv 19749tnl [2 PM]> where
The Start of Caravan Road

[Exits: north east south]
A dune strider gracefully runs across the desert sand.

<735/851hp 388m 57mv 19749tnl [2 PM]>
People near you:
Toth Wandering in the Desert
(PK) Rawvos The Start of Caravan Road

<735/851hp 388m 57mv 19749tnl [2 PM]> n
Outside the Gate of Sihaam

[Exits: north east south west]
A sign points south towards the Desert of Araile and Sands of Sorrow.
The head priest of the Temple smiles calmly at you.

<735/851hp 388m 51mv 19749tnl [2 PM]> where
n
People near you:
(PK) Rawvos Outside the Gate of Sihaam

<735/851hp 388m 51mv 19749tnl [2 PM]> where
Inside the Gate of Sihaam

[Exits: north [east] south [west]]
A boy dressed in peasant clothes lounges here.
A guard stands here watching the gate.
A guard stands here, watching the gate.
A guard stands here, watching the gate.
A guard stands here, watching the gate.

<735/851hp 388m 42mv 19749tnl [2 PM]> n
People near you:
(PK) Rawvos Inside the Gate of Sihaam

<735/851hp 388m 42mv 19749tnl [2 PM]> n
South Khalid Avenue

[Exits: north east south west]
A man lies here in squalor, begging for food.

<735/851hp 388m 39mv 19749tnl [2 PM]> n
Bridge Over the Khalid River

[Exits: north south]
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
A dirty seagull hops through the crowd searching for scraps of food.

<735/851hp 388m 36mv 19749tnl [2 PM]> n
n
North Khalid Road

[Exits: east south west]
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.

<735/851hp 388m 33mv 19749tnl [2 PM]> where
Alas, you cannot go that way.

<735/851hp 388m 33mv 19749tnl [2 PM]>
Alas, you cannot go that way.

<735/851hp 388m 33mv 19749tnl [2 PM]> e
People near you:
(PK) Rawvos North Khalid Road

<735/851hp 388m 33mv 19749tnl [2 PM]>
Intersection of Yasir Row and North Khalid Road

[Exits: north west]

<735/851hp 388m 30mv 19749tnl [2 PM]> n
Yasir Row

[Exits: north south]
A dark-skinned sword-for-hire pushes his way through the crowds.

<735/851hp 388m 27mv 19749tnl [2 PM]> n
The Southern Market Square

[Exits: north east south west]
A folded sheet of paper rests here.
A nomad trader walks the city streets.
A perfumed woman dressed in a revealing shift eyes the crowd.
A perfumed woman dressed in a revealing shift eyes the crowd.
A woman in dull-colored cloaks and wraps is here.
A woman in dull-colored cloaks and wraps is here.

<735/851hp 388m 24mv 19749tnl [2 PM]> w
w
The Southwestern Market Square

[Exits: north east south west]
A soldier of the Sultan's army stands here, on guard duty.
A soldier of the Sultan's army stands here, on guard duty.
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
Tied to a hitch, a camel stands here, spitting into the crowd.
Tied to a hitch, a camel stands here, spitting into the crowd.
Tied to a hitch, a camel stands here, spitting into the crowd.
Tied to a hitch, a camel stands here, spitting into the crowd.
A woman in dull-colored cloaks and wraps is here.

<735/851hp 388m 21mv 19749tnl [2 PM]> w
where
Eastern Steps of the Great Temple

[Exits: east west]
A meek serving woman carries on her master's business.
A leprous beggar shuffles around here, begging for food.
An elderly woman squats here, begging for coins.
A leprous beggar shuffles around here, begging for food.

<735/851hp 388m 20mv 19749tnl [2 PM]>
The Great Temple of Hamsah Mu'tazz

[Exits: north east south]

<735/851hp 388m 19mv 19749tnl [2 PM]> n
People near you:
(PK) Rawvos The Great Temple of Hamsah Mu'tazz

<735/851hp 388m 19mv 19749tnl [2 PM]> w
The Great Temple of Hamsah Mu'tazz, Hall of Creation

[Exits: north south west]
A statue of the dead god Nasheer stands here upon a small altar.
A leprous beggar shuffles around here, begging for food.

<735/851hp 388m 18mv 19749tnl [2 PM]> s
Great Temple of Hamsah Mu'tazz

[Exits: east south west up]

<735/851hp 388m 17mv 19749tnl [2 PM]>
The High Altar of the Great Temple

[Exits: north south]
A shovel is resting on the ground here.
A thin strip of colorful, folded paper lays on the ground.
A crumpled red piece of cloth has been left on the ground.
An ordinary skeleton key lies here.
A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
An old woman kneels here in prayer.
(White Aura) The Enlightened Master of the Temple is here, praying for the weak.

<735/851hp 388m 16mv 19749tnl [2 PM]> heal refresh
You pay the Enlightened Master 182 copper coins.
The Enlightened Master closes his eyes for a moment and nods at you.
Your body shudders slightly, and you feel less tired.

<735/851hp 388m 92mv 19749tnl [2 PM]> heal refresh
heal refresh
heal refresh
heal refresh
heal refresh
You pay the Enlightened Master 182 copper coins.
The Enlightened Master closes his eyes for a moment and nods at you.
Your body shudders slightly, and you feel less tired.

<735/851hp 388m 168mv 19749tnl [2 PM]>
You pay the Enlightened Master 182 copper coins.
The Enlightened Master closes his eyes for a moment and nods at you.
Your body shudders slightly, and you feel less tired.

