Posted by hastur on July 8, 2000 at 07:28:40:
Okay This is my two cents worth. Anyway enough of my bitching, here are some simple, really simple solutions to the problem at hand. make guards area only, thereforce they cannot be taken outside of town. change manacles so that it isnt so harsh on mages. Perhaps reduce spells and skills % working by 35%, therefor a warrior who is manacled isnt as dangerous as he was when he wasnt. And mages wouldnt be totaly useless when manacled. Make manacles pk only. Even better make guards as well pk only. PS:
First of all some little tid bit side notes.
- This mud has changed alot in the last couple years.****** BUT ******* It is not compulsary 100% to rp to ones best ability. A couple years ago cf was quiet relaxed and people would talk about the superbowl or olympics over Cb, they would talk about a nice party they went to or what ever. The players then didnt care if they rped or not.
Some of the newer players have come to the assumption that you have to be a Good Rper to play at cf. That is total fucking bullshit. You can rp if you want and the Immortals might grant you a benifit for doing so. Titles are often granted for small well preformed roleplaying.
- Imbrogno, I've read some of your replies and i think your a prime example of a what not to do-be person. You discriminate against those who dont roleplay well. It shouldnt make a difference if they roleplay or not.
For somone to call you a muther fucking cocksucker after you pk them Isnt ooc. Being a arbiter is as arolin says Merely a cabal. You are no higher than any other player in the game.
- Arbiters of old used to fight and capture criminals without haveing nasty guards with them, without haveing manacles. I know because i was a arbiter during one of the roughest periods for arbiters for the last five years that i've played.
- The laws have become more and more refined in time and some have changed. But Do rember you are there to enforce the laws, not to judge them. Many arbiters I see manipulate the laws , bend them to do their bidding.
The prime example is flagging anyone who attacks you whilst you have guards outside of town. If your not fighting the wanted criminal with your guards, or at least right on his tail - You are fair game to be pked just like anyone else. It is far from unfair cause you have two buff as fuck guards with you.
- You are supposed to set examples to the lawless of your order and laws you enforce. Makeing assumptions and flagging people without even discussing the crime is extremly poor. Many a time i've recieved the tell of: Your wanted cause you attacked someone in town. Once even I was speak to a immortal for almost 2 hours in the realm of the dead, and got flaged before him.
You dont need them to raid, cabals where a criminal might be in.
Greedy arbiters, You all know who you are.
The policy of returning some equipment is so bent it isnt funny, You all take what you need and return the rest, I got a flag for pking in town, my first flag was a level 48. I decided to hand myself in. The arbiter said as my punishment I would recieve nothing in return. I later found out that he had just died. (personaly i would have killed myself, but it was against my rp and my set tho nice wasnt elite.)
- Perhaps make it so guards cannot loot corpses.
- Make all mob associated wanted kills like old Nt, you dont actually die , you end up in a cell - nakid. Eq dested. 24 ticks.
- Have a place where you can hand yourself in, where you end up in a cell with no eq for 24 ticks.