I'm not an expert, but I've played enough Paladins to know a couple things. Here's a couple poorly formatted random thoughts about Defender and Champion
Defender: Most defensive by far. Pretty good for PvE. Even without taking virtues into consideration, they can solo the vast majority of mobs out there. It just takes a while because their offensive output is so low. You can (s
Think it was a human or azure champion though. Double vuln with decent gear at low levels is pretty nasty. Too bad there's no way to exploit that in PvP.
Recuperate can only be done out of combat. It heals HP, heals some moves and makes you regen moves faster.
Berserk can only be done in combat. It gives the same affects it used to (ie, -10% in most skills, vuln mental, +hit/dam). It also gives you a certain amount of HP based on lvl and lvl of whatever you're fighting, by boosting your max HP and your current HP by the same amount (ie, if
I'm married with a kid, so it happens to be constantly. Voiding out after 15 minutes or whatever is a lifesaver. But when you have a trigger that hits every 30 minutes, it will continually pop you out of the void and keep you from getting disconnected due to inactivity.
THAT is what is likely to kill you, not a random 1-pulse command every once in a while.
Of course, if you live alon
But you aren't making a very compelling argument.
Obviously Kstatida is biased in favor of Russia, just as you're obviously biased against it. You can't expect him to make the same assumptions that you're making (ie, those countries get cheap petrol, other countries get cut off, therefore Russia is using petroleum to further political goals) without providing real evidence
In fact, it's not too different from the way I tend to play most good-align characters.
However, it is not the ONLY way to look at things. Neutral is different from Good. Neutral aligned characters sometimes do bad things. If they do those bad things, such as helping/protecting truly evil people, it is not "wrong" roleplay to kill them. It just needs to be carefully justified.
First off, this particular character was not a paladin. It was a half-elf assassin who's RP involved revering Elves. IC, I didn't really care what reason he had for wearing Elf-skin, just like if someone walked up to me at McDonald's wearing people-skin, I probably wouldn't accept any answer he gave as legitimate. He was doing something unforgivable, so I reacted as my charact
There are several examples in Fort dogma that draw a line between good and neutral. The whole purpose of the Fortress is to protect the "Light", which refers to good-align. It does not extend to neutral. Also, things like the Acolyte power to detect align via tells only differentiates between "good" and "not good".
In other words, there is nothing in Fort dogma th
He went from devas-EVISCERATES on melee hits, to MANGLES. His deathblow went from DEVAS to UNSPEAK.
If that was aristaeia before the round began (I don't think I've ever seen that echo from the enemy side), Sanc falling is really the only thing that makes sense.
Both because it didn't work for you, and also because it did work for someone else? How does that actually make sense in your head?
Basically, all you're saying is that unless you win every fight, something is broken.
That's just silly.
Was thinking I made a mistake.
Dhuzir wimpied before he even had a chance to manually flee. So we're back to where I said literally no one in this log stayed in a fight longer than they were forced to when they were "writhing". So your entire first post is wrong.
Thanks for helping clear that up.