>I feel competitive enough even when I wear almost nothing, or roleplay equipment.
How you sit at your keyboard has nothing to do with it, Matrik.
>The first step to fixing role play is treating your enemies like enemies. Full loot + Sacrifice.
Don't tell me how to play (or role play) my character.
>Do I really need to link to the logs on .info of Glik dying and screaming conspiracy? Can you point to any recent PBFs of highly geared, highly deadly characters with 0 deaths? That's not even getting into the fact that death isn't the only way to de-gear someone. Thieves can strike pretty well on that front, and before the carebear shit mechanic of "broken" gear came into being, many warriors and invokers could too. Good point Murphy, actually. We need to get rid of the repair function and return broken gear to being perma-broken. Can't believe I didn't think of that!
I wasn't talking about Glik.
>I don't claim to speak for most people. You did. Were it not for sportsmanship, I'd be playing. Now we are a net-neutral.
No you wouldn't, since you're banned.
>I can also logically argue how/why sportsmanship drove away every single player that has left because of "X" issue. You won't be able to argue against me because we already live in your reality and it cost us players. Until my suggestion is tried, we don't know how it will affect numbers. We do know that the player base was jamming back when full loot/sac was default.
Logically arguing that sportsmanship drove away player X is trying to speak for that player X. Good job contradicting yourself.
The player base was bigger despite the full loot/sac being default, not thanks to it.
>Exactly. It's even more logical that the victor take the spoils in a world where the dead don't stay dead. I don't destroy anything out of spite and I'm not suggesting anyone do that. I'm suggesting people take and/or destroy everything in order to make the game more fun for everyone.
Stop implying you know what's fun for others.
>I'm not demanding anything. I'm just stating facts. Sportsmanship killed CF and if full loot/sac becomes default, Carrion Fields becomes a better game. I didn't call anyone an ass for NOT looting. You called me an ass for advocating looting. You're demanding. I'm not.
I'm largely fine with CF as it is, it's not perfect but it's playable. You're the one demanding that people start fulling each other.
>I didn't imply anything about you. You implied and I inferred. Also, it has nothing to do with you as a person. It has to do with your words and your arguments. Why would I speak about who Murphy is if I have never met Murphy? In this space, I can only imply or infer things regarding the Murphy persona you present. It's not my fault if you present a persona in which losing text-based equipment equates to suffering.
This isn't about "my persona" or "persona I present" or anything like that. You're saying that I don't know what it's like to suffer in real life. Don't say that.
>Right, meanwhile everyone else has left because this isn't Carrion Fields anymore.
Were it not for sportsmanship, everyone would've left long ago.
...
To be honest, I think we're more in agreement than you realize.
Ever since 2013, my mantra became "This game exists for my enjoyment and I will play the way I want" (within the written rules). This mantra helped me derive lots more fun from the game AND play characters that other people enjoy more.
Since everyone seems so fixated on me being "conservative", I'll make a relevant example:
Say I avoided a fight with character X. Some would say it makes me "a chicken", but really it just means that the world doesn't revolve around character X -- it revolves around me. It means that there was something I considered more fun than fighting them.
That's what I meant when I said I'd love it if everyone had a playstyle like me. If everyone just tried to have fun instead of telling others how to have theirs.
Granted, there are people whose idea of fun crosses into destroying someone else's enjoyment of the game. But most people will draw a line somewhere before that, because empathy is a thing, moreso in a small community.