I've only been hit with the slow and confuse darts but the slow one is only -dex no -str to it. Then its like two rounds lag and they scream out knowing they were hit. At that time they can either run away or try stay and try to fight through it, not anything close to wither as a starter even coupled with nerve. Nerve is random so they can hit the wrong stat over and over and if it fails it
Hurl leg they dont dodge as well regardless of it actually droping their dex, forearm I hear lowers how many possible attacks they get, and I hear hurl shoulder messes up their bash. All rumor though I never even attempted anything other than hurl throat or torso in pk.
Was some fun fights, both my allies and enemies were all cool. Don't think a single rager landed a DB on me and the last couple of deaths I could have easily quaffed I just didn't want to. All in all this was a fun char and compared to playing an imperial drow warrior it was just easy mode. I just never made a role or did any obs/explore and played lazy mode. Man its so much easier to p
They could make transmuters have the enchanter subclass etc, also makes things a bit more unpredictable between first time fights. Adds a lot of replayability in each class and still be very different with each experience. Since muters and bards are both support classes that still have big killing power it only makes sense that healers should have such an option. I'd love to see necromancers
Looks more or less like they are working on actually balancing the classes. Which imo is a good thing, I know not everyone agrees but there is a lot more to balance than how well a class can fight straight fights. Take the transmuter class for example, a lot of people think its just fine while others think it is way op. Imo for what should be a support class that has the ability to make his whole
He had a lung removed because he's a smoker, then he got put on oxygen but continues to smoke. He lit one up while the hose was still in his nose and it caught fire. In fact it was one of those super long hoses and left a black line from the living room to his back bedroom.
I play chars with generic two paragraph roles, its like you get 500 imm exp for every entry regardless. Then I play stuff thats less gear/prep reliant and play high int if you can for easy skill ups. If you just power to hero with elf int or similar you can master most of what you need with only a few things to actually go practice. The downfall is through all the mid ranks where people did stop