And the users playerbase is obviously out of whack if you're having this much of a problem trying to figure out information that supposedly was already presented.
We've been at a solid 40-50 since the year started, anything above that was a fluke and not consistent. Just because you saw it once doesn't mean shit.
Fewer players also is causing the alignment/cabal swings to be far more dramatic, which causes the huge ganks by bitter players tired of getting it in the ass from the other side before (unless they just flat switched sides and started doing the same ol' same ol').
You can really feel the hurt when your pk range varies between 2 and 15 at 40+ and you see the same god damn faces day in and day out for your entire character's life because it's impossible to rank the lower levelled ones stuck in the mid-thirties due to class spread. And of course when you hit hero you get bored to death. Worse still, is when you see people who really deserve to be fucked with and you really want to fight, but you're still stuck because the appropriate class balance is all caballed against you, or you're playing something that is near useless at hero for ranking.
Whether you agree the game is dying or not, what always always matters is when you hit 'who' at the given moment, not what it was three hours ago. Something is wrong and it's starting to get painfully obvious.