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This one is actually an area that I think CF capitalizes on pretty well. We clearly have a ton of geographic discovery, mechanical discovery, and even content discovery. I'm not sure about narrative discovery as while in some ways I think many individual areas *might* tell a story, they aren't part of an overall narrative because the world is so static and non-interactive. Maybe with careful discovery you could find out why the shaman in the Keep of Faulagash left Grinning Skulls, and why the fort types are laying seige, but while that might be an interesting side-story, I'm not sure it adds to the overall narrative of CF.