<735/851hp 388m 239mv 19749tnl [2 PM]>
[EMPIRE] the Imperial Blademaster: Do not let the Fortress enemies stand in your way, retrieve the Emperor's orb!

<735/851hp 388m 239mv 19749tnl [2 PM]>
You pay the Enlightened Master 182 copper coins.
The Enlightened Master closes his eyes for a moment and nods at you.
Your body shudders slightly, and you feel less tired.

<735/851hp 388m 312mv 19749tnl [2 PM]>
You pay the Enlightened Master 182 copper coins.
The Enlightened Master closes his eyes for a moment and nods at you.
Your body shudders slightly, and you feel less tired.

<739/851hp 397m 418mv 19749tnl [3 PM]> where
You pay the Enlightened Master 182 copper coins.
The Enlightened Master closes his eyes for a moment and nods at you.
Your body shudders slightly, and you feel less tired.

<739/851hp 397m 496mv 19749tnl [3 PM]>
People near you:
Toth The Southern Market Square
Grepa The Center of Market Square
(PK) Rawvos The High Altar of the Great Temple
(PK) Rupen Great Temple of Hamsah Mu'tazz
Elele Docks of Hamsah Mu'tazz
Rupen has arrived.

<739/851hp 397m 496mv 19749tnl [3 PM]>
Rupen suddenly springs forward and sends you sprawling with a solid body blow!
Rupen's bash scratches you.
You yell 'Help! Rupen is bashing me!'
Rupen is in perfect health.
Subject Author Posted

Sleeks

briartangle May 30, 2010 08:58AM

Re: Sleeks

Isildur(VIP) May 30, 2010 11:06AM

Re: Sleeks

dervish May 30, 2010 11:08AM

Re: Sleeks

Isildur(VIP) May 30, 2010 01:56PM

I disagree.

trewyn May 30, 2010 10:24PM

Re: Sleeks

briartangle May 30, 2010 11:16AM

There's nothing wrong with it. It's not the wand system that's broken.

trewyn May 30, 2010 10:12AM

I don't agree with all you say, but generally a real good post here. To me the more complex rock paper scissors game is what its all about. (n/t)

kravidian May 30, 2010 10:38AM

Yeah, the shifter comment was meant as hyperbole. nt

trewyn May 30, 2010 11:22AM

Another point - progging gear

torak May 30, 2010 10:17AM

I was using prayer beads 11 years ago. (n/t)

Zruulg May 31, 2010 04:38AM

Tell you what.

Matrik May 30, 2010 10:10AM

The sleek system blows. It's russian roulette, which isn't fun for anyone. Except maybe Christopher Walken. NT

Sam May 30, 2010 05:43PM

Your feedback will be worth nothing.

dervish May 30, 2010 10:58AM

True

Matrik May 30, 2010 11:18AM

I'm on the same page experience wise~

enyuu May 30, 2010 10:35AM

Well given the fact....

torak May 30, 2010 09:34AM

More info please

PaulO May 30, 2010 06:40PM

Are you ESL?

trewyn May 30, 2010 10:28PM

Nope, I change my mind a lot and don't proofread enough

PaulO May 31, 2010 07:18AM

I'm not trying to piss you off per se...

Sam May 30, 2010 05:43PM

For your benefit

torak May 30, 2010 10:58PM

Shit, Rupen must have a sick damroll then (PS your protection didn't do shit, but you know that already...and I stand by my stoneskin comment). In closing, I liked this char except you were easy to spot.

Sam May 31, 2010 02:06AM

Well said. (n/t)

lightmage May 30, 2010 11:57AM

Suppose I shoulda read this one first.

trewyn May 30, 2010 10:31AM

Fair enough, but FWIW (semi-tangent)

briartangle May 30, 2010 09:52AM

And for the record, I'm not wasting one single edge point on a freaking attunement edge. There's other junk I'd rather take nt

trewyn May 30, 2010 10:45AM

No edge is worth even remotely as much as a soloable barrier spot.~

ibuki May 30, 2010 12:08PM

And I know of six that I don't have to have an edge to get that are there for EVERY mage nt

trewyn May 30, 2010 12:34PM

And you're spending a lot of points for a 5% chance of that (n/t)

torak May 30, 2010 12:16PM

Re: Deathblow

wrathpuppet May 30, 2010 10:04AM

Re: Deathblow

briartangle May 30, 2010 10:13AM

Re: Deathblow

torak May 30, 2010 10:07AM

Solution: Don't beat this dead horse anymore and leave the game.

Scrimbul May 30, 2010 10:10AM

Attunement edges...

torak May 30, 2010 10:01AM

Just because something can be countered/worked around/re-RNG'd doesn't make it balanced.

Scrimbul May 30, 2010 09:58AM

Meh

briartangle May 30, 2010 10:06AM

Out of every mage I knew in game

torak May 30, 2010 10:12AM

You had an extremely clear sense of damage considering you were desensitized...

agraemas May 30, 2010 09:43AM

Desensitize isn't what you're thinking of

torak May 30, 2010 09:44AM

It does what he's thinking.

trewyn May 30, 2010 10:39AM

So when the helpfile says physical damage?

agraemas May 30, 2010 09:49AM

*shrug*

torak May 30, 2010 09:53AM

Re: Sleeks

sleepy May 30, 2010 09:15AM



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